| Core Identity |
| Developer | Voodoo | Rollic Games | SUPERSONIC STUDIOS LTD | IEC GLOBAL PTY LTD |
| Category | Games | Games | Games | Games |
| Platform | Android, iOS | Android, iOS | Android, iOS | iOS, Android |
| Store Metrics |
| Rating | 4.1 / 5 | 4.6 / 5 | 4.6 / 5 | 4.1 / 5 |
| Ratings Count | 2,839 | 452,321 | 393,400 | 13 |
| Price | Free | Free | Free | Free |
| Release Date | Nov 17, 2021 | Feb 6, 2022 | Dec 31, 2019 | May 12, 2021 |
| Last Updated | Jun 27, 2025 | May 1, 2026 | Jan 10, 2026 | Mar 10, 2026 |
| Sentiment & Reviews |
| Sentiment | terrible | negative | mixed | - |
| Score | 15/100 | 25/100 | 55/100 | - |
| Praises | - Core gameplay mechanics provide a relaxing and challenging experience for casual players
| - Satisfying organization mechanics provide a calming experience during short play sessions
| - Relaxing and non-competitive gameplay loop provides a stress-free experience for casual players
- Simple and intuitive mechanics allow for immediate engagement without complex learning curves
- One-time purchase option effectively removes mandatory advertisements for long-term players
| - |
| Complaints | - Aggressive ad frequency disrupts the core gameplay loop and ruins user immersion
- Purchased ad-free upgrades fail to remove advertisements, leading to accusations of financial deception
- Technical instability and game freezes post-update prevent level progression
| - Aggressive ad frequency interrupts gameplay and contradicts marketing claims of an ad-free experience
| - Aggressive ad frequency and forced ad viewing post-update disrupt the core gameplay flow
- Technical regressions including progress loss and failed purchase restoration after updates
- Inconsistent UI behavior and freezing during ad playback on mobile devices
| - |
| Requests | - Refund mechanisms for failed in-app purchases are requested due to lack of support
| - Expansion of content variety through additional items and new organizational environments
| - Implementation of a scoring or competitive leaderboard system to increase replay value
| - |
| Strategic Intel |
| Strengths | - Physics-based spatial packing mechanic functions as a retention anchor for casual puzzle players.
| - Satisfying ASMR-tactile feedback loop drives engagement
- Specialized fridge-stocking niche creates brand recognition
| - Hybrid-casual publishing infrastructure enables rapid liveOps iteration
- One-time ad-removal purchase drives high satisfaction among veteran players
| - Simple, intuitive gameplay loop
- Offline functionality
- Lightweight performance
|
| Weaknesses | - Ad-free purchase restoration failure leads to financial deception accusations.
- 3.04 Android rating indicates significant technical instability.
| - Mandatory internet requirement for core gameplay
- 0.4★ Android-iOS rating gap
- Aggressive ad frequency contradicts marketing
| - Progress loss on device switch or update
- Aggressive ad frequency post-update disrupts core flow
- Failed purchase restoration for ad-free users
| - Extremely low rating count
- Lack of social media presence
- Generic branding
|
| Pricing | freemium | freemium | freemium | freemium |
| Momentum | Maintenance | Active | Maintenance | - |
| Update Cadence | 5 versions, ~271d avg | 5 versions, ~7d avg | 2 versions, ~12d avg | - |