- v1.38.3.2iOSMajorneutral
The latest major update introduced significant content additions, including new sub-locations, monster champions, and rebalanced combat mechanics. While the app improved its category rank to 154, the lack of post-update user reviews results in a neutral impact assessment. The current data is insufficient to determine if the changes effectively address historical player concerns regarding inventory stability.
[GENERATION] - Added a new single-room sub-location - Goblin Larder. The gate to it can only be found in the Abandoned Prison - Added a new monster champion found only in the Catacombs and the Rat's Nest - Rottail - Added the Altar of the Elements - when used, it temporarily grants a random bonus Fire, Lightning, or Ice damage effect - Friendly NPC guards may now occasionally appear near the Camp Gates [ITEMS] - Added a new type of item that can be found in the dungeon - Treasures. They cannot be used or equipped, but can be sold for a very high price. There are currently 6 items of this type - Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows - Added 13 new armor types and 7 new pieces of headgear - Updated the icons of all axes and bows, as well as the last remaining armor and headgear that had not yet been updated - When used in a boss arena, the "Obsidian Shard" allows the player to escape the battle if they entered the arena through a gate on the floor (does not work with "bosses between locations" in the Obsidian Tower) [VISUALS] - Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, and Zombie-Spearmen are now animated - Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, Zombie-Spearmen, Ogre-Sorcerers, Battle Ogres, Tamed Trolls, Guardsman-Archers, and Guardsman-Warriors now leave corpses on the ground - All slain mercenaries now leave corpses on the ground - The bodies of defeated NPCs from the Camp will now remain on the ground - Shadows cast by objects and creatures now have a limited draw distance (to display creature shadows, enable the corresponding option under "Video" - they now look much better) - All bosses, mini-bosses, and monster champions now cast shadows when the corresponding option is enabled - The stairs leading down to the next floor have been redrawn at a higher resolution to match the updated appearance of the dungeons - Flames and campfires with cauldrons have been redrawn at a higher resolution - Updated the appearance of the Fel Altar - Added random animations to poison clouds in the Catacombs - Improved how several equipment items are displayed on the character - Resurrection pentagrams in the Sunken Grotto now have additional visual effects and periodically create shadows of Captured Souls nearby - The "Arcane Charge" weapon effect now has visual and audio feedback, and its floating effect text no longer appears - Added visual and audio effects for the Adrenaline perk - Added visual and audio feedback when the maximum-level effects of the Hardened Flesh and Stone Skin perks trigger - When stationary creatures and characters turn, an animation will now play if one is available [BALANCE] - Players now receive gold for increasing the rank of each creature in the Bestiary, with the amount depending on the creature's strength - Reduced the invulnerability window when dashing: it now lasts for the first 60% of the animation instead of the entire animation - Doubled the selling price of all artifacts and smithing gems - Increased the selling price of all equipment - Reworked how boss and champion levels affect their stats to compensate for the fix to the double-initialization bug - Higher boss and champion levels now also increase their defense, if they have any - Damage dealt by all traps now scales with the current floor number - Poison now deals significantly more damage, including the corresponding weapon effect - Poison Resistance now not only increases the maximum size of the buildup bar that must be filled to inflict the status, but also reduces damage taken from Poison - Bleed Resistance, Poison Resistance, and Petrification Resistance for all creatures (but not player characters) and bosses now increase with their level
Read what changed - v1.38.3AndroidMajorstrongly negative
The latest major update resulted in a sharp rating decline from 4.07 to 3.23 stars on Android. Technical instability and aggressive difficulty adjustments overshadowed the new content, leading to a strongly negative impact on user experience.
- Added a new single-room sub-location - Goblin Larder - Added a new monster champion - Rottail - Added the Altar of the Elements - Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows - Added 13 new armor types and 7 new pieces of headgear - Added a new type of item that can be found in the dungeon - Treasures
Read what changed