Labyrinth is a gyroscope-based tilt maze puzzle game for iOS, featuring circular and rectangular layouts for casual players.
The App DNA
What makes this app unique?
Users hire Labyrinth for tactile, low-stakes spatial challenges that leverage device hardware, serving a need for quick, precision-based puzzle sessions.
For Casual puzzle gamers seeking tactile, gyroscope-based challenges with high replayability.
What does it look like?
Key features
Concentric ring-based maze layouts requiring navigation from center to outer edge.
User-defined maze parameters including shape, size from 3 to 50 rings, and ball count.
How much does it cost?
Monetization relies on third-party ad-inventory via Google AdMob, with no direct IAP or subscription gates identified.
Velocity
Dormant developmentopaqueShow more...
Labyrinth - Tilt Maze Puzzle has not received a single update in the last 171 days. Given the lack of activity over the past five months, the app is classified as a zombie. There is no evidence of ongoing development, feature additions, or maintenance cycles.
Who built it?
User Sentiment
What do users think recently?
How are ratings & reviews evolving?
Not enough recent reviews to extract reliable themes yet.
Read the full review analysisCompetition
Competitive landscape for Labyrinth - Tilt Maze Puzzle
How's the Games market?
Labyrinth occupies a niche in the casual puzzle category with its circular maze geometry. The lack of updates since February 2026 indicates the app is currently in maintenance mode.
Read the market outlookThe rivals identified
Unlock the deeper market read.
Access the full report for freeThe Analyst's Read
Key takeaways for Labyrinth - Tilt Maze Puzzle
Where is it heading?
Casual puzzle traffic is consolidating around fresh entrants with aggressive live-ops, leaving Labyrinth's maintenance-mode posture exposed to churn. The lack of updates since February 2026 suggests the product is not a priority for the developer, which will likely lead to a slow decline in active user base as competitors refresh their content loops.
- The lack of updates since February 2026 indicates the product is not a priority, leading to a slow decline in user engagement.
The SWOT
- Circular maze geometry provides a distinct spatial challenge that differentiates the app from standard grid-based puzzle titles.
- Implementing a premium IAP tier could capture revenue from power users who currently bypass monetization via the ad-supported model.
Next best moves
Pivot the monetization strategy to include a remove ads IAP because the current ad-only model misses revenue from power users → increase LTV.
+ 1 more prioritized moveThe counter-intuitive read
The circular maze geometry is a B2B distribution barrier for tactile-learning partnerships…
Read the full takeSince the last report: The report shifts from observing maintenance-mode risks to proposing a specific monetization pivot to address revenue gaps.
Bottom line
Labyrinth offers a high-fidelity tactile experience through its circular maze mechanics, but the lack of active development and monetization depth limits its long-term viability, so the PM should prioritize a premium IAP gate to stabilize revenue.
Unlock 1 critical friction, 1 market threat, 1 more prioritized move and the analyst’s take.
Access the full report for freeSources
- [1] App Store, source
Report last updated