King
For casual mobile gamers seeking accessible, bite-sized puzzle entertainment for short sessions or stress relief.
Snapshot
Who is King?
Providing casual gamers with accessible, high-polish puzzle experiences designed for short-burst entertainment and stress relief.
Target audience
Portfolio
Free 14Last updated
Candy Crush Saga
v1.334.2.1
4d ago
Publisher DNA
What defines King?
Publisher DNA
Primary focus
Casual mobile puzzle games · Match-3 and Bubble Shooter niche
Scale
studio
Target audience
Casual mobile gamers seeking accessible, bite-sized puzzle entertainment for short sessions or stress relief.
Portfolio momentum
Highly active development cycle with 79 updates across 13 apps in the last 6 months, maintaining a 100% active portfolio.
Portfolio
What does King ship?
Apps
14 apps analysed
Grow a colorful garden in this match 3 flower game! Link buds & make them bloom!
King brand recognition sustains organic install velocity
- Satisfying core puzzle mechanics provide a relaxing experience for long-term players
- Audio playback interruptions during gameplay frustrate users listening to external media
The game provides a high-quality ad-free experience that distinguishes it from other puzzle titles
- Long-term players find the core puzzle mechanics relaxing and engaging for multi-year play sessions
- Technical glitches during reward-based ads cause game freezes and loss of earned progress
Join the bubble shooter saga! Help Stella the witch blast bubbles & rescue owls!
Meta-game home rebuilding provides progression depth
- The core bubble-popping gameplay loop remains highly addictive and engaging for long-term players
- Frequent application crashes and white screen errors post-update prevent users from accessing the game
Play the sweetest puzzle game! Match candies, dunk the cookie & collect friends
Strong brand synergy with Candy Crush IP
- Engaging Gameplay
- Technical Stability & Bugs
A fun jellylicous match 3 game, solve the puzzles & defeat the Jelly Queen!
Established character-driven Boss Battle mode
- Entertainment Value
- Level Difficulty
Distributed across 20 markets, strongest in Europe.
Based on 7 of 14 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil7 / 7
- Mexico7 / 7
- United States7 / 7
- Canada5 / 7
Europe (9)
- France7 / 7
- Germany7 / 7
- Italy7 / 7
- Netherlands7 / 7
- Portugal7 / 7
›+4 more europe markets
- Spain7 / 7
- Sweden7 / 7
- United Kingdom6 / 7
- Turkey5 / 7
Asia-Pacific (7)
- Japan7 / 7
- South Korea7 / 7
- Australia5 / 7
- India5 / 7
- Indonesia5 / 7
›+2 more asia-pacific markets
- Singapore5 / 7
- Vietnam4 / 7
Core markets (7/7 apps)
User Sentiment
How do users feel about their apps?
3
Positive apps
9
Neutral / mixed
2
Negative apps
51/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does King compete with?
The rivals identified
Nemeses(5)
Royal Match competes directly for casual puzzle players by offering an ad-free experience paired with a castle-decoration meta-progression system that Blossom Blast Saga lacks.
The sister-app to Homescapes that maintains a massive, loyal audience through outdoor-themed renovation.
Both titles compete for casual puzzle players seeking relaxing gameplay, pitting a botanical linker mechanic against an ASMR-tuned cube shooter.
Both target casual puzzle players, but Royal Kingdom competes directly for Blossom Blast Saga's audience by offering the kingdom-building meta-progression that Blossom Blast Saga lacks.
With over 2 million reviews and a high-frequency update cadence, this app defines the current market standard for the TriPeaks sub-genre.
Contenders(15)
Match Factory! competes for the casual puzzle audience by offering fast-paced 3D matching sessions, directly challenging Blossom Blast Saga's linker mechanics for daily player time-share.
The most direct thematic rival, utilizing a baking/sweets aesthetic nearly identical to the Candy Crush brand.
Lily's Garden competes directly for casual puzzle players by offering the estate renovation meta-progression that Blossom Blast Saga lacks. Its mature narrative and blast mechanics provide a compelling alternative to traditional level-based progression.
Both titles target the casual puzzle audience, competing directly for daily playtime. Match Masters challenges Blossom Blast Saga by replacing solo linker mechanics with real-time PvP multiplayer.
Both titles compete for the daily time-share of casual puzzle gamers, pitting Blossom Blast Saga's tactile linker mechanic against the rival's 3D sorting loop.
High-velocity competitor (17 releases in 6 months) that blends Match-3 with fashion and social makeover elements.
Both titles target casual puzzle players through freemium level-based progression, competing directly for daily session time via core matching mechanics.
Toy Blast targets the exact same casual puzzle audience with a freemium match-3 core loop, competing directly for short-session daily engagement.
Both titles compete directly for casual puzzle gamers through freemium match-3 mechanics. Gummy Drop! differentiates its core loop by integrating virtual travel and city restoration meta-goals.
Bejeweled Stars competes directly for casual puzzle gamers by offering classic match-3 mechanics alongside an emoji collection loop. Both titles rely on freemium models targeting short-session entertainment.
A massive user base and consistent update velocity make this a direct threat in the TriPeaks space.
A major IP-driven bubble shooter that uses character-specific power-ups similar to Stella's magic.
Leverages a strong legacy board-game brand to capture a similar casual audience with high-quality production values.
Offers a very similar magical/cute animal theme with hundreds of bubble-shooting levels and boosters.
A long-standing incumbent in the TriPeaks category with a proven track record of sustaining player interest.
Same space(26)
Targets the same casual puzzle demographic with a 3D-sorting loop that serves as a retention anchor during travel.
Demonstrates strong growth and high update frequency, signaling a successful expansion into the casual puzzle market.
Captures the same casual puzzle audience through an 8x8 grid mechanic that functions offline, competing for the same short-session downtime.
Offers a 3D block destruction loop that serves as a low-pressure alternative to the linker mechanics in the source app.
Engages the same casual puzzle audience through a supermarket-themed 3D matching loop that emphasizes organization.
An IP-driven peer that adds RPG elements like spell-casting and leveling to the core Match-3 loop.
A bubble shooter puzzle app competing with Candy Crush Saga.
Uses a nature-themed aesthetic to attract the same casual puzzle players who value relaxation and cognitive focus.
Competes for the same casual puzzle audience by using tile-matching mechanics to provide brain-training challenges.
Occupies the same casual puzzle category but shifts the core mechanic from linking to word-based logic.
Targets the same casual puzzle audience by using flower-sorting mechanics to provide a calm, logic-based experience.
Appeals to the same casual puzzle demographic by using flower-themed sorting mechanics to challenge pattern recognition.
Targets the same match-3 puzzle audience by integrating a character-focused heist narrative into the core matching loop.
Targets the same casual puzzle demographic by blending physics-based logic puzzles with idle gardening progression.
Targets the same casual puzzle audience by using tile-linking mechanics to provide a relaxing, mission-based experience.
Competes for the same casual puzzle audience by offering elaborate decoration scenarios alongside traditional match-3 levels.
Engages the same casual puzzle demographic by combining triple-tile matching with home decoration elements.
A foundational puzzle brand that competes for the same casual gaming time-share as the target app.
A physics-based bubble popping game that targets the same casual puzzle audience despite different core mechanics.
Occupies the same card-game category with a focus on luxury-themed progression and high-end visual polish.
Targets the same casual puzzle audience by using floral-themed sorting mechanics to create a melodic, relaxing experience.
Competes for the same casual puzzle audience by combining 8x8 grid mechanics with floral-themed rewards.
Targets the same casual puzzle audience by using flower-sorting mechanics to provide a relaxing, short-session experience.
A marble shooter puzzle app competing with Candy Crush Saga.
Shares the magical/witch theme and aiming mechanics, but uses a Zuma-style marble shooter format instead of a static bubble board.
Targets the same card-game category but focuses on accessibility and UI optimization for an older demographic.
New entrants(6)
Emerging as a significant threat by successfully blending mystery-driven storytelling with addictive merge mechanics.
A rising threat that successfully applies the 'Scapes' renovation formula to a male-skewing car enthusiast audience.
Demonstrates high-velocity growth through a physics-based approach that contrasts with traditional match-3 mechanics.
Competes for the same casual puzzle audience by using merge mechanics to grow plants through various stages.
High release velocity and massive review volume indicate a rapidly growing competitor in the casual puzzle space.
An emerging threat that has rapidly scaled by optimizing for the unique constraints of wearable devices.
Frequently asked questions
How many apps does King publish?
What kind of apps does King make?
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In how many countries are King's apps available?
What fed this analysis
- Apps analyzed:
- 13
- With full intel:
- 13
- With overview:
- 13
- Website scraped:
- yes
- Social presence:
- yes