Koninklijke Jumbo B.V
For owners of Jumbo physical products, including social party gamers and parents managing children's smartwatches.
Snapshot
Who is Koninklijke Jumbo B.V?
Extending physical play into the digital ecosystem through high-utility companion apps for tabletop games and wearable hardware.
Target audience
Portfolio
Free 2Last updated
HITSTER
v3.2.0
7mo ago
Publisher DNA
What defines Koninklijke Jumbo B.V?
Publisher DNA
Primary focus
Companion apps for physical games and hardware
Scale
indie
Target audience
Owners of Jumbo physical products, including social party gamers and parents managing children's smartwatches.
Signature Patterns
- โขApps function exclusively as functional companions to physical retail products
- โขDeep integration with third-party ecosystems including Spotify and iOS health tools
- โขFree-to-use pricing model designed to support the primary physical product purchase
- โขHigh update frequency focused on hardware compatibility and API maintenance
Portfolio momentum
Demonstrates intense development activity with 10 releases across their 2-app portfolio in the last 6 months, ensuring high uptime for product integrations.
Portfolio
What does Koninklijke Jumbo B.V ship?
Apps
2 apps analysed
Distributed across 9 markets, strongest in Europe.
Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete ยท last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (6)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
โบ+1 more europe market
- Spain1 / 1
Core markets (1/1 apps)
Rivals
Who does Koninklijke Jumbo B.V compete with?
The rivals identified
Nemeses(1)
Both apps compete for the attention of music enthusiasts by using interactive guessing mechanics to drive social engagement.
Contenders(9)
Both apps target music enthusiasts seeking interactive experiences, competing for the same leisure time by utilizing music recognition as the core engagement mechanism.
Both apps target music trivia enthusiasts by utilizing chronological timeline mechanics and physical card scanning to facilitate gameplay.
Both apps target music enthusiasts through trivia-style gameplay, competing for the same leisure time by using music recognition as the core interaction mechanism.
Hitstalt competes by providing an alternative music playback utility for the same physical card game, specifically targeting users who prefer Apple Music over Spotify.
Both apps target music trivia enthusiasts, but HITSTER requires a physical card game purchase while GuessTheSong operates as a standalone digital-only experience.
Both apps compete for the same social entertainment time slot by using music recognition as the primary mechanic for group interaction.
Both apps compete for the same music trivia audience by utilizing music-based engagement loops to capture casual gaming time.
iSpotly targets the same social music trivia audience as HITSTER by positioning itself as a daily alternative for party settings and music enthusiasts.
Both apps function as Spotify-integrated companion tools for music trivia, targeting social hosts and music enthusiasts who require automated playback for group games.
Same space(2)
This app competes for the same music-trivia audience but relies on AI-generated voice narration rather than physical card scanning.
This app targets the same music-enthusiast demographic through digital-first trivia modes instead of physical card-based gameplay.
New entrants(1)
This app serves as a digital-only alternative for users wanting to test music recognition without the physical card deck requirement.
The Analyst's Read
The bottom line on Koninklijke Jumbo B.V
Bottom line
Koninklijke Jumbo B.V. is a disciplined publisher that uses mobile apps to defend and modernize its physical product lines. Their high weighted rating suggests a successful execution of the companion-app model, prioritizing utility and seamless integration over standalone monetization.
Frequently asked questions
How many apps does Koninklijke Jumbo B.V publish?
What kind of apps does Koninklijke Jumbo B.V make?
What is Koninklijke Jumbo B.V's top app?
In how many countries are Koninklijke Jumbo B.V's apps available?
What fed this analysis
- Apps analyzed:
- 2
- With full intel:
- 0
- With overview:
- 2
- Website scraped:
- yes
- Social presence:
- yes