Five Nights at Freddy's: SL
For horror game enthusiasts and fans of the Five Nights at Freddy's franchise who prefer premium, ad-free mobile experiences.
Five Nights at Freddy's: SL is a well-regarded games app that is a paid app. With a 4.5/5 rating from 47.5K reviews, it maintains solid user satisfaction. Users particularly appreciate the core horror gameplay loop provides a high-tension experience that keeps players engaged throughout the nights, though excessive difficulty spikes in specific night levels create frustration and feelings of unfairness for mobile players remains a common concern.
What is Five Nights at Freddy's: SL?
Five Nights at Freddy's: SL is a premium horror game for mobile, featuring narrative-driven animatronic encounters and interactive puzzle mechanics.
Fans hire the app for a high-fidelity, ad-free horror experience that mirrors the original PC title's tension and atmosphere.
Current Momentum
v2.0 · 9mo ago
Zombie- Added interactive buttons for Custom Night.
- Updated target API for compatibility.
Active Nemesis
Granny
By Dennis Vukanovic
Other Rivals
7-Day Rank Pulse 🇺🇸
SimulationRating Pulse 🇺🇸
Recent User Mood
What makes this app unique?
What Does It Look Like?
What Are The Key Features?
Full conversion of the original PC title optimized for mobile hardware.
Configurable difficulty settings for animatronic AI.
Localized text support for 11 languages.
How much does it cost?
- One-time purchase at $2.99
Paid model at $2.99 price point with no IAP or ad-supported tiers, focusing on direct unit sales.
Who Built It?
CLICKTEAM LLC USA
Empowering indie developers with creation tools while publishing high-fidelity mobile ports of iconic survival horror and arcade titles.
Portfolio
13
Apps
What other apps does CLICKTEAM LLC USA make?
FNaF 6: Pizzeria Simulator
Five Nights at Freddy's 3
One Night at Flumpty's 2
Five Nights at Freddy's 4
Arcane Golf
Five Nights at Freddy's
Explore the full CLICKTEAM LLC USA report
Portfolio breakdown, audience, momentum, and every app published by CLICKTEAM LLC USA.
What do users think recently?
High confidence · Latest 62 of 121 total reviews analyzed · Based on 121 reviews. Signal may be noisy.
How did the latest release land?
What is the recent mood?
Recent user voice shows a excited sentiment. Users appreciate the core horror gameplay loop provides a high-tension experience that keeps players engaged throughout the nights, but report excessive difficulty spikes in specific night levels create frustration and feelings of unfairness for mobile players.
What Users Love
What Frustrates Users
What Users Want
How have ratings & review volume moved?
Rating, review sentiment, and total reviews over time, with release markers showing the post-launch impact.
Vertical markers = app releases. Hover any release for the post-release impact delta.
View the full user-sentiment analysis
Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.
What is the competitive landscape for Five Nights at Freddy's: SL?
How's The Games Market?
How does it evolve in the Games market?
The app currently holds a top-20 Paid Action game position in multiple markets, but the volatility in chart rankings suggests that the lack of recent content updates is weakening its discovery advantage.
Rank progression
300 active rankings tracked — 30-day window
Which niche is Five Nights at Freddy's: SL in?
to survive the night against animatronic threats
Explore the full Horror Simulations niche
Every app in this space — 9 tracked, the niche's live rankings, and Marlvel's editorial take on the job-to-be-done.
The rivals identified
Nemeses(1)
Granny dominates the mobile horror genre with a massive, highly-engaged user base and a consistent, long-term presence that defines the 'escape-room horror' category.
Differentiators
- Utilizes a persistent, evolving house environment that forces players to memorize complex navigation patterns
- Employs a minimalist, sound-based stealth mechanic that creates high-tension gameplay without complex visual assets
- Maintains a massive, multi-year community-driven content loop that keeps the game relevant through player-discovered secrets
Head to head
The target app must lean into its premium narrative quality to differentiate from the sandbox-horror market leader, which relies on high-frequency community engagement and accessibility.
Contenders(2)
Successfully occupies the 'absurdist horror' sub-genre, providing a distinct tonal alternative to the target app's dark animatronic theme.
Differentiators
- Focuses on surreal, physics-based interactions that blend humor with traditional jump-scare horror elements
- Implements a chapter-based progression system that allows for easier content consumption in shorter play sessions
A high-velocity competitor that releases content updates frequently, keeping the horror experience fresh and engaging for a large audience.
Differentiators
- Integrates complex, multi-stage puzzle mechanics that require item management across different game zones
- Maintains a rapid release cadence of 10 updates in six months, significantly outpacing industry standards for content delivery
Same space(2)
Directly overlaps with the target app's 'animatronic' theme, serving as a primary alternative for fans of the specific sub-genre.
Differentiators
- Incorporates a tablet-based security camera system that mimics real-world surveillance mechanics for player navigation
- Uses a free-to-play model with ad-supported progression, lowering the barrier to entry compared to the target's paid model
An adjacent horror title that competes for the same 'scary clown/mascot' audience segment as the target app.
Differentiators
- Features a large, open-world map design that contrasts with the target app's confined, room-based setting
- Includes multiple ending paths based on player choices, increasing replayability beyond the initial playthrough
Compare Five Nights at Freddy's: SL against every rival
All rivals in one side-by-side table — identity, store metrics, ratings & sentiment, and strategic intel — plus a head-to-head page for each.
The outtake for Five Nights at Freddy's: SL
Strengths to defend, gaps to attack
Core Strengths
- High-fidelity horror atmosphere maintains franchise loyalty
- Premium paid model eliminates ad-monetization friction
Critical Frictions
- Excessive difficulty spikes in specific levels
- Inconsistent touch controls during time-sensitive minigames
Growth Levers
- Implementation of level-select to increase replayability
- Adjustment of minigame timers for mobile precision
Market Threats
- Rapid content release cadence of Ice Scream 1
- Free-to-play model of CASE: Animatronics
What are the next best moves?
Ship level-select feature because users cite it as the top request → reduce mid-game churn
Top request theme in sentiment analysis indicates players are hitting a progression wall.
Trade-off: Pause the localization expansion for minor languages — level-select has 3x the retention impact.
Adjust minigame timers because touch-input delays are a top complaint → improve completion rates
Inconsistent touch controls are the #2 frustration theme in user reviews.
Trade-off: Same-quarter capacity available — no major lever displaced.
A counter-intuitive read
The app's lack of live-ops is actually a strength, as it preserves the original horror experience that fans expect, whereas competitors risk diluting their brand with frequent, low-quality updates.
Feature Gaps vs Competitors
- Open-world map design (available in Death Park but absent here)
- Tablet-based security camera system (available in CASE: Animatronics but absent here)
Key Takeaways
The app succeeds as a premium horror experience, but the rigid progression and control friction threaten long-term retention, so the PM should prioritize a level-select feature to bypass difficulty walls.
Where Is It Heading?
Mixed Signals
The horror category is shifting toward high-frequency content updates, leaving this app's static, premium model exposed to churn. The PM must address the progression wall to prevent the player base from migrating to more dynamic, live-ops-heavy competitors.
Difficulty spikes in boss fights cause high churn, which limits the total player base completion rate.
The premium, ad-free model remains a strong differentiator against F2P horror titles, protecting the brand's premium perception.