| Core Identity |
| Developer | Game Hive Corp. | Hyper Hippo Publishing Ltd. | DianDian Interactive Holding | Auxbrain, Inc. | Kolibri Games GmbH | Kolibri Games GmbH | Lessmore GmbH | Chengdu Warrior Tech Limited |
| Category | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | Android, iOS | Android, iOS | Android, iOS | iOS, Android | iOS |
| Store Metrics |
| Rating | 4.8 / 5 | 4.7 / 5 | 4.8 / 5 | 4.8 / 5 | 4.7 / 5 | 4.8 / 5 | 4.8 / 5 | 4.8 / 5 |
| Ratings Count | 7,798 | 382,183 | 109,539 | 555,500 | 846,717 | 93,618 | 74,939 | 54,955 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Dec 16, 2015 | Feb 19, 2015 | Apr 13, 2020 | Jul 14, 2016 | Jul 1, 2016 | Dec 30, 2022 | Feb 10, 2022 | Apr 13, 2022 |
| Last Updated | Jul 6, 2018 | May 1, 2026 | Apr 2, 2026 | Apr 1, 2026 | May 6, 2026 | May 4, 2026 | Apr 23, 2026 | Apr 9, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | terrible | - | excellent | positive | negative | excellent | - |
| Score | 55/100 | 15/100 | - | 87/100 | 75/100 | 35/100 | 82/100 | - |
| Praises | - Core clicker mechanics provide a satisfying and addictive experience for long-term casual players
- Optional advertisement model allows for a non-intrusive experience without mandatory pay-to-play barriers
- Clean visual presentation and simple interface design maintain appeal over many years of use
| - Core idle gameplay loop provides long-term entertainment value for returning veteran players
| - | - Non-Intrusive Ad Model
- Offline Playability
| - Core idle mining mechanics provide a satisfying and addictive gameplay loop for long-term players
| - Core idle gameplay loop provides a relaxing and addictive experience for casual players
| - Optional ad-based monetization model allows for progression without forced interruptions during gameplay
| - |
| Complaints | - Persistent application crashes during core gameplay interactions prevent progress and frustrate active users
- Critical account synchronization failures prevent progress recovery and discourage long-term investment
- Lack of developer support and content updates leaves the game feeling abandoned by the team
| - Forced ad popups during menu navigation disrupt the flow of the core experience
| - | | - Excessive frequency of pop-up advertisements disrupts the user experience and creates navigation friction
| - Frequent application crashes following the latest update prevent consistent progress and reward collection
| - Missing cloud save functionality prevents progress recovery when switching devices or reinstalling the application
| - |
| Requests | - Implementation of reliable cloud save functionality to prevent total loss of player progress
- Introduction of fresh content and gameplay variations to address long-term stagnation
| - Permanent ad removal purchase option requested to replace the current subscription model
| - | - | - Expanded shop utility allowing players to exchange earned coins for premium currency
| - Implementation of a reliable cloud save system to prevent total progress loss
| - Implementation of a robust cloud save system to ensure cross-device progress synchronization and recovery
| - |
| Strategic Intel |
| Strengths | - Global country-vs-country leaderboard events drive community network effects
- 35th-century sci-fi theme provides a distinct visual identity in a crowded market
| - Prestige-based Angel Investor mechanic sustains multi-year DAU/MAU ratios
- Rotating event structure drives recurring FOMO-based engagement spikes
| - | - Highly praised optional ad model
- Proprietary 3D chicken swarm visualization
- Deep 'Artifact' and 'Space' meta-game
| - Offline-first architecture maintains stability for low-connectivity users
- Proven event-mine retention loop drives daily active usage
| - Automated idle-cash loop drives consistent daily active usage
- Manager collection system creates long-term progression goals
| - Optional ad-monetization model drives high engagement by avoiding forced interruptions
- Satisfying idle-loop progression provides consistent growth milestones for casual players
| - |
| Weaknesses | - Persistent application crashes during core tapping loops
- Lack of cloud-save functionality leads to total progress loss
- No content updates for several years
| - Forced ad popups during menu navigation erode core experience flow
- Lack of one-time ad-removal purchase option frustrates users
| - | - Late-game progression walls
- Perceived P2W shift in contracts
- Lack of robust social/guild structures
| - High-frequency ad-popups drive navigation friction
- Technical instability during ad playback hinders reward collection
| - Frequent post-update crashes during ad playback
- Lack of cloud-save functionality causes total progress loss
- High upgrade costs create unfair progression walls
| - Missing cloud-save functionality causes significant progress loss for long-term users
- Technical instability post-update degrades event reward credibility
| - |
| Pricing | freemium | freemium | freemium | freemium | freemium | freemium | freemium | freemium |
| Momentum | Zombie | Steady | Intense | Maintenance | Active | Active | Steady | Intense |
| Update Cadence | 2 versions, ~2679d avg | 5 versions, 3 majors/6mo, ~18d avg | 5 versions | 5 versions, 2 majors/6mo, ~47d avg | 5 versions, ~9d avg | 5 versions, 1 majors/6mo, ~8d avg | 5 versions, 2 majors/6mo, ~25d avg | 5 versions |