1. v1.38.3.2iOSMajorneutral

    The latest major update introduced significant content additions, including new sub-locations, monster champions, and rebalanced combat mechanics. While the app improved its category rank to 154, the lack of post-update user reviews results in a neutral impact assessment. The current data is insufficient to determine if the changes effectively address historical player concerns regarding inventory stability.

    [GENERATION]
    - Added a new single-room sub-location - Goblin Larder. The gate to it can only be found in the Abandoned Prison
    - Added a new monster champion found only in the Catacombs and the Rat's Nest - Rottail
    - Added the Altar of the Elements - when used, it temporarily grants a random bonus Fire, Lightning, or Ice damage effect
    - Friendly NPC guards may now occasionally appear near the Camp Gates
    [ITEMS]
    - Added a new type of item that can be found in the dungeon - Treasures. They cannot be used or equipped, but can be sold for a very high price. There are currently 6 items of this type
    - Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows
    - Added 13 new armor types and 7 new pieces of headgear
    - Updated the icons of all axes and bows, as well as the last remaining armor and headgear that had not yet been updated
    - When used in a boss arena, the "Obsidian Shard" allows the player to escape the battle if they entered the arena through a gate on the floor (does not work with "bosses between locations" in the Obsidian Tower)
    [VISUALS]
    - Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, and Zombie-Spearmen are now animated
    - Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, Zombie-Spearmen, Ogre-Sorcerers, Battle Ogres, Tamed Trolls, Guardsman-Archers, and Guardsman-Warriors now leave corpses on the ground
    - All slain mercenaries now leave corpses on the ground
    - The bodies of defeated NPCs from the Camp will now remain on the ground
    - Shadows cast by objects and creatures now have a limited draw distance (to display creature shadows, enable the corresponding option under "Video" - they now look much better)
    - All bosses, mini-bosses, and monster champions now cast shadows when the corresponding option is enabled
    - The stairs leading down to the next floor have been redrawn at a higher resolution to match the updated appearance of the dungeons
    - Flames and campfires with cauldrons have been redrawn at a higher resolution
    - Updated the appearance of the Fel Altar
    - Added random animations to poison clouds in the Catacombs
    - Improved how several equipment items are displayed on the character
    - Resurrection pentagrams in the Sunken Grotto now have additional visual effects and periodically create shadows of Captured Souls nearby
    - The "Arcane Charge" weapon effect now has visual and audio feedback, and its floating effect text no longer appears
    - Added visual and audio effects for the Adrenaline perk
    - Added visual and audio feedback when the maximum-level effects of the Hardened Flesh and Stone Skin perks trigger
    - When stationary creatures and characters turn, an animation will now play if one is available
    [BALANCE]
    - Players now receive gold for increasing the rank of each creature in the Bestiary, with the amount depending on the creature's strength
    - Reduced the invulnerability window when dashing: it now lasts for the first 60% of the animation instead of the entire animation
    - Doubled the selling price of all artifacts and smithing gems
    - Increased the selling price of all equipment
    - Reworked how boss and champion levels affect their stats to compensate for the fix to the double-initialization bug
    - Higher boss and champion levels now also increase their defense, if they have any
    - Damage dealt by all traps now scales with the current floor number
    - Poison now deals significantly more damage, including the corresponding weapon effect
    - Poison Resistance now not only increases the maximum size of the buildup bar that must be filled to inflict the status, but also reduces damage taken from Poison
    - Bleed Resistance, Poison Resistance, and Petrification Resistance for all creatures (but not player characters) and bosses now increase with their level
    Read what changed
  2. v1.38.3AndroidMajorstrongly negative

    The latest major update resulted in a sharp rating decline from 4.07 to 3.23 stars on Android. Technical instability and aggressive difficulty adjustments overshadowed the new content, leading to a strongly negative impact on user experience.

    - Added a new single-room sub-location - Goblin Larder
    - Added a new monster champion - Rottail
    - Added the Altar of the Elements
    - Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows
    - Added 13 new armor types and 7 new pieces of headgear
    - Added a new type of item that can be found in the dungeon - Treasures
    Read what changed

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