For casual gamers seeking low-pressure, accessible gameplay loops and quick, session-based entertainment.
Developing accessible web and mobile games for global distribution. Leveraging a long-standing history in browser-based gaming to reach casual audiences.
Target audience
Rivals analysis in progress
Portfolio
Free 2Last updated
Monkey Mart
v1.6.17
4mo ago
Primary focus
Mobile and web games · idle management and hybrid-casual
Scale
indie
Target audience
Casual gamers seeking low-pressure, accessible gameplay loops and quick, session-based entertainment.
Origin
The studio has been creating web and mobile games since 2008.
Released 3 titles in the last 6 months, indicating a consistent development cadence for their small portfolio.
2 apps analysed
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis