Guru Puzzle Game
Snapshot
Publisher DNA
What defines Guru Puzzle Game?
AI intelligence is not yet available for Guru Puzzle Game. The portfolio data below is up to date.
Portfolio
What does Guru Puzzle Game ship?
Apps
10 apps analysed
Analysis in progress
3D Bus Games to train your brain! Sort passengers & solve the colorful bus jam.
Offline-first architecture enables play in low-connectivity environments
- The core gameplay loop provides a relaxing experience that helps players unwind during their daily routine
- Aggressive ad frequency interrupts the gameplay flow and forces users to watch long videos between levels
Fun Crossmath Math Puzzle Games for you to train your brain and relax!
Accessibility-focused design extends session length
- Educational math puzzles provide a fun and effective way for children to sharpen their calculation skills
- Excessive ad frequency disrupts the core puzzle experience and makes the game feel unplayable for some
Can you spot all differences in 10k+ pics? Relax with Find the Difference games!
Analysis in progress
Analysis in progress
Distributed across 12 markets, strongest in Europe.
Based on 3 of 10 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- United States3 / 3
- Brazil2 / 3
- Mexico2 / 3
Europe (7)
- France2 / 3
- Germany2 / 3
- Italy2 / 3
- Netherlands2 / 3
- Portugal2 / 3
›+2 more europe markets
- Spain2 / 3
- Sweden2 / 3
Asia-Pacific (2)
- Japan2 / 3
- South Korea2 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
1
Neutral / mixed
1
Negative apps
55/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Guru Puzzle Game compete with?
The rivals identified
Nemeses(3)
Both apps target the same casual arithmetic-training audience, competing directly for users seeking daily cognitive improvement through gamified math puzzles.
Both apps target the same casual puzzle audience using math-based crossword mechanics, creating direct competition for daily active users.
Both apps compete for the same casual solitaire audience within the US Game Card category, sharing a core loop of daily challenges and card-based puzzles.
Contenders(22)
Both applications compete for the same casual brain-training audience by offering free math-based puzzle mechanics. They overlap directly in the mobile puzzle category, targeting users seeking quick arithmetic exercises.
Both apps target the math puzzle category, offering arithmetic-based brain training through addition, subtraction, multiplication, and division challenges.
Both apps target casual puzzle gamers with arithmetic-based crossword mechanics, creating direct competition for daily brain-training habits.
Both apps target the same adult demographic seeking mental math and logic puzzles, competing directly for time spent in the casual puzzle category.
Both apps target the same casual solitaire audience through Klondike gameplay and visual customization. They compete directly for time spent within the classic card game category.
Both apps compete for the same casual card game audience by offering classic Klondike gameplay, with both currently struggling to balance ad-supported monetization against user retention.
Both apps compete for the same casual solitaire audience, utilizing identical core card-matching mechanics to capture daily engagement within the puzzle category.
Both apps compete for the same math-based puzzle audience by replacing traditional crossword letters with arithmetic equations.
Both apps compete for the same casual math puzzle audience by offering grid-based arithmetic challenges to drive daily user engagement.
Both apps target the same arithmetic puzzle audience with free-to-play models, directly competing for daily mental exercise time.
Both apps compete for the same casual solitaire audience by offering classic card game mechanics, though they differ in their specific monetization and feature sets.
Both apps compete for the same casual card game audience by offering classic Klondike gameplay, forcing a choice between the source's premium ad-removal tier and the rival's offline-first, ad-supported model.
Both apps target the same adult demographic seeking arithmetic brain training through grid-based crossword mechanics.
Both applications target the same arithmetic-based crossword puzzle audience, creating direct competition for daily brain-training sessions.
Both applications target the same puzzle audience by combining arithmetic operations with crossword-style grid mechanics. They compete directly for users seeking daily brain training through math-based logic challenges.
Both apps compete for the same casual daily active user base by offering classic card game mechanics within a free-to-play, ad-supported model.
Both apps compete for the same casual adult demographic seeking daily mental stimulation through card-based puzzles.
Both apps target the same math puzzle audience by offering grid-based arithmetic challenges. They compete directly for user attention within the math crossword category.
Both apps compete for the same casual card-game audience by offering freemium solitaire experiences that prioritize stress relief and brain training.
Both apps target the same casual arithmetic puzzle audience by utilizing identical crossword-style mechanics to solve addition, subtraction, multiplication, and division equations.
Both applications target the math crossword puzzle category with free-to-play models, competing for the same casual brain-training audience.
Both apps compete for users in the math crossword puzzle category by utilizing identical mechanics of solving equations with basic arithmetic operators.
Same space(6)
Math Rocket targets the same mental arithmetic audience as Crossmath but prioritizes rapid cognitive processing speed over crossword-style grid logic.
It captures the same card-game demographic but utilizes a distinct IP-based progression model.
This app targets the same Klondike-focused user base with a similar daily challenge structure.
This app competes for the same mental agility audience by prioritizing rapid-fire, time-limited arithmetic challenges instead of the grid-based crossword format found in Crossmath.
This app competes for the same casual audience by prioritizing a clean interface and daily engagement loops.
It serves as an adjacent card game option for users who enjoy the classic solitaire aesthetic.