For fans of anime-style visual novels and dating simulations who prioritize character-driven storytelling and interactive communication.
Delivering immersive anime-style romantic narratives and character-driven simulation experiences to a global otome gaming audience.
Target audience
Portfolio
Free 3Last updated
Obey Me! - Anime Otome Sim -
v8.2.1
9mo ago
Primary focus
Otome simulation and rhythm-based anime games
Scale
indie
Target audience
Fans of anime-style visual novels and dating simulations who prioritize character-driven storytelling and interactive communication.
Origin
Developer of the 'Shall we date?' series which has reached over 8 million downloads globally.
With 0 releases in the last 6 months and both titles in the portfolio remaining active, the publisher is currently focused on sustaining its existing franchise.
3 apps analysed
Accessible vertical-mode gameplay for casual play
Analysis in progress
Tightly focused on 2 markets (Japan, United States).
Based on 1 of 3 apps with localized market data — more coverage rolling in as scans complete · last scanned .
User-sentiment analysis coming soon.
Directly competes in the 'narrative + rhythm + male character collection' loop, leveraging a dark-fantasy Disney aesthetic.
Differentiators
Strategic outlook coming soon.
What fed this analysis
A high-production value otome title from the creators of Genshin Impact, focusing on investigative narrative and card-based battles.
Differentiators
The current market leader in high-budget otome games, utilizing 3D immersion and first-person interactions to capture the modern otome audience.
Differentiators
A legacy title that remains a staple for the otome audience due to its unique real-time chat simulation mechanics.
Differentiators
While not an otome game, it is the primary destination for rhythm game players on mobile and shares a significant audience overlap.
Differentiators