海杉 李
For casual mobile gamers interested in rhythm-based music challenges and anime-themed content.
Snapshot
Who is 海杉 李?
Providing rhythm-based music challenges for casual gamers. Focused on delivering anime and pop-themed content through a freemium model.
Target audience
Rivals analysis in progress
Portfolio
Free 2Last updated
Piano Music Tiles: Anime & Pop
v12.1.0
4mo ago
Publisher DNA
What defines 海杉 李?
Publisher DNA
Primary focus
Mobile rhythm games
Scale
indie
Target audience
Casual mobile gamers interested in rhythm-based music challenges and anime-themed content.
Signature Patterns
- •Focus on rhythm-based gameplay mechanics
- •Thematic specialization in anime and pop music
- •Freemium monetization model
- •Support for multiple modes including PVP and offline play
Portfolio momentum
Released 4 updates across 1 app in the last 6 months, indicating a steady maintenance and content-refresh cycle.
Portfolio
What does 海杉 李 ship?
Apps
2 apps analysed
Analysis in progress
Distributed across 12 markets, strongest in Europe.
Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+2 more europe markets
- Spain1 / 1
- Sweden1 / 1
Asia-Pacific (2)
- Japan1 / 1
- South Korea1 / 1
Core markets (1/1 apps)
The Analyst's Read
The bottom line on 海杉 李
Bottom line
This publisher maintains a focused, single-app strategy within the rhythm-game category. Their ability to sustain a large song library suggests a commitment to long-term content updates for their core casual audience.
Frequently asked questions
How many apps does 海杉 李 publish?
What kind of apps does 海杉 李 make?
What is 海杉 李's top app?
In how many countries are 海杉 李's apps available?
What fed this analysis
- Apps analyzed:
- 1
- With full intel:
- 0
- With overview:
- 1
- Website scraped:
- yes
- Social presence:
- no