Electronic Arts
For competitive sports enthusiasts and casual-to-mid-core gamers who prioritize licensed authenticity and high-production value simulations.
Snapshot
Who is Electronic Arts?
Connecting fans to their favorite sports and gaming franchises through authentic, high-fidelity mobile simulations and live-service play.
Target audience
Portfolio
Free 26Last updated
EA SPORTS FC Soccer Mobile 26
v27.0.04
23d ago
Publisher DNA
What defines Electronic Arts?
Publisher DNA
Primary focus
AAA mobile gaming and sports simulations
Scale
studio
Target audience
Competitive sports enthusiasts and casual-to-mid-core gamers who prioritize licensed authenticity and high-production value simulations.
Signature Patterns
- •Heavy reliance on globally recognized IP and exclusive sports licensing.
- •Freemium monetization model utilizing virtual currencies and randomized loot boxes.
- •High-velocity update cadence focused on live-service events and seasonal content.
- •High-fidelity 3D graphics and physics-based gameplay across simulation titles.
- •Consistent focus on competitive 1v1 or PvP multiplayer mechanics.
Portfolio momentum
With 92 releases in the last 6 months and 87% of the portfolio currently active, the publisher maintains an exceptionally high development cadence.
Portfolio
What does Electronic Arts ship?
Apps
27 apps analysed
High-intensity 1v1 mechanics allow skill expression
- Fast-paced tactical combat mechanics provide a rewarding experience for players who enjoy short-session strategy games
- Aggressive matchmaking pairs lower-level players against significantly stronger opponents, creating an unfair and demoralizing competitive environment
Exciting golf games! Step into the ultimate sports game and dominate the course!
Refined physics engine provides a high-fidelity simulation feel
- Core arcade golf mechanics provide an addictive and engaging experience for long-term players
- Technical instability and screen freezing issues disrupt matches following the latest update
Match 3 gems in jewel encrusted islands with over 1500+ puzzles to choose from!
Emoji collection loop creates personal expression hooks
- Classic match-three gameplay mechanics provide a familiar and engaging experience for long-term fans
- Frequent application crashes and freezing during gameplay sessions cause significant loss of progress
Be a manager & coach your dream team. Defeat rivals in this Playoff sports game.
Analysis in progress
- Custom messaging capabilities allow players to communicate more effectively than using restrictive preset phrases
- Persistent login loops prevent users from accessing their accounts and using the application entirely
Distributed across 20 markets, strongest in Europe.
Based on 10 of 27 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- United States10 / 10
- Brazil7 / 10
- Canada7 / 10
- Mexico7 / 10
Europe (9)
- France7 / 10
- Germany7 / 10
- Italy7 / 10
- Spain7 / 10
- Turkey7 / 10
›+4 more europe markets
- United Kingdom7 / 10
- Portugal6 / 10
- Netherlands4 / 10
- Sweden2 / 10
Asia-Pacific (7)
- Australia7 / 10
- India7 / 10
- Indonesia7 / 10
- Singapore7 / 10
- Japan6 / 10
›+2 more asia-pacific markets
- South Korea5 / 10
- Vietnam5 / 10
Core markets (10/10 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
7
Neutral / mixed
16
Negative apps
37/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Electronic Arts compete with?
The rivals identified
Nemeses(8)
Both apps compete for the same casual and competitive mobile sports audience by offering real-time multiplayer golf simulations with freemium monetization models.
With over 17 million ratings and a high release cadence, this title represents the primary direct competitor for the simulation-focused soccer audience.
Dominates the animated sticker space by leveraging high-fidelity character assets from a top-tier mobile title.
Bond Touch competes for the same 'intimate connection' user base, focusing on emotional proximity and persistent digital presence between two people, which directly challenges EA Connect's goal of keeping users tethered to their social circles.
A bubble-shooter variation within the King ecosystem that shares the same target audience as the target app.
With over 830k reviews and a high-velocity release cadence, theScore dominates the live sports news and scores niche with a massive, highly-engaged user base.
This app competes for the same high-intent racing enthusiast audience by providing venue-specific engagement tools that capture the physical racing experience.
Maintains a massive, highly active user base with consistent content updates that keep the brand relevant in iMessage.
Contenders(30)
A massive user base and frequent updates make this a direct threat for players seeking a balanced management and action experience.
A rapidly growing title with consistent updates that is capturing market share in the simulation category.
This title dominates the pure management sub-genre with a high release frequency and long-standing market presence.
State.io captures the casual segment of the RTS market by simplifying real-time strategy into accessible, fast-paced territory conquest.
Both apps target the same casual and competitive mobile sports simulation audience, competing directly for player time through golf-themed progression and social multiplayer loops.
Both apps target casual and competitive mobile gamers with 1v1 multiplayer golf simulations, creating direct competition for the same player base.
A high-performing contender that has successfully disrupted the market with a polished, ad-free core loop.
The gold standard for soccer-specific coverage, maintaining high user loyalty through specialized data.
This app targets the same military-themed strategy audience with a focus on global-scale warfare and political systems.
Art of War 3 is a direct competitor in the mobile RTS space, prioritizing classic real-time unit control and faction-based campaigns.
Golf Dreams competes for the same mobile golf simulation audience by offering physics-based swing mechanics that directly challenge the arcade-style gameplay loop of Golf Clash.
This app targets the operational side of racing, providing management tools for organizers that overlap with EA's league management features.
GrandPad competes by providing a highly curated, simplified social environment that prioritizes ease of use for staying connected with family and friends.
Both apps target the same sports simulation audience by offering freemium multiplayer golf mechanics. They compete directly for the attention of casual and competitive players seeking arcade-style sports experiences.
Both apps target casual mobile gamers with arcade-style sports simulations, creating direct competition for the same player base through shared 1v1 multiplayer mechanics.
A long-standing incumbent with massive reach, focusing on speed and reliability for live updates.
Mzone serves as a community-centric social hub that overlaps with EA Connect's goal of providing a dedicated space for specific interest groups.
Disrupts the market by removing IAP-based 'pay-to-win' friction through the Netflix subscription model.
This app competes for user attention by leveraging gamification and social organization, mirroring the community-building aspects EA Connect attempts to foster.
A long-standing competitor that excels in simple, accessible mechanics with a high-velocity update cadence.
This app competes for the 'member management' use case, offering structured social and event-based interactions that rival EA's team-based social features.
Successfully blends match-3 mechanics with deep meta-game renovation tasks to drive long-term player engagement.
Both apps compete for the same casual sports simulation audience through 1v1 multiplayer golf mechanics and freemium monetization models.
VBOX competes by offering professional-grade hardware-linked video and data analysis tools for track-day enthusiasts.
Both apps compete for the same casual sports simulation audience, with Golf King - World Tour offering a grounded 3D aesthetic that directly challenges the arcade-focused physics of Golf Clash.
Warbits competes for the turn-based and asynchronous strategy audience, offering a polished tactical experience.
A global leader in data depth, offering granular statistics that go far beyond standard score reporting.
Kiss of War captures the strategy market by combining military combat with officer-led troop control and guild-based social structures.
Both apps compete for the same sports simulation audience, with WGT Golf focusing on realistic course recreations while Golf Clash emphasizes arcade-style physics and rapid matchmaking.
Both apps compete for the same casual and competitive mobile sports gamer segment through a shared 1v1 PvP golf simulation loop and freemium monetization model.
Same space(38)
Sets the benchmark for console-quality graphics and card-based progression in mobile sports games.
Occupies the tower defense niche, appealing to players who enjoy the resource management and defensive strategy of Rivals.
Mushroom Wars 2 blends RTS and MOBA elements, competing for players interested in fast-paced tactical arena combat.
This app serves the mini-golf audience through a 6-player PvP format that emphasizes fast-paced, skill-based competition.
Bubblic competes by offering AI-driven social discovery, targeting users looking for new ways to connect beyond their existing friend lists.
This basketball arcade game competes for the same casual sports player base by providing a physics-based, short-session loop.
MyRacePass is a dominant platform for live timing and scoring, capturing the same competitive racing demographic as EA Racenet.
ChitChat Groups targets the same social networking demographic, focusing on group-based communication and shared community interests.
This title focuses on precision putting mechanics to attract players interested in competitive, physics-based mini-golf.
A text-based management simulator that serves the strategy-focused segment of the soccer audience.
The DTM app provides an official event-centric experience that competes for the attention of professional racing fans.
Dragy Connect focuses on performance measurement and leaderboards, directly overlapping with EA Racenet's lap time comparison features.
Shares the base-defense and unit-deployment mechanics common in the broader mobile strategy category.
Targets a niche audience with a unique, atmospheric art style distinct from mainstream casual games.
Directly overlaps with Rivals' core loop of PvP duels and strategic deck-building in a military setting.
This simulation title appeals to golf fans seeking a management-focused experience rather than direct competitive play.
This management simulation offers an adjacent experience for players interested in the business side of golf clubs.
A native, minimalist competitor that prioritizes seamless OS integration over feature density.
Idle Army targets the strategy-lite audience by combining military themes with idle and merge mechanics.
This disc golf simulation provides a niche alternative for players seeking realistic physics and licensed equipment.
A direct competitor in the design-focused match-3 sub-genre with a strong emphasis on social decoration.
A highly specialized sub-genre entry focusing on 1v1 competitive head-to-head matches.
War Alliance shares the squad-based tactical combat model, focusing on hero-driven PVP battles.
YoHo competes for the same social-gaming audience by focusing on real-time voice communication and group interaction.
This title occupies the same military strategy niche, emphasizing base defense and asynchronous tactical deployment.
Represents a major IP competitor in the sticker space, though with significantly lower update frequency.
This title competes for the arcade-sports player base by offering a faster, 4-person racing-focused golf loop.
Shares the same developer and core mechanics as Toy Blast, serving as a secondary pillar in the portfolio.
This arcade title provides a pixel-art alternative for players seeking a blend of physics-based golf and career progression.
This app serves the racing community through high-quality video content, competing for the same user attention during and after races.
Provides a highly accessible, swipe-based soccer experience for casual players.
A strong peer in the match-3 space that differentiates through a distinct, moody, and gothic art direction.
TapNow competes for the same 'always-on' social attention by utilizing home screen widgets to keep friends connected.
This daily-focused game captures casual players who prefer short, routine-based golf challenges over long-term simulation play.
This hyper-casual title captures players through a one-shot distance mechanic that simplifies the golf experience.
Focuses on high-quality long-form journalism rather than real-time score tracking.
This app captures the casual time-killer segment of the golf market through a minimalist, solo-play arcade experience.
This career simulation targets players interested in a narrative-driven progression from amateur to professional golfer.
New entrants(15)
Neon Battle Defence targets the strategy market with a focus on maze-building and turret-based tactical defense.
A recent market entrant that demonstrates active development and a focus on a dedicated, hardcore gaming audience.
This newcomer enters the arena with a block-based twist on traditional tower defense and PVP strategy.
Pioneering the social sportsbook model, attracting users who want betting-style excitement without financial risk.
Shows recent activity in the management sub-genre, signaling an attempt to capture market share.
Stanby is a new entrant focusing on artist-fan community building, which competes for the same 'fandom' energy EA Connect targets with its gaming franchises.
Represents a shift toward the merge-mechanic sub-genre, which is currently capturing significant market share from traditional match-3.
This app competes for the casual golf audience by offering a daily, synchronized course experience that removes pay-to-win barriers.
Leverages popular anime IP to introduce RPG-style training mechanics to the soccer genre.
This newcomer targets the scheduling and notification needs of racing fans, a key component of the broader racing ecosystem.
This newcomer focuses on community news and updates, competing for the same user attention space as EA's game-related news feeds.
Shows aggressive growth and high release velocity, indicating a strong focus on rapid feature iteration.
A new entrant in the strategy space focusing on squad customization and adaptive real-time combat.
Rapidly emerging as a disruptor by blending fantasy sports with high-frequency social engagement.
PitLane+ is a new entrant focused on F1-specific data and scheduling, competing for the same racing-obsessed user base.
The Analyst's Read
The bottom line on Electronic Arts
Bottom line
EA is a well-positioned incumbent in the sports and simulation categories, sustained by a high-velocity release cadence and exclusive IP. Their primary challenge is managing the transition of legacy titles into new service models without alienating their massive established player bases.
Frequently asked questions
How many apps does Electronic Arts publish?
What kind of apps does Electronic Arts make?
What is Electronic Arts's top app?
In how many countries are Electronic Arts's apps available?
What fed this analysis
- Apps analyzed:
- 23
- With full intel:
- 23
- With overview:
- 23
- Website scraped:
- yes
- Social presence:
- yes