Find It Out – Hidden Objects vs its rivals

Side-by-side comparison against Find It Out – Hidden Objects's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperMOONEE PUBLISHING LTDEYEWIND LIMITEDG5 Entertainment ABMytonawoogaSamfinaco LLCFanateeLahana GamesEYEWIND LIMITEDYEW TECHNOLOGY LIMITED
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidiOSAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidAndroid, iOSiOS, Android
Store Metrics
Rating3.6 / 54.6 / 54.3 / 54.3 / 54.6 / 54.6 / 54.7 / 54.6 / 54.6 / 54.6 / 5
Ratings Count3326,08293,41694,786323,988183,371283,379160,824245,2271,017,639
PriceFreeFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateJul 3, 2023Jan 7, 2020Feb 20, 2014Jul 30, 2015Dec 23, 2021Feb 5, 2015Mar 8, 2017May 19, 2020Oct 6, 2019Jan 4, 2019
Last UpdatedAug 25, 2023Feb 5, 2026May 5, 2026Apr 3, 2026Apr 15, 2026Apr 29, 2026May 5, 2026Mar 30, 2026Dec 28, 2025Apr 29, 2026
Sentiment & Reviews
Sentimentmixedmixedmixedmixednegativemixedmixedterriblepositivenegative
Score45/10035/10045/10045/10032/10075/10035/10018/10075/10035/100
Praises
  • Challenging hidden object gameplay provides a satisfying and colorful experience for casual puzzle enthusiasts
  • Challenging puzzle mechanics provide a satisfying mental workout for casual players
  • Engaging hidden object gameplay provides a rewarding challenge for long-term players
  • Engaging Gameplay
  • High-Quality Graphics
  • Engaging Narrative
  • Relaxing Experience
  • Diverse puzzle variety within the core gameplay loop keeps sessions engaging and prevents boredom
  • Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
  • Mental Stimulation
  • Logical puzzle mechanics provide a sharp mental workout for casual players during downtime
  • Offline accessibility allows for uninterrupted play without requiring an active internet connection
  • Relaxing gameplay loop and aesthetic design provide a calming experience for casual word puzzle enthusiasts
Complaints
  • Excessive ad frequency interrupts the core gameplay loop and degrades the overall user experience
  • In-app purchases for ad removal fail to function, leading to accusations of deceptive monetization
  • Broken ad-removal purchase fails to eliminate forced advertisements for many users
  • Excessive in-game pop-ups and advertisements interrupt the core gameplay flow
  • Excessive Ads
  • Technical Bugs and Crashes
  • Loss of Progress
  • Aggressive Monetization
  • Technical Instability
  • Excessive ad frequency and unskippable promotional content disrupt the flow of gameplay sessions
  • Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
  • Excessive Ad Frequency
  • Misleading Advertising
  • Predatory Monetization
  • Excessive advertisement frequency disrupts the flow of gameplay after every single level
  • Inappropriate hint content in specific levels raises concerns regarding child safety
  • Intrusive ad frequency and duration post-update disrupt the flow of core gameplay for active users
Requests
  • Additional content and level expansions are requested to extend the game longevity for power users
  • Regular content updates to provide additional levels for long-term players
  • Simplified account recovery and progress transfer tools for new devices
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  • Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
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  • Reduced advertisement frequency or an option to play without constant interruptions
  • Cross-device progress synchronization would allow players to retain their level history when switching phones
Strategic Intel
Strengths
  • Progressive map unlocking maintains long-term engagement via content gating
  • 3D aesthetic reduces visual clutter for casual puzzle players
  • Artist submission portal reduces content production costs
  • Offline play maintains retention in low-connectivity segments
  • Diverse thematic packs sustain long-term engagement
  • 13-language library functions as a B2B distribution moat into international markets
  • Offline-first architecture removes connectivity-based acquisition barriers
  • 10-year content library and established lore
  • Unique multi-genre puzzle integration (Match-3 + HO)
  • Strong social 'Guild' infrastructure
  • Strong 1920s thematic consistency
  • Weekly episodic content updates
  • Deep social integration via Detective Clubs
  • Victorian-mystery narrative creates a distinct atmospheric hook
  • Offline-play capability sustains DAU during travel
  • 52-building restoration loop provides long-term progression
  • Narrative-driven world progression sustains long-term retention
  • 11-language library functions as a B2B distribution barrier
  • Trivia-based crossword mechanics provide a high-frequency daily habit
  • Broad content variety (trivia, word games, and logic puzzles)
  • Massive user base with over 2.1M ratings on Android
  • Strong positioning for '7-second riddles' and mystery scenarios
  • High-frequency puzzle completion drives session length
  • Offline-first architecture ensures utility in low-connectivity environments
  • 18,000-level library sustains long-term daily usage
  • Offline-first architecture removes connectivity friction
  • Social local-multiplayer mode drives organic acquisition
Weaknesses
  • Ad-removal IAP failure triggers deceptive monetization accusations
  • Technical instability causes frequent progress loss
  • Ad frequency interrupts core gameplay loop
  • Ad-removal purchase failure triggers high churn
  • Unresponsive touch controls on mobile devices
  • Frequent crashes during loading screens
  • 45/100 sentiment score driven by ad-frequency complaints
  • Late-stage progression difficulty spikes force IAP-gated churn
  • Critical technical bugs causing progress loss
  • Aggressive ad frequency (30s ads per 90s play)
  • App crashes and loading screen failures in recent versions
  • Frequent ad-related crashes
  • Perceived pay-to-win progression balance
  • Unresponsive customer support
  • High ad-frequency drives uninstall intent
  • Technical ad-playback failures cause progress loss
  • Aggressive monetization pop-ups trigger churn
  • Aggressive ad frequency disrupts the core gameplay loop
  • Technical instability post-update causes loading failures
  • No permanent ad-free purchase option for loyal users
  • Extreme ad frequency (ad after every level)
  • Uncompetitive $7/week subscription pricing
  • Misalignment between UA creatives and actual gameplay
  • Aggressive ad-to-gameplay ratio triggers high churn
  • Technical instability during touch-based interactions hinders progression
  • 60-90 second unskippable ads drive high churn
  • Technical instability during ad-loading sequences
  • Inaccurate word definitions diminish quality
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumZombieMaintenanceSteadyActiveActiveActiveActiveMaintenanceMaintenanceActive
Update Cadence2 versions, 1 majors/6mo, ~14d avg2 versions, ~33d avg3 versions, 2 majors/6mo, ~18d avg2 versions, 2 majors/6mo, ~0d avg3 versions, 1 majors/6mo, ~12d avg5 versions, 4 majors/6mo, ~7d avg5 versions, 5 majors/6mo, ~16d avg5 versions, ~19d avg5 versions, ~83d avg5 versions, 5 majors/6mo, ~6d avg

Compare Find It Out – Hidden Objects head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Find It Out – Hidden Objects, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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