Marc Kerstein
For professional and hobbyist magicians and mentalists seeking tech-integrated effects for live or remote performances.
Snapshot
Who is Marc Kerstein?
Equipping professional magicians and mentalists with digital performance tools designed for high-impact, tech-integrated reveals on borrowed devices.
Target audience
Portfolio
Free 7Last updated
Pluma
v1.86
9mo ago
Publisher DNA
What defines Marc Kerstein?
Publisher DNA
Primary focus
Digital magic and mentalism performance tools
Scale
studio
Target audience
Professional and hobbyist magicians and mentalists seeking tech-integrated effects for live or remote performances.
Signature Patterns
- •Heavy emphasis on 'borrowed device' effects to minimize performer suspicion and hardware reliance.
- •Integration of AI-driven text and drawing recognition to automate complex mentalism reveals.
- •Inter-app connectivity allowing multiple utilities to function as a unified performance ecosystem.
- •Focus on 'organic' UI design that mimics standard mobile functions like web browsers and photo galleries.
Portfolio momentum
The publisher is aggressively iterating on its core utilities, with 15 releases in the last 6 months and 11 active apps in the portfolio.
Portfolio
What does Marc Kerstein ship?
Apps
19 apps analysed
Single-market publisher, every app ships only to United States.
Based on 3 of 19 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (1)
- United States3 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
0
Negative apps
85/100
Avg sentiment score
Rivals
Who does Marc Kerstein compete with?
The rivals identified
Nemeses(2)
Both applications target the same niche of magicians performing digital illusions on spectator-owned hardware, creating direct competition for professional performance routines.
Both apps serve the magic performance market, though DFB X targets professionals while Rising Card targets casual hobbyists.
Contenders(13)
Both applications target the same niche of professional magicians and mentalists, competing directly for the performer's limited device-based routine budget.
Both apps target professional magicians and mentalists with digital forcing tools, creating direct competition for the same performance-focused user base.
Both apps target professional magicians and mentalists with performance-focused utility tools, creating direct competition for the same user base.
Both apps target the magic performance market, though they serve different segments: DFB X focuses on professional-grade forcing tools, while the rival provides a simple coin-in-phone illusion for casual hobbyists.
Both applications target the magic performance market by providing digital tools for live mentalism and card prediction effects. They compete for the same audience of performers seeking to integrate technology into physical magic routines.
Both applications target the same niche of magicians and mentalists seeking digital performance tools to execute illusions on mobile devices.
Both apps target the magic performance market on iPhone, specifically providing digital tools for forcing and revealing outcomes during social interactions.
Both applications target professional magicians and mentalists with digital forcing tools, directly competing for the same performance utility market segment.
Both applications target professional magicians with digital performance tools, creating direct competition for the same user base seeking specialized forcing and card-based effects.
Both applications target professional magicians and mentalists who require digital tools for performance routines. They compete directly for the same user base seeking reliable technology to execute magic effects.
Both applications target the magic and mentalism performance market by enabling prediction effects on a spectator's device.
Both applications target the mentalism and magic trick market, with Earworm serving professional performers while Mentalism Magic targets casual hobbyists through a shared interest in interactive trick mechanisms.
Both apps target professional magicians and mentalists with digital performance tools, creating a direct overlap in the magic performance utility market.
Same space(9)
This app shares the mentalism performance space but focuses on solitary logic puzzles rather than the active forcing utilities found in DFB X.
This app functions as a hardware-dependent control interface, whereas DFB X operates as a standalone software forcing tool.
This app provides a similar quick-performance utility for casual users as Earworm, focusing on simple number-guessing mechanics.
This app generates acrostics for magic routines, providing a different performance output than the item forcing mechanism of DFB X.
This app targets the same casual magic audience as Earworm but focuses on simple number-guessing games rather than professional performance tools.
It serves the same casual entertainment market as Earworm but focuses on mathematical puzzles rather than song-prediction effects.
This app complements Earworm by providing the technical rehearsal tools that performers need to master the sleight-of-hand required for mentalism.
This app focuses on training for card magic, whereas DFB X is a live performance tool for forcing items.
It shares the magic performance space with Earworm but focuses on augmented reality visual effects rather than auditory mentalism.
New entrants(2)
This app uses a calculator interface for magic tricks, offering a different forcing medium than the list-based approach of DFB X.
This app acts as a central hub for hardware-based magic performance, contrasting with the software-only focus of DFB X.
The Analyst's Read
The bottom line on Marc Kerstein
Bottom line
Marc Kerstein is a dominant niche player whose value proposition lies in technical invisibility and ecosystem lock-in for professional performers. His shift toward AI-integrated reveals positions the portfolio as a premium, modern alternative to traditional analog magic props.
Frequently asked questions
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What fed this analysis
- Apps analyzed:
- 19
- With full intel:
- 0
- With overview:
- 19
- Website scraped:
- yes
- Social presence:
- yes