SNK
For retro gaming enthusiasts and fans of classic 2D fighting and run-and-gun titles who value authentic arcade experiences.
Snapshot
Who is SNK?
Preserving classic arcade experiences for modern mobile devices. Bringing iconic fighting and action titles to a new generation of players.
Target audience
Portfolio
Free 2Last updated
THE KING OF FIGHTERS '98
v1.6.6
8mo ago
Publisher DNA
What defines SNK?
Publisher DNA
Primary focus
Mobile ports of classic arcade fighting and action games
Scale
studio
Target audience
Retro gaming enthusiasts and fans of classic 2D fighting and run-and-gun titles who value authentic arcade experiences.
Signature Patterns
- •Heavy reliance on legacy NEOGEO arcade intellectual property
- •Standardized 'ACA NEOGEO' branding for modern mobile ports
- •Integration of quality-of-life features like online rankings and save states
- •Focus on 2D fighting and run-and-gun arcade genres
- •Mixed monetization model featuring both paid upfront and free-to-play titles
Portfolio momentum
Released 5 updates across 25 apps in the last 6 months, with a focus on maintaining the ACA NEOGEO series.
Portfolio
What does SNK ship?
Apps
114 apps analysed
Analysis in progress
Analysis in progress
Analysis in progress
Authentic arcade features drive retention for enthusiasts
- The core gameplay loop provides a classic and engaging experience that keeps players returning for sessions
Distributed across 7 markets, strongest in Asia-Pacific.
Based on 23 of 114 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (2)
- United States23 / 23
- Mexico3 / 23
Europe (3)
- France3 / 23
- Italy3 / 23
- Spain3 / 23
Asia-Pacific (2)
- Japan23 / 23
- South Korea4 / 23
Core markets (23/23 apps)
User Sentiment
How do users feel about their apps?
5
Positive apps
2
Neutral / mixed
4
Negative apps
54/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does SNK compete with?
The rivals identified
Nemeses(1)
Both apps target the retro vertical-scrolling shooter audience, competing for time spent in the arcade combat genre.
Same space(3)
Shooting Leaves targets the same arcade shooter demographic but utilizes a freemium model that gates content behind a single purchase rather than the upfront cost of the source app.
SPACEJIN appeals to the same retro-shooter demographic but lacks the online ranking and save features found in the source app.
A staple of arcade golf on mobile that prioritizes physics-based fun and creative course design over realism.
Differentiators
- Highly recognizable brand in the mobile indie and arcade space
- Mastery of physics-based gameplay and viral multiplayer mechanics
New entrants(1)
A recently released pixel-art golf game that captures the 'chill' yet challenging vibe of retro arcade titles.
Differentiators
- Rising indie developer focused on high-quality pixel art sports games
- Strong ability to create atmospheric, 'zen' experiences within the sports genre
The Analyst's Read
The bottom line on SNK
Bottom line
SNK Corporation effectively monetizes its extensive back-catalog by standardizing the retro experience for mobile. Their long-term success depends on their ability to continue porting their deep library while maintaining performance parity with modern mobile hardware.
Frequently asked questions
How many apps does SNK publish?
What kind of apps does SNK make?
What is SNK's top app?
In how many countries are SNK's apps available?
What fed this analysis
- Apps analyzed:
- 25
- With full intel:
- 2
- With overview:
- 25
- Website scraped:
- yes
- Social presence:
- yes