Dice Roller ► vs its rivals

Side-by-side comparison against Dice Roller ►'s closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Taboo
Peer
Core Identity
DeveloperUniqo Lab.Scopely, Inc.sohil kadevarOffs GamesBeach Bum LtdBluetile Games S.L.Marmalade Game StudioTwin Sails InteractiveMindwalk Corp.Grzegorz Dziembowski
CategoryGamesGamesGamesTriviaGamesGamesGamesGamesBoardGames
PlatformiOS, AndroidiOS, AndroidiOSAndroidiOS, AndroidAndroid, iOSiOS, AndroidAndroid, iOSAndroid, iOSiOS, Android
Store Metrics
Rating4.4 / 54.8 / 54.5 / 53.1 / 54.9 / 54.8 / 54.9 / 54.5 / 54.5 / 54.8 / 5
Ratings Count23,0213,736,4757571,59920,61157,3944,5937,3529,1791,814
PriceFreeFreeFreeFreeFreeFree$1.99$8.99FreeFree
Release DateDec 13, 2016Apr 11, 2023Dec 8, 2021Jul 27, 2019Sep 4, 2022Feb 24, 2022Nov 10, 2021Dec 3, 2019Mar 21, 2014Dec 1, 2017
Last UpdatedNov 29, 2023Jun 25, 2026Oct 10, 2025Nov 21, 2025Feb 25, 2025Jun 2, 2026May 19, 2026Apr 7, 2026Apr 14, 2026May 4, 2026
Sentiment & Reviews
Sentimentmixedmixed--terriblemixedmixednegative-positive
Score45/10065/100--20/10055/10065/10025/100-85/100
Praises
  • Simple and effective dice rolling mechanics provide utility for tabletop gaming and classroom activities
  • High-production value and frequent event updates
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  • Core domino gameplay loop provides an enjoyable and entertaining experience for casual players
  • Classic dice gameplay mechanics provide a relaxing and addictive way to pass time
  • Core party game mechanics provide high entertainment value for diverse age groups during social gatherings
  • Core board game mechanics provide deep strategic satisfaction for long-term hobbyist players
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  • Deep, specialized support for complex Gloomhaven campaign tracking that generic dice games cannot replicate.
Complaints
  • Aggressive advertisement frequency disrupts the core gameplay loop and creates a frustrating user experience
  • In-app purchases fail to consistently remove advertisements as promised by the monetization model
  • Aggressive monetization pressure and progression gates
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  • Aggressive ad frequency and forced monetization pressure disrupt the core gameplay experience
  • Perceived unfair matchmaking and rigged boneyard mechanics favor computer opponents over human players
  • Excessive ad frequency interrupts gameplay and degrades the overall user experience
  • Limited card variety in the base version forces repetitive gameplay after only a few short rounds
  • Frequent application crashes and game state corruption occur during online multiplayer sessions
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  • Manual entry requirements for complex Frosthaven rulesets create administrative friction.
Requests
  • Expanded dice variety including twelve-sided and custom-sided options for complex tabletop rule sets
  • Cloud-save synchronization
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  • Social features like in-game chat to facilitate communication and friendship between opponents
  • Reduced ad frequency during active matches to allow for uninterrupted gameplay sessions
  • Customizable house rules and manual score editing features to better match traditional physical board game experiences
  • Implementation of an undo button to correct accidental inputs during complex card actions
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Strategic Intel
Strengths
  • Physics-based 3D engine provides immediate tabletop utility
  • Simple interface supports rapid, high-volume rolling sessions
  • High-production IP integrations drive superior acquisition
  • Social-griefing mechanics create sticky network effects
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  • Modern visual interface differentiates from utilitarian classic-edition rivals
  • Multi-variant rulesets accommodate diverse skill levels from beginner to master
  • Offline-ready core loop sustains user acquisition in low-connectivity segments
  • Progression-based cosmetic dice faces drive long-term retention
  • Multi-mode multiplayer expands session-type versatility
  • In-app video chat enables remote social play
  • Multi-language support facilitates global B2B distribution
  • Faithful board game adaptation sustains organic install velocity
  • Modular DLC strategy increases lifetime value per user
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  • Specialized campaign-tracking logic for complex tabletop titles
  • Cross-platform server synchronization for persistent party data
Weaknesses
  • Ad-removal purchase failure reports create trust deficits
  • High ad frequency disrupts the core gameplay loop
  • Heavy reliance on IAP-driven progression gates
  • High-frequency complaints regarding monetization pressure
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  • Aggressive ad-to-play ratio drives high churn among casual users
  • Perceived algorithmic bias in boneyard mechanics erodes player trust
  • Coin economy imbalances lead to rapid, frustrating loss of progress
  • Ad-density during active matches drives high churn
  • Technical instability during ad-transitions degrades session quality
  • Lack of cloud-save persistence causes progress loss on reinstallation
  • Shallow base card pool triggers repetition
  • $1.99 iOS price creates entry friction
  • Premium $8.99 entry barrier limits casual funnel
  • 0-rating Android base indicates critical platform-specific instability
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  • Manual data-entry overhead for complex scenarios
  • Lack of social features to drive daily active usage
Pricingfreemiumfreemiumfreefreemiumfreemiumfreemiumfreemiumpaidfreefreemium
MomentumZombie---ZombieMaintenanceMaintenanceActiveActiveZombie
Update Cadence2 versions, ~588d avg---5 versions5 versions, ~16d avg5 versions, 4 majors/6mo, ~38d avg5 versions, 1 majors/6mo, ~15d avg5 versions2 versions, ~974d avg

Compare Dice Roller ► head-to-head

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Dice Roller ►, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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