Picture Maker - Puzzle Games vs its rivals

Side-by-side comparison against Picture Maker - Puzzle Games's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperHayGrazerEYEWIND LIMITEDLahana GamesSUPERSONIC STUDIOS LTDYEW TECHNOLOGY LIMITEDOakever GamesIntonation Studios Inc.
CategoryGamesGamesGamesGamesGamesGamesGames
PlatformiOSAndroid, iOSiOS, AndroidiOS, AndroidiOS, AndroidAndroid, iOSAndroid, iOS
Store Metrics
Rating4.2 / 54.6 / 54.6 / 54.6 / 54.6 / 54.7 / 54.8 / 5
Ratings Count4,329245,227160,824409,4831,017,639396,242338,503
PriceFreeFreeFreeFreeFreeFreeFree
Release DateAug 17, 2018Oct 6, 2019May 19, 2020Feb 19, 2020Jan 4, 2019Nov 9, 2021Jan 25, 2024
Last UpdatedApr 13, 2019Dec 28, 2025Mar 30, 2026May 6, 2026Apr 29, 2026Apr 15, 2026Apr 30, 2026
Sentiment & Reviews
Sentimentnegativepositiveterriblemixednegativemixedmixed
Score25/10075/10018/10045/10035/10045/10055/100
Praises
  • Creative puzzle concept provides a fun way to kill time during short breaks
  • Logical puzzle mechanics provide a sharp mental workout for casual players during downtime
  • Offline accessibility allows for uninterrupted play without requiring an active internet connection
  • Mental Stimulation
  • Core ball-rolling mechanics provide an addictive and entertaining experience for casual play sessions
  • Relaxing gameplay loop and aesthetic design provide a calming experience for casual word puzzle enthusiasts
  • Relaxing puzzle gameplay provides a calming mental escape for users during daily downtime
  • Collecting and trading music tracks creates an addictive loop similar to location-based monster catching games
Complaints
  • Excessive ad frequency disrupts the core gameplay loop after every single puzzle completion
  • Excessive advertisement frequency disrupts the flow of gameplay after every single level
  • Inappropriate hint content in specific levels raises concerns regarding child safety
  • Excessive Ad Frequency
  • Misleading Advertising
  • Predatory Monetization
  • Excessive ad frequency disrupts the flow of gameplay and creates a negative user experience
  • Intrusive ad frequency and duration post-update disrupt the flow of core gameplay for active users
  • Aggressive ad frequency and intrusive ad behavior disrupt the core relaxing experience
  • Aggressive account bans for alleged cheating frustrate long-term players who claim they played legitimately
Requests
  • Reduced advertisement frequency to allow for more consistent and uninterrupted gameplay sessions
  • Reduced advertisement frequency or an option to play without constant interruptions
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  • Account synchronization and cloud save functionality to prevent permanent progress loss
  • Cross-device progress synchronization would allow players to retain their level history when switching phones
  • Paid subscription or one-time purchase option to remove advertisements permanently
  • Improved transparency and a functional appeal process for account bans to prevent false positives
Strategic Intel
Strengths
  • Simple drag-and-drop mechanic provides low-friction entry
  • High-frequency puzzle completion drives session length
  • Offline-first architecture ensures utility in low-connectivity environments
  • Broad content variety (trivia, word games, and logic puzzles)
  • Massive user base with over 2.1M ratings on Android
  • Strong positioning for '7-second riddles' and mystery scenarios
  • Physics-based momentum feels more responsive than rigid lane-based runners
  • One-finger control scheme maximizes top-of-funnel acquisition
  • 18,000-level library sustains long-term daily usage
  • Offline-first architecture removes connectivity friction
  • Social local-multiplayer mode drives organic acquisition
  • Offline-first architecture enables session continuity in low-connectivity environments
  • 60,000-puzzle library provides a massive content-moat for long-term engagement
  • Location-based collection loop drives daily habit formation
  • Social trading marketplace creates high-value network effects
  • Artist-specific quest system ensures long-term content engagement
Weaknesses
  • Excessive ad frequency drives high churn rates
  • Repetitive content leads to boredom after short sessions
  • Aggressive ad-to-gameplay ratio triggers high churn
  • Technical instability during touch-based interactions hinders progression
  • Extreme ad frequency (ad after every level)
  • Uncompetitive $7/week subscription pricing
  • Misalignment between UA creatives and actual gameplay
  • Loading freezes in the latest update
  • No cloud-save functionality despite user requests
  • Ad frequency disrupts gameplay flow
  • 60-90 second unskippable ads drive high churn
  • Technical instability during ad-loading sequences
  • Inaccurate word definitions diminish quality
  • Aggressive ad-frequency drives high churn among long-term users
  • Post-update technical regressions cause significant battery drain
  • Opaque anti-cheat enforcement triggers high churn
  • Persistent technical instability and app crashes
  • Perceived pay-to-win monetization pressure
Pricingfreefreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumZombieMaintenanceMaintenanceActiveActiveActiveActive
Update Cadence5 versions5 versions, ~83d avg5 versions, ~19d avg5 versions, ~9d avg5 versions, 5 majors/6mo, ~6d avg5 versions, ~11d avg5 versions, ~6d avg

Compare Picture Maker - Puzzle Games head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Picture Maker - Puzzle Games, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0