| Core Identity |
| Developer | Voodoo | Guru Smart Holding Limited | GOODROID,Inc. | PlaySimple Games Pte Ltd | Lion Cube Studio | HDuo Fun Games | Guru Smart Holding Limited | Guru Puzzle Game | Burny Games |
| Category | Puzzle | Games | Puzzle | Games | Puzzle | Puzzle | Games | Puzzle | Puzzle |
| Platform | iOS, Android | iOS, Android | Android, iOS | iOS, Android | Android, iOS | Android | iOS, Android | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 4.6 / 5 | 4.9 / 5 | 4.7 / 5 | 4.9 / 5 | 4.7 / 5 | 4.8 / 5 | 4.8 / 5 | 4.8 / 5 | 4.7 / 5 |
| Ratings Count | 2,492 | 171,147 | 218,825 | 57,445 | 218,842 | 217,789 | 118,508 | 140,724 | 23,375 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Feb 22, 2024 | Sep 5, 2024 | Nov 1, 2023 | Jun 27, 2024 | Nov 1, 2023 | Nov 7, 2021 | Dec 27, 2021 | Jul 16, 2022 | Jul 10, 2024 |
| Last Updated | Dec 23, 2025 | May 7, 2026 | Apr 15, 2026 | Apr 16, 2026 | May 4, 2026 | Apr 20, 2026 | May 15, 2026 | Apr 23, 2026 | Feb 16, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | mixed | - | - | - | - | mixed | mixed | excellent |
| Score | 45/100 | 65/100 | - | - | - | - | 45/100 | 45/100 | 88/100 |
| Praises | - Relaxing and simple puzzle mechanics provide a satisfying mental health benefit for casual players
| - Satisfying sorting mechanics provide a relaxing experience for players during short daily breaks
- Minimalist ad frequency compared to other sorting titles keeps the gameplay flow uninterrupted
| - | - | - | - | - Relaxing puzzle mechanics provide a reliable way to decompress during short daily play sessions
- Brain-training challenge levels keep the core sorting loop engaging for long-term active players
| - Core sorting puzzle mechanics provide a relaxing and mentally stimulating experience for casual players
| - Engaging Gameplay
- Cognitive Benefits
|
| Complaints | - Frequent game freezes and crashes following reward ad completion disrupt the core gameplay loop
| - Aggressive monetization shifts post-update restrict access to essential gameplay items like shuffles
- Technical instability including freezing and overheating occurs frequently during intense sorting sessions
| - | - | - | - | - Excessive ad frequency disrupts the core gameplay loop and makes the experience feel unplayable
- Monetization friction occurs when ad-free purchases fail to remove mandatory advertisements during gameplay
- Technical instability and unresponsive ad interfaces prevent users from progressing through the game
| - Intrusive ad frequency and long durations disrupt the flow of gameplay for most users
| |
| Requests | - Improved visual accessibility through darker background options to enhance contrast for specific color sets
| - Implementation of a dedicated no-timer mode to support stress-free and casual sorting sessions
| - | - | - | - | - In-game currency redemption system for earned coins to provide tangible value for player effort
| - Clearer communication regarding paid ad-removal scope and better value for in-app purchases
| - |
| Strategic Intel |
| Strengths | - Physics-based slinky elasticity provides a distinct visual hook
| - Satisfying sorting loop drives daily session frequency
- Minimalist ad frequency sustains player retention
| - | - | - | - | - ASMR-focused branding differentiates the core loop from clinical sorting rivals
- Offline-first architecture captures users in low-connectivity regions
- Progressive difficulty sustains challenge-reward loops for long-term players
| - Zen-like aesthetic reduces visual clutter compared to high-density rivals
- Offline-first architecture preserves DAU in low-connectivity environments
| - High user satisfaction and sentiment (88/100)
- Differentiated tactile experience via haptic feedback
- Strong visual identity with minimalist wooden aesthetic
|
| Weaknesses | - Frequent game freezes post-ad completion erode daily active habit
- Aggressive life-gating perceived as intentional difficulty spike
| - Aggressive monetization of utility items triggers churn
- Technical instability causes device overheating
| - | - | - | - | - Ad-free purchase failure creates a direct trust deficit
- Ad-to-gameplay ratio is the #1 churn driver in reviews
- Technical instability during ad transitions prevents level progression
| - Ad-gating persists for paying users
- Technical regressions in the latest release cause crashes
| - Critical late-game bug at Level 3800
- Lack of level replayability in Journey Mode
- Minimal social or competitive features
|
| Pricing | freemium | freemium | free | free | freemium | freemium | freemium | freemium | freemium |
| Momentum | Maintenance | Active | - | Active | Intense | - | Active | Intense | - |
| Update Cadence | 5 versions, ~141d avg | 5 versions, ~13d avg | - | 5 versions | 5 versions | - | 5 versions, 2 majors/6mo, ~15d avg | 5 versions, ~6d avg | - |