Yuto Kaneko
Known for
VR Beam for Google CardBoard
Snapshot
Rivals analysis in progress
Portfolio
Free 22
apps
Games2
Last updated
VR Beam for Google CardBoard
v1.2
11y ago
Publisher DNA
What defines Yuto Kaneko?
AI intelligence is not yet available for Yuto Kaneko. The portfolio data below is up to date.
Portfolio
What does Yuto Kaneko ship?
Apps
2 apps analysed
Analysis in progress
- Low-cost stereoscopic rendering for mobile VR
- Repetitive gameplay loops without variety make the experience feel shallow after five minutes of play
Tightly focused on 2 markets (Japan, United States).
Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (1)
- United States1 / 1
Asia-Pacific (1)
- Japan1 / 1
Core markets (1/1 apps)
JapanUnited States
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
25/100
Avg sentiment score
Frequently asked questions
How many apps does Yuto Kaneko publish?
Yuto Kaneko has 2 apps tracked by Marlvel, primarily in the Games category.
What kind of apps does Yuto Kaneko make?
Yuto Kaneko's portfolio is concentrated in Games, with an average rating of 1.3/5 across rated apps.
What is Yuto Kaneko's top app?
By review volume across the portfolio, VR Beam for Google CardBoard is Yuto Kaneko's best-known app tracked by Marlvel.
In how many countries are Yuto Kaneko's apps available?
Marlvel has tracked Yuto Kaneko's apps across 2 countries.