I Love Crosswords 2 vs its rivals

Side-by-side comparison against I Love Crosswords 2's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Bulmacaaa
Contender
Funzpo
New Kid
Core Identity
DeveloperSecond Gear GamesGLBW Consultoria de Engenharia e Inform?tica ltdaMustafa Tolga DALBUDAKMustafa Tolga DALBUDAKFunCraft, IncTeazelClever Apps Pte LtdFunCraft, IncRoman MelnykovMDBTDJ
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGamesWord
PlatformAndroid, iOSiOSiOSiOSiOS, AndroidAndroid, iOSiOSiOS, AndroidiOS, AndroidAndroid
Store Metrics
Rating4.5 / 50.0 / 50.0 / 50.0 / 54.9 / 54.8 / 54.7 / 54.7 / 50.0 / 50.0 / 5
Ratings Count1820004,8871,0263722,32100
PriceFree$0.49FreeFreeFreeFreeFreeFreeFreeFree
Release DateSep 21, 2018Oct 10, 2020Oct 27, 2021Jun 9, 2020May 21, 2024Jun 24, 2013Jul 22, 2018Jan 27, 2021Apr 23, 2026Mar 15, 2026
Last UpdatedOct 11, 2022May 10, 2023Oct 28, 2021Apr 24, 2024Apr 7, 2026Jan 26, 2026Apr 6, 2026Apr 7, 2026Apr 23, 2026Apr 25, 2026
Sentiment & Reviews
Sentiment----negativeexcellent-negativepositive-
Score----35/10088/100-25/10080/100-
Praises----
  • Unique crossword mechanics provide a mentally stimulating challenge for casual word puzzle enthusiasts
  • Cryptic crossword clues provide a challenging yet accessible learning curve for beginners
-
  • Core crossword puzzle mechanics provide a relaxing and mentally stimulating daily habit for players
--
Complaints----
  • Excessive forced advertisements interrupt gameplay flow and make the experience feel unplayable for many
  • Account linking to social platforms causes total loss of game progress and level history
  • British English terminology and slang create barriers for American users during puzzle solving
-
  • Excessive ad frequency during gameplay disrupts the flow and makes the experience feel unplayable
--
Requests----
  • Permanent ad-free purchase option is requested to replace the current intrusive advertising model
  • Explanation of clue logic after puzzle completion would improve the learning experience
-
  • One-time purchase option to remove ads instead of the current recurring subscription model
--
Strategic Intel
Strengths
  • Multimedia clue integration differentiates the core loop from static grid-based competitors
  • Multi-language support enables broader international market penetration than single-language peers
-
  • Localized Turkish language support provides a cultural connection for the target audience.
  • Minimalist 8x8 grid format provides a low-friction entry point for casual users.
  • Turn-based social mechanics drive repeated re-entry
  • Scandinavian-style visual clues differentiate the UX
  • Ad-free experience sustains high user satisfaction
  • Tutorial logic lowers entry barriers for new players
-
  • Social competitive loop increases session frequency [Retention Metric]
  • Scandinavian-style grid design differentiates from standard crossword apps [UI Mechanism]
  • AI-opponent ensures immediate game availability [DAU/MAU Ratio]
  • Educational trivia integration creates a unique knowledge-based reward loop
  • Absence of intrusive timers appeals to the low-pressure casual segment
  • Multi-theme aesthetic provides visual differentiation
  • Offline hub integration creates secondary distribution channel
Weaknesses
  • Android-iOS rating gap of 0.15 stars suggests inconsistent performance across platforms
  • Lack of social-cooperative modes limits retention compared to Wordgrams
-
  • No feature updates since 2021; limited grid variety causes repetitive fatigue.
  • Static 20-puzzle limit causes rapid content exhaustion.
  • No IAP or monetization prevents development funding.
  • Account-linking bugs cause total progress loss
  • Excessive ad frequency drives high uninstall rates
  • No permanent ad-free purchase option
  • British-centric slang limits US market penetration
  • Lack of screen-awake settings causes session abandonment
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  • Excessive ad frequency post-turn [Sentiment Data]
  • High crash/freeze frequency during sessions [Technical Stability]
  • Weekly subscription cost above category median [Pricing Strategy]
  • No social sharing or leaderboard mechanics
  • Zero monetization strategy limits development runway
  • 0.1 Android version indicates early-stage stability risks
  • No daily content cadence limits retention
  • Lacks social leaderboards or competitive meta-game
Pricingfreemiumpaidfreefreefreemiumfreemiumfreemiumfreemiumfreefreemium
MomentumZombie-ZombieZombieMaintenanceActive-MaintenanceMaintenanceMaintenance
Update Cadence2 versions, ~1169d avg-1 versions1 versions4 versions, 1 majors/6mo, ~27d avg5 versions-4 versions, 1 majors/6mo, ~7d avg2 versions, ~31d avg1 versions

Compare I Love Crosswords 2 head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by I Love Crosswords 2, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0