Mai Duc
For casual mobile gamers interested in management simulations, creature collection, and tactical strategy games.
Snapshot
Who is Mai Duc?
Developing casual simulation and strategy games for mobile players. Focused on accessible mechanics and genre-based engagement.
Target audience
Portfolio
Free 12Last updated
Adorimon: Arena of Ancient
v1.4.195
8mo ago
Publisher DNA
What defines Mai Duc?
Publisher DNA
Primary focus
Mobile games Β· simulation and strategy niche
Scale
indie
Target audience
Casual mobile gamers interested in management simulations, creature collection, and tactical strategy games.
Signature Patterns
- β’Strong reliance on free-to-play and freemium monetization models.
- β’Consistent focus on tactical progression systems, including merging, evolving, and upgrading.
- β’Portfolio transition from simple arcade/top-down shooters to more complex simulation and RPG mechanics.
- β’Frequent use of casual, accessible themes like creature collection and retail management.
Portfolio momentum
Released 11 updates across the portfolio in the last 6 months, indicating a high level of active development and recent focus on core titles.
Portfolio
What does Mai Duc ship?
Apps
12 apps analysed
Single-market publisher, every app ships only to United States.
Based on 2 of 12 apps with localized market data, more coverage rolling in as scans complete Β· last scanned .
Americas (1)
- United States2 / 2
Core markets (2/2 apps)
Rivals
Who does Mai Duc compete with?
The rivals identified
Nemeses(1)
This is the dominant market leader in the arcade space shooter genre, directly competing for the same casual gaming audience with nearly identical core mechanics.
Contenders(4)
A high-performing contender that mirrors our core loop while successfully integrating competitive PvP and tournament features.
Shares the space-themed arcade category and competes for the same casual user base through touch-based combat mechanics.
Competes for the same casual mobile gaming time-share by utilizing similar space-themed physics and target-based mechanics.
Directly targets our core demographic with a focus on offline-first play, making it a threat for users in low-connectivity environments.
Same space(4)
Shares the casual gaming category and competes for user engagement through physics-based combat and world development.
A new entrant leveraging orbital mechanics to capture casual players looking for quick, accessible arcade challenges.
known for
Ball Pop To Fury Sky - smashy dot hop with hyper stay circle of swiper to avoid hoppers crash in qubes
Targets the same casual arcade audience with a focus on reflex-based obstacle avoidance and touch controls.
Occupies the same retro-arcade space-shooter niche, targeting players looking for classic high-score tracking.
The Analyst's Read
The bottom line on Mai Duc
Bottom line
Mai Duc is an indie studio currently in a transition phase, moving from a high-churn experimental phase to a more focused strategy centered on simulation and RPG titles. Their recent development velocity suggests a commitment to scaling their most successful, higher-engagement titles.
Frequently asked questions
How many apps does Mai Duc publish?
What kind of apps does Mai Duc make?
What is Mai Duc's top app?
In how many countries are Mai Duc's apps available?
What fed this analysis
- Apps analyzed:
- 11
- With full intel:
- 0
- With overview:
- 11
- Website scraped:
- yes
- Social presence:
- no