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- v1.5.1iOS
• Fixes an issue where Hotseat balancing changes were also applied to single player Campaigns • Fixes a handful of customer-reported issues relating to Diplomacy • Fixes a number of minor issues
- v1.5iOS
• Adds Hotseat Campaign mode, allowing asynchronous multiplayer campaigns on a single device. The Hotseat Campaign mode comprises three game types: Classic, Co-op and Battle Royale. • Adds optional balance changes to streamline Hotseat Campaigns. • Implements a Cohesion system for Pikemen whereby they will fight with pikes and maintain a spear wall until a certain number of casualties are taken. • Implements major balance changes to many late-game units, primarily Pikemen, Halberdiers, Zweihanders, Gunpowder Infantry and Ribault Artillery. • For a full rundown of Hotseat Campaigns, Pikemen Cohesion, and balancing changes, please visit http://feral.in/med2mobile-changelog. • Fixes a Grand Campaign bug where higher Port levels provided additional sea trade routes, but constructing/upgrading Sea Trade port buildings did not. • Adds a "Modern Camera Rotation" option, fixing an unintended battle control issue where 2-finger camera rotate/zoom inputs would also trigger the 1-finger camera pan effect. • Fixes a bug where an army could disappear when confirming a previously queued move order into a settlement after another army has been moved out of the same settlement in the same turn. • Fixes an issue where the Command Slowdown setting would not apply the correct speeds when set to “By Difficulty”. • Fixes an issue where the move_character cheat would not update which region a character is in for the purposes of hiring mercenaries. • Fixes a handful of rare crashes. • Fixes a number of minor issues.
- v1.4iOS
• Adds the Kingdoms expansion, which brings four new, unique campaigns via a single in-app purchase • Adds a pre-game launcher to facilitate purchase of Kingdoms, and allow players to choose between the base game or expansion campaigns once owned • Adds a Settlement Viewer option to the Lists tab of the Faction Summary, allowing players to view their settlements outside of combat • Allows the renaming of settlements by tapping their name on the Lists tab in the Faction Summary • Fixes an issue with default tax rates for Cities; the default is now Normal rather than Low • Fixes an issue with besieged settlements on the Campaign Map, where players could not order troops to sally out against the enemy • Fixes an issue where non-player Forts could not be selected • Fixes an issue where it was possible to hire Mercenaries in a Settlement without a General being present • Slightly improves pathfinding in battles; complex user-drawn paths are now more accurately represented and followed by units • Fixes an issue with complex, user-drawn paths where some troops would skip points on the path, splitting up the unit • Fixes an issue where incorrect icons would display when drawing a path to the enemy during battles • Improves unit deployment before battles; the depth and width of a unit’s formation now adapts to the selected deployment location • Fixes an issue during battles where unit status markers would disappear if the unit's formation adapted to a selected location • Fixes a cosmetic issue where the Auto-Resolve Battle button would always appear greyed out • Fixes an issue when playing in Czech where no audio would play during the Battle of Hastings tutorial intro • Fixes a crash that could occur when loading a battle replay • Fixes a number of minor issues
- v1.3iOS
• Improves the End Turn speeds • Adds screen rotation support for devices with a camera notch, allowing user to play in either landscape orientation • When adjusting formations with two fingers, after triggering players can now lift one finger for easier control • Tapping with two fingers during battle now hides the UI • Adds the “process_rq” console command, allowing for immediate completion of outstanding recruitment • Defeated factions now unlock immediately without requiring a relaunch of the game • Adds a new button to the Help & Support section of the Main Menu, linking to a YouTube playlist of tutorial videos • Tapping a dead faction member on the Family Tree panel now reveals details of their death • Adds further instructions about Positioning Mode to the Battle of Hastings Tutorial • Tapping and holding on a non-player character/army now triggers the Character Details panel • Unit upgrades are now shown on the Recruitment panel • During battles, tapping a Unit Status Display now selects the unit • Fixes a crash that occurs when double-tapping the screen after a rival faction initiates a battle • Fixes a handful of crashes that may occur when loading save games • Fixes a crash that may occur during battle when moving units onto damaged walls • Fixes a crash that may occur when viewing the Agents tab in the Faction Summary • Fixes a crash that may occur when playing as Portugal • Fixes a crash that may occur when tapping the Campaign Map to close the console • Fixes a crash that may occur when minimising the game • Fixes a soft lock that may occur when tapping your faction’s treasury balance • Fixes a number of high-frequency crashes • When contacting customer support from the Help & Support menu, the following files are now automatically attached to the email: the last manual save; the two most recent autosaves; the player preferences file; the crash log (where available) • When contacting customer support via the crash report prompt, the latest save game is now automatically attached to the auto-generated email • Upscales and improves the visual fidelity of portraits in a character’s retinue • The Building Browser no longer shows restricted buildings for other settlement types • Fixes an issue where ships may get trapped on land • Adds visual feedback to indicate when the End Turn button has been pressed on the Campaign Map • Fixes an issue in settlements with a Racetrack, where the Race Frequency counter may display incorrect information • When using a mouse and keyboard, double-click commands are now recognised correctly • Fixes an issue where gathered intelligence on a non-player army may not always display when viewing that army • Fixes an issue where drawing a new path would not clear a unit’s previous, multi-turn path • Fixes a number of minor issues
- v1.2.1 / 1.2.2 / 1.2.3iOS 1.2.3cross-platform
• Fixes a number of minor issues