Wolfy
Snapshot
Publisher DNA
What defines Wolfy?
AI intelligence is not yet available for Wolfy. The portfolio data below is up to date.
Portfolio
What does Wolfy ship?
Apps
1 app analysed
Distributed across 12 markets, strongest in Europe.
Based on 1 of 1 app with localized market data ยท last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
โบ+2 more europe markets
- Spain1 / 1
- Sweden1 / 1
Asia-Pacific (2)
- Japan1 / 1
- South Korea1 / 1
Core markets (1/1 apps)
Rivals
Who does Wolfy compete with?
The rivals identified
Nemeses(1)
Both apps target the social deduction market, with Wolfy focusing on competitive role-based meta while Among Us relies on casual cross-platform accessibility.
Contenders(10)
Both apps target the social deduction genre, but Wolfy operates as a large-scale multiplayer platform while the rival functions as a utility tool for in-person game facilitation.
Both apps compete for the social deduction market, but they diverge on play environment: Wolfy targets online competitive play, while Night Claw focuses on local, in-person party interaction.
Both apps compete for the same social deduction player base by offering role-based gameplay mechanics within the same genre.
Both apps target the social deduction genre, but they serve distinct use cases: Wolfy focuses on online competitive play for individuals, while the rival functions as a digital moderator for in-person group gatherings.
Both apps target the social deduction market, with Mafia Game: Play with Friends directly competing for Wolfy's player base by offering a similar werewolf-style party game format.
Mobile Werewolf targets the same social deduction player base as Wolfy but focuses on local network play rather than the large-scale online community model.
Both apps target the social deduction genre, competing for users seeking party-style strategy games. They overlap in core gameplay mechanics where players identify hidden roles within a group.
Both apps target the social deduction genre, forcing users to choose between Wolfy's integrated platform and the rival's external game-master utility for remote play.
Both apps compete for the same social deduction audience by offering role-based gameplay and multiplayer interaction within the party game category.
Both apps target the social deduction market, with Wolfy focusing on digital competitive play and the rival focusing on facilitating in-person group games via QR codes and voice assistance.
Same space(1)
This app targets the same social party gaming context as Wolfy but shifts the focus from complex role-based deduction to conversation-driven icebreakers.