For sci-fi fans and strategy gamers who prioritize narrative depth and procedural complexity over visual spectacle.
Creating narrative-driven, text-based space exploration games for sci-fi enthusiasts. Focused on deep procedural generation and emergent storytelling.
Target audience
Rivals analysis in progress
Portfolio
Free 1Last updated
Beyond the Chiron Gate
v1.1.9
6mo ago
Primary focus
Text-based space exploration and strategy games
Scale
indie
Target audience
Sci-fi fans and strategy gamers who prioritize narrative depth and procedural complexity over visual spectacle.
Origin
John Ayliff is an indie developer and freelance narrative designer who releases games under the label Space Goblin Games.
Released 2 updates in the last 6 months, maintaining a small, focused library of two titles.
2 apps analysed
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis