Fluss is a granular synthesis tool developed by Bram Bos and Hainbach that enables users to manipulate audio through a physics-based touch interface. It supports standalone and AUv3 plugin workflows, allowing for live processing, recording, and sample importing to create complex textures and drones.
Overview · Full Intel report in progress
The App DNA
What makes this app unique?
For Musicians and sound designers interested in experimental audio synthesis and tactile, performance-oriented sound manipulation.
What does it look like?
Key features
Supports WAV file importing, live audio recording, and real-time processing via standalone and AUv3 plugin formats.
Utilizes a physics-based UI where sliders and XY pads can be flicked to create continuous, bouncing modulation patterns.
Feeds processed audio back into the grain engine to generate evolving, reverb-like textures.
How much does it cost?
Velocity
Intense developmentShow more...
5 versions in history. Development pace: intense.
Who built it?
Bram Bos
13+ apps tracked · Music
User Sentiment
What do users think recently?
How are ratings & reviews evolving?
Not enough recent reviews to extract reliable themes yet.
Read the full review analysisCompetition
Competitive landscape for Fluss - Granular Playground
How's the Music market?
The rivals identified
The Analyst's Read
Key takeaways for Fluss - Granular Playground
Where is it heading?
Bottom line
Fluss distinguishes itself by replacing traditional LFOs with a physics-driven, kinetic touch interface designed for expressive granular sound design.
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