Throne: Kingdom at War is a medieval-themed MMO strategy game for mobile and PC, focused on city-building and guild-based warfare.
Product velocity
Unknown
Daily rank 🇺🇸
#197
▼5Games · grossing
Sentiment
4.2
80k reviews
Nemesis
State of Survival: Zombie War
The App DNA
What makes this app unique?
Users hire the app for long-term social competition and the prestige of managing a kingdom, as the guild-based order system provides a persistent social contract that solo games cannot replicate.
For Mid-core strategy gamers interested in medieval-themed MMOs and competitive social play.
Key features
Guild-based social structure allowing players to create or join groups for collective gameplay
System for creating armor, weapons, and equipment for player characters
Dynamic combat encounters against global players in a medieval setting
Account synchronization across mobile and PC via Plarium Play launcher
How much does it cost?
Freemium model relies on microtransactions for speed-up boosts and equipment, with optional password protection for purchase control.
Velocity
Steady developmentShow more...
Who built it?
Plarium
3 apps tracked · Games
User Sentiment
What do users think recently?
How are ratings & reviews evolving?
Not enough recent reviews to extract reliable themes yet.
Read the full review analysisCompetition
Competitive landscape for Throne: Kingdom at War PvP
How's the Games market?
The app maintains a presence in the strategy category across multiple international markets, though grossing ranks fluctuate significantly (e.g., #144 in Austria vs #197 in the US). The disparity between category rank and overall grossing performance suggests the monetization model is currently optimized for specific regional cohorts rather than broad global scale.
Read the market outlookThe rivals identified
By FunPlus International AG
Dominates the 4X strategy niche with massive scale and a high-frequency update cadence that dwarfs this app's current engagement.
- Integrates narrative-driven zombie survival arcs that provide deeper long-term retention than standard kingdom-building loops.
- Maintains a high-velocity release schedule of 15 updates in six months, ensuring constant meta-game evolution.
- Leverages massive cross-platform social network effects that create high switching costs for established player alliances.
Unlock the head-to-head verdict: where this rival wins, and where it loses.
Access the full report for freeThe Analyst's Read
Key takeaways for Throne: Kingdom at War PvP
Where is it heading?
Casual strategy traffic is consolidating around fresh entrants with aggressive live-ops cycles, leaving the current app exposed to churn. The lack of recent feature expansion suggests the developer is prioritizing stability over growth, which will likely erode the current category rank as competitors continue to iterate on their combat and social meta-loops.
- The lack of recent feature innovation compared to the high-velocity updates of newer entrants signals a transition into maintenance-mode revenue extraction.
- Recent updates focused on stability, no feature expansion, which limits the ability to capture new users who prioritize cinematic progression.
The SWOT
- Guild-based social network effects increase player switching costs
- Cross-platform launcher expands daily active usage time
- High-fantasy aesthetic targets a specific, loyal wargaming demographic
- Vertical base expansion mechanics could differentiate visual progression
- Wearable integration remains an untapped channel for session-frequency growth
Next best moves
Ship cloud-save functionality because it is a top-requested missing feature → reduce data-loss churn
+ 1 more prioritized moveThe counter-intuitive read
The app's stability-focused update cadence is a strategic liability…
Read the full takeFeature gaps
Cinematic combat presentation (available in The Walking Dead: Survivors but missing here) +1
Since the last report: The app has shifted toward a maintenance-mode strategy, prioritizing stability over innovation while introducing cross-platform support to retain existing users.
Bottom line
Throne: Kingdom at War holds its category lead through sticky guild mechanics but bleeds players to modern, live-ops-heavy rivals, so revenue growth hinges on accelerating the content cadence to match current market expectations.
Unlock 3 critical frictions, 3 market threats, 1 more prioritized move and the analyst’s take.
Access the full report for freeReport last updated