JOLLYSTART GLOBAL PTE
Snapshot
Publisher DNA
What defines JOLLYSTART GLOBAL PTE?
AI intelligence is not yet available for JOLLYSTART GLOBAL PTE. The portfolio data below is up to date.
Portfolio
What does JOLLYSTART GLOBAL PTE ship?
Apps
1 app analysed
Distributed across 17 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (8)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+3 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
Asia-Pacific (6)
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
- South Korea1 / 1
›+1 more asia-pacific market
- Vietnam1 / 1
Core markets (1/1 apps)
Rivals
Who does JOLLYSTART GLOBAL PTE compete with?
The rivals identified
Same space(9)
Acts as a discovery layer for users who might eventually use cloud gaming to play the titles they find.
Addresses the hardware input gap for mobile gamers who need compatible controllers to play cloud titles effectively.
Enables direct streaming of console libraries to mobile devices, acting as a specialized alternative to general cloud gaming platforms.
Offers a parallel mobile gaming service that provides news and cloud phone capabilities for resource management.
Provides hardware-specific maintenance for controllers, which are often used to improve input precision in cloud gaming sessions.
Provides a utility for cataloging game collections, serving as a companion for users managing the titles they play on cloud platforms.
Offers review and rating data for subscription titles, helping users decide which games to stream via cloud services.
Facilitates social connections between gamers, serving as a community layer for users who play games on cloud platforms.
Expands controller functionality for various cloud and streaming platforms, including those users might utilize for mobile gaming.
New entrants(1)
Provides a high-fidelity streaming client for console titles, competing for the same mobile screen time as cloud gaming libraries.