+2
Toshihiko Ono
Known for
脱出ゲーム MONSTER ROOM
5apps3.8(9) Multi-theme
Snapshot
Rivals analysis in progress
Portfolio
Free 55
apps
Games3
Juegos1
遊戲1
Last updated
脱出ゲーム MONSTER ROOM
v2.0
6.8y ago
Publisher DNA
What defines Toshihiko Ono?
AI intelligence is not yet available for Toshihiko Ono. The portfolio data below is up to date.
Portfolio
What does Toshihiko Ono ship?
Apps
5 apps analysed
Analysis in progress
Analysis in progress
Analysis in progress
In-game hint system lowers the barrier to entry for novice puzzle solvers
- The core gameplay loop provides a rewarding experience for players who successfully navigate the final puzzle
- Extensive use of Japanese text without English localization creates a significant barrier for non-native speakers
Analysis in progress
Tightly focused on 2 markets (Japan, United States).
Based on 1 of 5 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (1)
- United States1 / 1
Asia-Pacific (1)
- Japan1 / 1
Core markets (1/1 apps)
JapanUnited States
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
25/100
Avg sentiment score
Frequently asked questions
How many apps does Toshihiko Ono publish?
Toshihiko Ono has 5 apps tracked by Marlvel, primarily in the Games category.
What kind of apps does Toshihiko Ono make?
Toshihiko Ono's portfolio is concentrated in Games and Juegos, with an average rating of 3.8/5 across rated apps.
What is Toshihiko Ono's top app?
By review volume across the portfolio, 脱出ゲーム MONSTER ROOM is Toshihiko Ono's best-known app tracked by Marlvel.
In how many countries are Toshihiko Ono's apps available?
Marlvel has tracked Toshihiko Ono's apps across 2 countries.