タクシーメーター プラス icon
3Room脱出ゲーム icon
4 symbols icon
+16

Kamran Saberihaghighi

For casual gamers interested in short-form puzzle-solving and users seeking specific, single-purpose mobile utilities.

19apps2.1(557) Multi-theme

Snapshot

Who is Kamran Saberihaghighi?

Providing casual escape-room puzzle experiences and niche utility tools for mobile users. Focused on accessible, single-player gameplay.

Target audience

Casual gamers interested in short-form puzzle-solvingUsers seeking specificSingle-purpose mobile utilities

Rivals analysis in progress

Portfolio

Free 15
19
apps
Adventure8
Photo & Video2
Puzzle2
Utilities2

Last updated

脱出ゲーム Old Room EscapeGame

v1.0

3.1y ago

Active

Publisher DNA

What defines Kamran Saberihaghighi?

Publisher DNA

Primary focus

Escape-room puzzle games and niche utility tools

Scale

studio

Target audience

Casual gamers interested in short-form puzzle-solving and users seeking specific, single-purpose mobile utilities.

Signature Patterns

  • High concentration of point-and-click escape room titles in the Adventure and Puzzle categories.
  • Standardized feature set for games including auto-save functionality and item interaction systems.
  • Monetization primarily through free-to-play models for games and paid models for utility tools.
  • Frequent use of Japanese-language titles for the escape-room series.
  • Minimal cross-app integration or shared branding across the diverse utility and game portfolio.
Active

Portfolio momentum

Released 3 updates in the last 6 months, though the majority of the 19-app portfolio remains in a maintenance or abandoned state.

Last release 134d agoActive apps 3Abandoned 16

Portfolio

What does Kamran Saberihaghighi ship?

Apps

19 apps analysed

タクシーメーター プラス icon
タクシーメーター プラス

Supports a full-scale time-distance combined system! Measures travel distance and time using GPS, and simulates fares in real time. Ideal for driving services, pick-up and drop-off, and splitting fares for drives.

0.0
View Intel →
3Room脱出ゲーム icon
3Room脱出ゲーム

When you wake up, you find yourself in an unfamiliar hallway Find items, combine them, solve puzzles and escape

4.4(107)
View Intel →

The Analyst's Read

The bottom line on Kamran Saberihaghighi

Bottom line

The publisher operates as a high-output studio for casual escape-room games, though the portfolio lacks strategic focus due to the inclusion of unrelated utility apps. Future growth depends on whether they can consolidate their puzzle-game success into a more cohesive brand identity.

Frequently asked questions

How many apps does Kamran Saberihaghighi publish?
Kamran Saberihaghighi has 19 apps tracked by Marlvel, primarily in the Adventure category.
What kind of apps does Kamran Saberihaghighi make?
Kamran Saberihaghighi's portfolio is concentrated in Adventure and Photo & Video, with an average rating of 2.1/5 across rated apps.
What is Kamran Saberihaghighi's top app?
By review volume across the portfolio, 脱出ゲーム Old Room EscapeGame is Kamran Saberihaghighi's best-known app tracked by Marlvel.

What fed this analysis

Apps analyzed:
19
With full intel:
0
With overview:
19
Website scraped:
yes
Social presence:
no

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Kamran Saberihaghighi, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Kamran Saberihaghighi intelligence.” Updated 2026-05-09. https://marlvel.ai/publishers/kamran-saberihaghighi

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Data licensed under CC-BY-NC 4.0