| Core Identity |
| Developer | NEOCRAFT LIMITED | Gravity Game Vision | thatgamecompany | COGNOSPHERE PTE. LTD. | NEXON Company | Level Infinite | Blizzard Entertainment, Inc. | Netmarble | Netmarble | Level Infinite |
| Category | Games | - | Games | Games | Games | - | Games | - | - | - |
| Platform | Android, iOS | - | Android, iOS | Android, iOS | iOS, Android | - | Android, iOS | - | - | - |
| Store Metrics |
| Rating | 4.8 / 5 | - | 4.8 / 5 | 4.3 / 5 | 4.7 / 5 | - | 4.7 / 5 | - | - | - |
| Ratings Count | 1,685 | - | 261,153 | 569,348 | 31,138 | - | 298,793 | - | - | - |
| Price | Free | - | Free | Free | Free | - | Free | - | - | - |
| Release Date | Jun 12, 2025 | - | Jul 21, 2019 | Sep 26, 2020 | Aug 1, 2018 | - | Jun 1, 2022 | - | - | - |
| Last Updated | Jan 30, 2026 | - | Apr 29, 2026 | Apr 13, 2026 | Apr 15, 2026 | - | Mar 19, 2026 | - | - | - |
| Sentiment & Reviews |
| Sentiment | negative | - | mixed | terrible | negative | - | mixed | - | - | - |
| Score | 35/100 | - | 55/100 | 20/100 | 25/100 | - | 54/100 | - | - | - |
| Praises | - Cute and relaxing aesthetic design provides a calming experience for casual daily play sessions
| - | - Atmospheric visual design and peaceful audio composition create a relaxing escape for daily players
| - High-fidelity graphics and immersive world design keep players invested in the exploration experience
| - Nostalgic gameplay experience provides instant fun for long-term fans of the franchise
| - | - Engaging Gameplay
- Console-Quality Experience
| - | - | - |
| Complaints | - Aggressive pay-to-win mechanics and server-wide power gaps discourage free-to-play progression and guild participation
| - | - Technical instability including frequent crashes and server splits disrupts the core gameplay experience
| - Insufficient primogem rewards during new character releases create significant friction for free-to-play users
- Absence of a dialogue skip button forces players to endure hours of unskippable, repetitive story content
| - Aggressive monetization and pay-to-win mechanics create insurmountable barriers for free-to-play users
| - | - Login and Authentication Failures
- Aggressive Monetization (P2W)
| - | - | - |
| Requests | - Controller support is requested to improve precision and comfort during long combat sessions
| - | - Account retrieval features are needed to recover lost progress and previously purchased cosmetics
| - Implementation of a universal skip button for all dialogue and story sequences to save player time
| - Native controller support is requested to improve precision during complex boss encounters
| - | - | - | - | - |
| Strategic Intel |
| Strengths | - Healing narrative branding differentiates from aggressive PvP rivals
- Cottage-decoration system provides a non-combat retention loop
| - | - Social-network effects anchored in non-verbal interaction drive daily retention
- Cross-platform progression removes hardware-based switching costs
| - Editors' Choice badge across five markets sustains organic install velocity
- Elemental reaction system provides a cohesive long-term narrative experience
| - Iconic MapleStory IP provides immediate nostalgic brand recognition
- Rest-reward system stabilizes DAU/MAU ratios
| - | - AAA production value and cinematic storytelling
- Deep 9-class system with recent Druid expansion
- Strong social infrastructure (Warbands/Clans)
| - | - | - |
| Weaknesses | - 0.35★ rating gap between Android and iOS
- In-app download bottlenecks cause frequent freezing
- Aggressive P2W mechanics drive churn
| - | - High cosmetic pricing relative to category median
- Persistent server-split bugs erode the core social experience
| - Premium currency rewards below category median
- No dialogue skip button despite high request volume
- 0.7★ Android-iOS rating gap on majority Android base
| - 0.21-star rating gap between iOS and Android platforms
- Account recovery support perceived as unhelpful/automated
| - | - Critical login and authentication stability issues
- Perceived 'paywall' in late-game progression
- High technical barrier (massive download size)
| - | - | - |
| Pricing | freemium | - | freemium | freemium | freemium | - | freemium | - | - | - |
| Momentum | Maintenance | - | Active | - | Intense | - | Steady | - | - | - |
| Update Cadence | 2 versions, ~10d avg | - | 5 versions, 5 majors/6mo, ~6d avg | - | 5 versions | - | 5 versions, 4 majors/6mo, ~30d avg | - | - | - |