Rollic Games
For casual mobile gamers seeking short, satisfying gameplay loops, often featuring fashion, ASMR, or organization themes.
Snapshot
Who is Rollic Games?
Producing massive-scaling, player-centric mobile games that turn bold ideas into global hits for casual audiences.
Target audience
Portfolio
Free 116Last updated
Hair Challenge
v43.4.0
4mo ago
Publisher DNA
What defines Rollic Games?
Publisher DNA
Primary focus
Hyper-casual mobile games and puzzle-runners
Scale
scale-up
Target audience
Casual mobile gamers seeking short, satisfying gameplay loops, often featuring fashion, ASMR, or organization themes.
Signature Patterns
- •Heavy reliance on hyper-casual runner mechanics with unique visual progression metrics.
- •Monetization primarily driven by ad-supported freemium models with ad-removal IAPs.
- •Thematic focus on 'satisfying' or ASMR-style interactions like organizing, stacking, or cleaning.
- •Rapid release and update cycle designed to capitalize on short-lived mobile gaming trends.
Portfolio momentum
Maintaining an exceptionally high output with 221 releases in the last 6 months and a major release occurring within the last 24 hours.
Portfolio
What does Rollic Games ship?
Apps
116 apps analysed
Offline play capability maintains accessibility during travel
- The core basketball physics and flipper mechanics provide a satisfying and addictive gameplay loop for casual sessions
- Excessive and intrusive advertisements disrupt the flow of gameplay and make the experience feel unplayable for many users
- The core gameplay loop provides a relaxing experience for players looking to kill time
- Excessive ad frequency interrupts the core gameplay loop and degrades the user experience
- Core gameplay loop provides an addictive experience that keeps players engaged during short sessions
- Aggressive energy mechanics and long recharge timers force players to pay for basic gameplay access
- Relaxing gameplay loop provides a satisfying time-killer experience for players who enjoy simple hoarding mechanics
- Frequent application crashes and launch failures prevent users from accessing the game after recent updates
- The core gameplay loop offers a satisfying way to pass time during short breaks
- Frequent crashes and loading screen freezes prevent users from accessing the game entirely
Americas-centric footprint across 8 markets.
Based on 33 of 116 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (2)
- United States33 / 33
- Canada1 / 33
Europe (2)
- Turkey1 / 33
- United Kingdom1 / 33
Asia-Pacific (4)
- Australia1 / 33
- India1 / 33
- Indonesia1 / 33
- Singapore1 / 33
Core markets (33/33 apps)
User Sentiment
How do users feel about their apps?
4
Positive apps
7
Neutral / mixed
51
Negative apps
32/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Rollic Games compete with?
The rivals identified
Nemeses(4)
A classic hyper-casual staple that competes for the same 'one-tap' casual gaming time-share.
Shares the core 'crowd-growth' runner DNA while focusing on combat-heavy progression.
Hoop Stars is the primary nemesis because it occupies the exact same hyper-casual basketball niche, competing directly for the same short-session, ad-supported mobile gaming audience.
With over 649,000 reviews and a mature narrative-driven merge loop, it defines the standard for the genre.
Contenders(7)
The foundational hyper-casual ball-bouncing game that targets the same audience looking for quick, physics-based entertainment.
Hoop Land targets basketball enthusiasts who prefer simulation-style gameplay over hyper-casual arcade mechanics.
Basket Fall competes by offering a physics-based arcade experience centered on rope-breaking mechanics.
A high-performing title that utilizes a coastal-resort theme to differentiate its visual and narrative setting.
Maintains high velocity with 30 releases in six months, signaling a highly iterative approach to live-service updates.
Adjacent runner sub-genre that shares the 'collect-and-build' mechanic common in hyper-casual titles.
Directly competes in the 'Merge Mystery' sub-genre with a strong focus on character-driven drama and narrative.
Same space(22)
This utility app serves the basketball community by providing functional tools for managing real-world games.
Idle Lumber Empire targets the same idle-tycoon audience with a factory management theme and optional ad model.
A high-quality incremental game with a dedicated casual fan base interested in automated wealth generation.
Coin Rush! uses a simple arcade runner loop to capture casual players without the idle-tycoon meta-layer.
Idle Hotel Empire uses a hospitality-themed idle loop to attract casual players seeking resort management.
Lamar captures the same casual idle-clicker audience by shifting the theme to an influencer career simulation.
DBL Play focuses on the organizational and event-tracking side of the basketball ecosystem.
Idle Mafia blends idle mechanics with character-driven strategy in a criminal empire-building theme.
Rap Star applies the same idle-clicker loop to a rap career simulation theme.
A mature merge-and-decorate title that serves as a benchmark for the garden-themed sub-genre.
Coin Dozer offers a physics-based arcade loop that appeals to the same casual player base as Money Rush.
Magic Sort! uses a sorting puzzle loop similar to math-gate selection but adds ingredient-brewing depth.
AdVenture Capitalist uses a prestige-based Angel Investor system to sustain long-term engagement in the idle simulation space.
This app serves the sports management niche by connecting fans to regional basketball federation data.
Idle Miner Tycoon provides a more stable offline-progression model that removes the connectivity dependency found in Money Rush.
Cash, Inc. shares the idle-clicker mechanic but introduces a time-travel prestige cycle for long-term engagement.
This app serves the broader basketball interest category by providing real-world professional league content.
Focuses on the food-service merge niche, providing a clear alternative to renovation-based gameplay.
Bubble Cash targets the same casual puzzle audience with a bubble-shooter loop and real-money rewards.
Offers a distinct 'idle-village' progression layer that differentiates it from pure merge-to-renovate titles.
Top Tycoon targets the same social-casual player base using raid-and-shield mechanics instead of runner loops.
Carnival Tycoon offers a similar idle-tycoon progression loop but focuses on theme park management.
New entrants(6)
This newcomer enters the basketball space by focusing on the logistical needs of tournament organizers.
This app is a niche entrant providing facility and tournament management for a specific basketball academy.
Math Runner competes in the runner space by using arithmetic-based gates for educational engagement.
A rising hybrid threat that uses gate-runner evolution mechanics as its primary user acquisition hook.
Introduces a unique survival-themed narrative that breaks the mold of traditional cozy-merge games.
Coin Collector! provides a physics-based arcade coin pusher loop for casual sessions.
The Analyst's Read
The bottom line on Rollic Games
Bottom line
Rollic is a dominant force in the hyper-casual space, demonstrating a sophisticated ability to productize viral mechanics at scale. Their high-volume release strategy and strong weighted rating suggest a disciplined approach to market testing and portfolio management.
Frequently asked questions
How many apps does Rollic Games publish?
What kind of apps does Rollic Games make?
What is Rollic Games's top app?
In how many countries are Rollic Games's apps available?
What fed this analysis
- Apps analyzed:
- 63
- With full intel:
- 53
- With overview:
- 63
- Website scraped:
- yes
- Social presence:
- yes