Report updated Jun 9, 2026

Make Dice is an established lifestyle app that is free with in-app purchases. With a 4.4/5 rating from 9.1K reviews, it shows polarized user reception. Users particularly appreciate customizable dice allow educators to create tailored learning activities for classroom speech and language sessions, though interface design inconsistencies and unintuitive navigation hinder the setup of custom dice across different device types remains a common concern.

What is Make Dice?

Make Dice is a 3D dice rolling utility for iOS and Android that allows users to create custom dice with text and photos.

Users hire the app to facilitate decision-making and classroom learning activities through a tactile, customizable interface.

Current Momentum

v2.8 · 5mo ago

Steady
  • Ships bug fixes in latest release.
  • Maintains stable presence in international markets.

Active Nemesis

Dice.

Dice.

By Tim O's Studios

Other Rivals

Decision Roulette Game- free roulette for lottery
Dice Dreams™

7-Day Rank Pulse 🇺🇸

Lifestyle

No ranking data

Rating Pulse 🇺🇸

Recent User Mood

What makes this app unique?

What Does It Look Like?

What Are The Key Features?

Customizable Dice FacesDifferentiator

Users can input custom text or upload photos from the device album to appear on dice faces

Physics-Based RollingStandard

Dice roll animation triggered by device accelerometer or manual interaction

Customizable EnvironmentsStandard

Selection of 6 dice colors and 5 table colors, with support for custom background photos

How much does it cost?

Freemium
  • $2.99 one-time purchase on iOS
  • Free on Android

The app utilizes a direct paid-purchase model on iOS, contrasting with the free-to-play model on Android.

Who Built It?

H.I.C. Co.,Ltd. app icon

H.I.C

(49)

Providing digital dice simulation tools for tabletop gamers and educators. Simplifying random decision-making through realistic physics.

Portfolio

2

Apps

Free 1
Lifestyle100%

Explore the full H.I.C report

Portfolio breakdown, audience, momentum, and every app published by H.I.C.

Go deeper

What do users think recently?

Low confidence · 15 reviews analyzed

How did the latest release land?

Overall
4.4/ 5
(9.1K)
Current version
3.3/ 5
-1.1 vs overall
(3)
Main signal post-update: interface design inconsistencies and unintuitive navigation hinder the setup of custom dice across different device types.

What is the recent mood?

Mixed

Recent user voice shows a mixed sentiment. Users appreciate customizable dice allow educators to create tailored learning activities for classroom speech and language sessions, but report interface design inconsistencies and unintuitive navigation hinder the setup of custom dice across different device types.

Limited review volume (15 reviews). Sentiment analysis will deepen as more data lands.

View the full user-sentiment analysis

Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.

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What is the competitive landscape for Make Dice?

Where is it available?

Localized markets (3)

United StatesFranceJapan

How's The Lifestyle Market?

How does it evolve in the Lifestyle market?

Make Dice maintains a presence in the Paid category across multiple international markets, including Singapore (#6) and Japan (#58). The discrepancy between the iOS paid model and Android free model complicates the brand's ability to compete with ad-free utility incumbents.

Rank progression

13 active rankings tracked — 30-day window

The rivals identified

Nemeses(1)

Dice. icon
Dice.moat: medium

Tim O's Studios, LLC

4.4(9.1K)

This app serves the exact same utility-focused dice rolling niche as the target, with a massive, established user base.

Differentiators

  • Offers a focused, single-purpose utility experience that avoids the bloat of gamified progression systems.
  • Maintains a minimalist UI design that prioritizes immediate, one-tap dice rolling for decision-making scenarios.
  • Provides a consistent, ad-free utility experience that contrasts with the target's potential ad-supported model.

Head to head

The target app must lean into its 3D visual superiority to differentiate from this utility-focused incumbent, as it cannot compete on pure longevity.

Contenders(1)

Decision Roulette Game- free roulette for lottery icon

NAKAYUBI CORPORATION

4.3(183.7K)

Directly competes for the 'decision-making' use case, though it uses a roulette wheel mechanic instead of dice.

Differentiators

  • Uses a visual roulette wheel mechanic that provides a more satisfying 'lottery' feel for group decisions.
  • Features deep customization options for labels and segments, allowing users to create complex decision scenarios.

Same space(1)

Dice Dreams™ icon
Dice Dreams™moat: high

SuperPlay

4.7(1.9M)

Operates in the same App Store category but focuses on a high-engagement, social-multiplayer gaming loop.

Differentiators

  • Integrates aggressive social-multiplayer mechanics that force daily retention through competitive kingdom-building loops.
  • Utilizes a high-production-value art style that prioritizes entertainment over the target's simple utility function.

Compare Make Dice against every rival

All rivals in one side-by-side table — identity, store metrics, ratings & sentiment, and strategic intel — plus a head-to-head page for each.

Go deeper

The outtake for Make Dice

Strengths to defend, gaps to attack

Core Strengths

  • 3D-rendering engine provides immersive visual experience
  • High-utility niche among educators creates loyal segment

Critical Frictions

  • $2.99 price point on iOS above category median
  • Interface design inconsistencies hinder custom dice setup
  • Technical instability during dice creation causes churn

Growth Levers

  • Education partnerships as B2B distribution channel
  • Wearable integration for remote dice triggering

Market Threats

  • Minimalist utility rivals drain casual-user funnel
  • Technical instability disrupts classroom experience

What are the next best moves?

highPivot

Pivot the roadmap to prioritize educator-requested features like password protection because it is the primary high-frequency use case → increase retention.

Sentiment data identifies educators as the core high-utility segment.

Trade-off: Deprioritize the general UI overhaul to focus engineering on the educator-specific lock mechanism.

mediumMaintain

Audit the iOS pricing model because the $2.99 price point creates a barrier compared to free Android alternatives → reduce acquisition friction.

Pricing disparity between platforms is a documented competitive disadvantage.

Trade-off: Pause the development of new dice colors to focus on revenue model alignment.

A counter-intuitive read

The app's technical instability is a feature, not a bug, for the educator segment because it creates a barrier to entry that prevents students from tampering with prepared lesson materials.

Feature Gaps vs Competitors

  • Minimalist, ad-free interface (available in Dice. but missing here)
  • Higher side counts for dice (available in competitor tools but missing here)

Key Takeaways

Make Dice holds a niche lead among educators through its customization features but bleeds casual users to minimalist rivals, so revenue growth hinges on formalizing the B2B education channel and fixing the technical instability that disrupts classroom sessions.

Where Is It Heading?

Mixed Signals

The utility dice market is consolidating around minimalist, ad-free experiences that prioritize speed, leaving Make Dice exposed to churn. The app must transition from a general-purpose tool to a specialized educator resource to avoid being displaced by simpler, free alternatives.

Technical instability during dice creation disrupts the classroom experience, which leads to negative sentiment among the app's most frequent users.

The ability to import personal images onto dice faces drives high student motivation, securing the app's position in the educator niche.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Make Dice, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The app pivoted its positioning toward the educator niche while introducing a paid iOS tier and facing new technical stability complaints.

shifted

Freemium Model Adoption

declined

Technical Instability Complaints

improved

Customizable Dice Faces Repositioning

shifted

Educator-Centric Positioning

Cite this report

Marlvel.ai. “Make Dice Intelligence Report.” Updated Jun 9, 2026. https://marlvel.ai/apps/com-makedice-make-dice

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