Max Games Studios
For strategy gaming enthusiasts and nostalgic players who value tactical control and skill-based combat over automated gameplay.
Snapshot
Who is Max Games Studios?
Delivering tactical strategy experiences to mobile gamers through deep-control mechanics. Bridging the gap between classic web-based RTS and modern mobile play.
Target audience
Portfolio
Free 5Last updated
Stick War: Legacy
v2026.1.565
6mo ago
Publisher DNA
What defines Max Games Studios?
Publisher DNA
Primary focus
Mobile strategy games · RTS niche
Scale
indie
Target audience
Strategy gaming enthusiasts and nostalgic players who value tactical control and skill-based combat over automated gameplay.
Signature Patterns
- •Focus on real-time strategy (RTS) mechanics with manual unit control.
- •Freemium model utilizing in-app purchases for skins, currency, and upgrades.
- •Integration of ad-supported gameplay for free-to-play users.
- •Thematic consistency centered on tactical combat and historical or fantasy progression.
Portfolio momentum
Released 12 updates across 2 apps in the last 6 months, with both titles receiving updates within the last 35 days.
Portfolio
What does Max Games Studios ship?
Apps
5 apps analysed
Analysis in progress
Learn the way of the Sword, Spear, Archer, and Mage. Only you can save Inamorta!
Weekly missions mode expands ad-inventory
- Core stickman combat mechanics provide a nostalgic and highly addictive experience for long-term players
- Excessive ad frequency and long unskippable videos disrupt the flow of the core gameplay loop
Live replay system enables organic social acquisition
- Core strategy mechanics from the original series remain intact and provide a nostalgic yet fresh experience
- The redesigned user interface and character icons feel alienating and inferior to the original aesthetic
The Order and Chaos Empires Clash in this Multiplayer Real-Time Strategy Game.
Analysis in progress
Distributed across 12 markets, strongest in Europe.
Based on 3 of 5 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- United States3 / 3
- Brazil1 / 3
- Mexico1 / 3
Europe (7)
- France1 / 3
- Germany1 / 3
- Italy1 / 3
- Netherlands1 / 3
- Portugal1 / 3
›+2 more europe markets
- Spain1 / 3
- Sweden1 / 3
Asia-Pacific (2)
- Japan1 / 3
- South Korea1 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
2
Positive apps
0
Neutral / mixed
0
Negative apps
80/100
Avg sentiment score
Rivals
Who does Max Games Studios compete with?
The rivals identified
Nemeses(2)
Both titles compete for the same real-time strategy audience by offering synchronous multiplayer and manual unit control mechanics.
Both apps compete for the same military strategy audience, forcing a choice between manual tactical combat and automated merge-based progression. They vie for the same casual strategy player time within the mobile strategy category.
Contenders(7)
Both titles target real-time strategy players by offering direct unit control mechanics, creating a direct overlap in the tactical combat market.
Both titles target competitive mobile strategy gamers through real-time PvP mechanics and card-based progression systems.
Both titles target the real-time strategy audience with synchronous multiplayer and unit management mechanics. Warage RTS competes for the same tactical player base by offering offline PvE campaigns alongside its multiplayer modes.
Both titles target real-time strategy fans seeking direct unit control and competitive multiplayer, creating a direct conflict for the same tactical gaming audience.
Both titles compete for the same mobile strategy player base by offering distinct tactical and kingdom-building loops within the strategy category.
Both titles target mobile strategy gamers through real-time unit-based combat and tower defense mechanics.
Both titles target the real-time strategy mobile audience by offering direct unit control and competitive multiplayer combat.
Same space(15)
State.io captures the casual strategy segment with minimalist territory conquest mechanics that offer faster session turnover than Stick War.
This app captures the same strategy-focused audience by shifting the value proposition from ad-supported progression to a one-time purchase model.
Stick Battle: War of Legions overlaps with the stick-figure theme while utilizing merge mechanics to differentiate its army management loop.
Command & Conquer: Rivals targets the same competitive RTS segment through 1v1 tactical combat and franchise-based unit deployment.
Last War:Survival competes for the same mobile strategy audience by replacing static progression with a high-retention, lane-based combat loop.
It serves the same historical strategy demographic by offering turn-based empire building rather than real-time tactical combat.
Castle Duels competes for the midcore PvP audience by blending tower defense with deck-building and merge mechanics.
Epic Battle Simulator 2 provides a sandbox alternative for users interested in the physics-based combat simulation aspect of strategy games.
WWII Defense targets the same tactical strategy audience with an offline-first architecture that functions as a distribution barrier.
UniWar serves as a turn-based strategy alternative for players seeking deep, asynchronous multiplayer combat.
Fleet Battle offers a turn-based naval strategy alternative that appeals to the same competitive multiplayer demographic.
Supremacy: Call of War 1942 serves the strategy audience with long-form, large-scale multiplayer scenarios that contrast with shorter tactical sessions.
Boom Beach shares the real-time military strategy space but relies on a decade-long progression path that creates higher switching costs.
Pocket Squad provides an auto-battler alternative for players interested in hero collection and deck-building strategy.
Travian: Legends offers a long-form, faction-based MMO experience that appeals to players seeking complex, alliance-driven strategy.
The Analyst's Read
The bottom line on Max Games Studios
Bottom line
Max Games Studios is a focused, high-velocity developer that has successfully converted a classic web-gaming audience into a loyal mobile player base. Their commitment to manual, skill-based RTS mechanics provides a defensible niche in a market often saturated with automated strategy games.
Frequently asked questions
How many apps does Max Games Studios publish?
What kind of apps does Max Games Studios make?
What is Max Games Studios's top app?
In how many countries are Max Games Studios's apps available?
What fed this analysis
- Apps analyzed:
- 2
- With full intel:
- 1
- With overview:
- 2
- Website scraped:
- yes
- Social presence:
- no