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  1. v1.5.1iOS
    • Fixes an issue where Hotseat balancing changes were also applied to single player Campaigns
    • Fixes a handful of customer-reported issues relating to Diplomacy
    • Fixes a number of minor issues
  2. v1.5iOS
    • Adds Hotseat Campaign mode, allowing asynchronous multiplayer campaigns on a single device. The Hotseat Campaign mode comprises three game types: Classic, Co-op and Battle Royale.
    • Adds optional balance changes to streamline Hotseat Campaigns.
    • Implements a Cohesion system for Pikemen whereby they will fight with pikes and maintain a spear wall until a certain number of casualties are taken.
    • Implements major balance changes to many late-game units, primarily Pikemen, Halberdiers, Zweihanders, Gunpowder Infantry and Ribault Artillery.
    • For a full rundown of Hotseat Campaigns, Pikemen Cohesion, and balancing changes, please visit http://feral.in/med2mobile-changelog.
    • Fixes a Grand Campaign bug where higher Port levels provided additional sea trade routes, but constructing/upgrading Sea Trade port buildings did not.
    • Adds a "Modern Camera Rotation" option, fixing an unintended battle control issue where 2-finger camera rotate/zoom inputs would also trigger the 1-finger camera pan effect.
    • Fixes a bug where an army could disappear when confirming a previously queued move order into a settlement after another army has been moved out of the same settlement in the same turn.
    • Fixes an issue where the Command Slowdown setting would not apply the correct speeds when set to “By Difficulty”.
    • Fixes an issue where the move_character cheat would not update which region a character is in for the purposes of hiring mercenaries.
    • Fixes a handful of rare crashes.
    • Fixes a number of minor issues.
  3. v1.4iOS
    • Adds the Kingdoms expansion, which brings four new, unique campaigns via a single in-app purchase
    • Adds a pre-game launcher to facilitate purchase of Kingdoms, and allow players to choose between the base game or expansion campaigns once owned
    • Adds a Settlement Viewer option to the Lists tab of the Faction Summary, allowing players to view their settlements outside of combat
    • Allows the renaming of settlements by tapping their name on the Lists tab in the Faction Summary
    • Fixes an issue with default tax rates for Cities; the default is now Normal rather than Low
    • Fixes an issue with besieged settlements on the Campaign Map, where players could not order troops to sally out against the enemy
    • Fixes an issue where non-player Forts could not be selected
    • Fixes an issue where it was possible to hire Mercenaries in a Settlement without a General being present
    • Slightly improves pathfinding in battles; complex user-drawn paths are now more accurately represented and followed by units
    • Fixes an issue with complex, user-drawn paths where some troops would skip points on the path, splitting up the unit
    • Fixes an issue where incorrect icons would display when drawing a path to the enemy during battles
    • Improves unit deployment before battles; the depth and width of a unit’s formation now adapts to the selected deployment location
    • Fixes an issue during battles where unit status markers would disappear if the unit's formation adapted to a selected location
    • Fixes a cosmetic issue where the Auto-Resolve Battle button would always appear greyed out
    • Fixes an issue when playing in Czech where no audio would play during the Battle of Hastings tutorial intro
    • Fixes a crash that could occur when loading a battle replay
    • Fixes a number of minor issues
  4. v1.3iOS
    • Improves the End Turn speeds
    • Adds screen rotation support for devices with a camera notch, allowing user to play in either landscape orientation
    • When adjusting formations with two fingers, after triggering players can now lift one finger for easier control
    • Tapping with two fingers during battle now hides the UI
    • Adds the “process_rq” console command, allowing for immediate completion of outstanding recruitment
    • Defeated factions now unlock immediately without requiring a relaunch of the game
    • Adds a new button to the Help & Support section of the Main Menu, linking to a YouTube playlist of tutorial videos
    • Tapping a dead faction member on the Family Tree panel now reveals details of their death
    • Adds further instructions about Positioning Mode to the Battle of Hastings Tutorial
    • Tapping and holding on a non-player character/army now triggers the Character Details panel
    • Unit upgrades are now shown on the Recruitment panel
    • During battles, tapping a Unit Status Display now selects the unit
    • Fixes a crash that occurs when double-tapping the screen after a rival faction initiates a battle
    • Fixes a handful of crashes that may occur when loading save games
    • Fixes a crash that may occur during battle when moving units onto damaged walls
    • Fixes a crash that may occur when viewing the Agents tab in the Faction Summary
    • Fixes a crash that may occur when playing as Portugal
    • Fixes a crash that may occur when tapping the Campaign Map to close the console
    • Fixes a crash that may occur when minimising the game
    • Fixes a soft lock that may occur when tapping your faction’s treasury balance
    • Fixes a number of high-frequency crashes
    • When contacting customer support from the Help & Support menu, the following files are now automatically attached to the email: the last manual save; the two most recent autosaves; the player preferences file; the crash log (where available)
    • When contacting customer support via the crash report prompt, the latest save game is now automatically attached to the auto-generated email
    • Upscales and improves the visual fidelity of portraits in a character’s retinue
    • The Building Browser no longer shows restricted buildings for other settlement types
    • Fixes an issue where ships may get trapped on land
    • Adds visual feedback to indicate when the End Turn button has been pressed on the Campaign Map
    • Fixes an issue in settlements with a Racetrack, where the Race Frequency counter may display incorrect information
    • When using a mouse and keyboard, double-click commands are now recognised correctly
    • Fixes an issue where gathered intelligence on a non-player army may not always display when viewing that army
    • Fixes an issue where drawing a new path would not clear a unit’s previous, multi-turn path
    • Fixes a number of minor issues
  5. v1.2.1 / 1.2.2 / 1.2.3iOS 1.2.3cross-platform
    • Fixes a number of minor issues

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