| Core Identity |
| Developer | Playtika LTD | Scopely, Inc. | Philippe Schober | Uniqo Lab. | Blackout Lab | Bluetile Games S.L. | Yannick Mueller | Andrew Morrison | Grzegorz Dziembowski | AppA11y, Inc. |
| Category | Games | Games | Games | Games | Board | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | iOS, Android | iOS, Android | Android, iOS | iOS | iOS, Android | iOS, Android | iOS |
| Store Metrics |
| Rating | 4.7 / 5 | 4.8 / 5 | 4.1 / 5 | 4.4 / 5 | 4.5 / 5 | 4.8 / 5 | 0.0 / 5 | 5.0 / 5 | 4.8 / 5 | 4.6 / 5 |
| Ratings Count | 93,117 | 3,737,247 | 31 | 23,021 | 529 | 57,394 | 0 | 2 | 1,814 | 5,795 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Mar 8, 2017 | Apr 11, 2023 | Mar 30, 2020 | Dec 13, 2016 | Apr 13, 2022 | Feb 24, 2022 | Aug 21, 2020 | Feb 29, 2024 | Dec 1, 2017 | Nov 21, 2012 |
| Last Updated | May 18, 2026 | Jun 25, 2026 | Aug 12, 2024 | Nov 29, 2023 | May 23, 2025 | Jun 2, 2026 | May 11, 2026 | Apr 18, 2026 | May 4, 2026 | May 7, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | mixed | mixed | mixed | positive | mixed | - | positive | positive | positive |
| Score | 65/100 | 65/100 | 65/100 | 45/100 | 85/100 | 55/100 | - | 75/100 | 85/100 | 75/100 |
| Praises | - Whimsical board themes and character designs provide a relaxing and enjoyable long-term pastime experience
| - High-production value and frequent event updates
| - Extensive rule customization options allow players to recreate diverse historical board game variants accurately
| - Simple and effective dice rolling mechanics provide utility for tabletop gaming and classroom activities
| - Clean and modern aesthetic
| - Classic dice gameplay mechanics provide a relaxing and addictive way to pass time
| - | - Digital scoresheets replace paper logs and simplify tracking for various board games
| - Deep, specialized support for complex Gloomhaven campaign tracking that generic dice games cannot replicate.
| - Exceptional accessibility features for blind and visually impaired users drive long-term retention
|
| Complaints | - Frequent game freezes and crashes during mini-games disrupt the flow of play for users
| - Aggressive monetization pressure and progression gates
| - AI logic inconsistencies regarding capture rules and move speed frustrate players during single-player sessions
| - Aggressive advertisement frequency disrupts the core gameplay loop and creates a frustrating user experience
- In-app purchases fail to consistently remove advertisements as promised by the monetization model
| - Lack of social multiplayer
| - Excessive ad frequency interrupts gameplay and degrades the overall user experience
| - | - Permission errors prevent data saving and app functionality on newer Android devices
| - Manual entry requirements for complex Frosthaven rulesets create administrative friction.
| - Broken chat functionality and message delivery failures hinder social interaction post-update
|
| Requests | - Increased availability of free dice rolls to support consistent daily gameplay sessions
| - Cloud-save synchronization
| - Automatic forfeiture feature for online matches where opponents stop playing for extended periods
| - Expanded dice variety including twelve-sided and custom-sided options for complex tabletop rule sets
| | - Reduced ad frequency during active matches to allow for uninterrupted gameplay sessions
| - | - Expansion of the game template database to include more specific board game titles
| - | - Expansion of the game library with new titles to reduce repetitive gameplay
|
| Strategic Intel |
| Strengths | - Whimsical 3D art style sustains long-term player interest
- Social-attack loop drives high daily session frequency
| - High-production IP integrations drive superior acquisition
- Social-griefing mechanics create sticky network effects
| - 200,000+ custom variant combinations create category authority
- One-time purchase model builds trust with players fatigued by aggressive monetization
| - Physics-based 3D engine provides immediate tabletop utility
- Simple interface supports rapid, high-volume rolling sessions
| - Adaptive AI matches skill levels to sustain engagement
- Clean, modern UI reduces cognitive load for casual users
| - Offline-ready core loop sustains user acquisition in low-connectivity segments
- Progression-based cosmetic dice faces drive long-term retention
- Multi-mode multiplayer expands session-type versatility
| - Flexible rule configuration engine supports niche card games, creating a high switching cost for tournament organizers.
| - Custom scoresheet templates drive user-generated content
- External hobbyist platform integrations act as acquisition channels
| - Specialized campaign-tracking logic for complex tabletop titles
- Cross-platform server synchronization for persistent party data
| - VoiceOver accessibility functions as a B2B-style barrier to entry in the visually impaired gaming segment.
- Asynchronous turn-based mechanics drive high session frequency by removing real-time scheduling friction.
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| Weaknesses | - Frequent mini-game crashes during sessions
- Unreliable ad-reward attribution frustrates free-to-play users
- Aggressive pop-up frequency
| - Heavy reliance on IAP-driven progression gates
- High-frequency complaints regarding monetization pressure
| - 1,619 Android reviews highlight persistent AI logic inconsistencies
- Account registration failures act as a primary churn point for new users
| - Ad-removal purchase failure reports create trust deficits
- High ad frequency disrupts the core gameplay loop
| - No social multiplayer features
- Lack of progression meta-game
- Ad-only monetization limits revenue per user
| - Ad-density during active matches drives high churn
- Technical instability during ad-transitions degrades session quality
- Lack of cloud-save persistence causes progress loss on reinstallation
| - No cloud-save functionality creates data-loss risk for long-term tournament tracking.
| - Android permission errors block core saving functionality
- Total review count below 60 limits social proof
- Lacks a formal player directory for recurring groups
| - Manual data-entry overhead for complex scenarios
- Lack of social features to drive daily active usage
| - Chat functionality failures post-update erode social retention.
- Ad-to-reward ratio is flagged as excessive by non-paying users.
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| Pricing | freemium | freemium | freemium | freemium | free | freemium | free | free | freemium | free |
| Momentum | Active | - | Maintenance | Zombie | Steady | Maintenance | Maintenance | Maintenance | Zombie | Maintenance |
| Update Cadence | 5 versions, ~15d avg | - | 2 versions, 1 majors/6mo, ~597d avg | 2 versions, ~588d avg | 4 versions | 5 versions, ~16d avg | 1 versions, 1 majors/6mo | 2 versions, 2 majors/6mo, ~7d avg | 2 versions, ~974d avg | 1 versions |