BIGLIME
For casual mobile gamers seeking short, relaxing sessions and social-competitive progression.
Snapshot
Who is BIGLIME?
Developing casual puzzle and adventure games for global audiences. Focused on delivering accessible, brain-teasing experiences for mobile players.
Target audience
Portfolio
Free 7Last updated
Marble Crush - Shooter Master
v3.2
4mo ago
Publisher DNA
What defines BIGLIME?
Publisher DNA
Primary focus
Casual mobile games ยท puzzle and adventure
Scale
indie
Target audience
Casual mobile gamers seeking short, relaxing sessions and social-competitive progression.
Origin
Founded in 2020 in Beijing with a mission to create happiness through wisdom.
Signature Patterns
- โขStrong reliance on classic puzzle mechanics like marble-shooting and match-3.
- โขIntegration of social-competitive elements such as raids, attacks, and fleet management.
- โขMonetization primarily through freemium models with rewarded video ads.
- โขConsistent use of jungle-themed environments and cartoon visual styles.
- โขSupport for offline play across core puzzle titles.
Portfolio momentum
Released 7 updates across 6 apps in the last 6 months, maintaining a consistent development cadence for their core titles.
Company profile
medium confidence- Headquarters
- Beijing, China
- Founded
- 2020
- Funding
- Angel
Portfolio
What does BIGLIME ship?
Apps
7 apps analysed
Collect coins, raid and attack to be the coin master of your island kingdom!
Marble match for bubble shooter fans, shoot, match & blast to be marble master!
Cross Math Puzzle games for you. Train your brain, sharpen your mind and relax!
Offline-first architecture maximizes accessibility in low-connectivity regions
- Math puzzle mechanics provide an effective mental workout for casual players seeking daily brain training
- Persistent banner advertisements appear even after users complete the one-time purchase to remove them
Distributed across 10 markets, strongest in Europe.
Based on 2 of 7 apps with localized market data, more coverage rolling in as scans complete ยท last scanned .
Americas (3)
- Mexico2 / 2
- United States2 / 2
- Brazil1 / 2
Europe (5)
- France2 / 2
- Germany2 / 2
- Italy2 / 2
- Portugal2 / 2
- Spain2 / 2
Asia-Pacific (2)
- Japan1 / 2
- South Korea1 / 2
Core markets (2/2 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
55/100
Avg sentiment score
Rivals
Who does BIGLIME compete with?
The rivals identified
Nemeses(1)
Dominates the crossword category with a massive user base and high-frequency content updates.
Contenders(1)
Captures a specific linguistic niche that directly overlaps with the cross-math puzzle audience.
Same space(4)
Adjacent brain-teaser genre that competes for the same 'time-killer' user intent.
Directly competes for the 'brain training' audience segment with a similar casual puzzle aesthetic.
Adjacent puzzle genre that utilizes high-production value to retain casual puzzle players.
Adjacent puzzle category that successfully expanded into the wearable device market.
New entrants(1)
Aggressive release cadence indicates a rapid expansion strategy targeting the older demographic.
The Analyst's Read
The bottom line on BIGLIME
Bottom line
BigLime Limited is a disciplined indie studio that successfully iterates on proven casual game loops. Their ability to maintain high user ratings across a focused portfolio suggests a strong grasp of core retention mechanics in the puzzle and adventure categories.
Frequently asked questions
How many apps does BIGLIME publish?
What kind of apps does BIGLIME make?
What is BIGLIME's top app?
In how many countries are BIGLIME's apps available?
What fed this analysis
- Apps analyzed:
- 6
- With full intel:
- 0
- With overview:
- 6
- Website scraped:
- yes
- Social presence:
- no