WHO IS AWESOME
For casual gamers and fans of Azamatika's indie titles who enjoy quirky, fast-paced mini-games and minimalist pixel art.
WHO IS AWESOME is a well-regarded games app that is a paid app. With a 4.1/5 rating from 974 reviews, it maintains solid user satisfaction. Users particularly appreciate visuals & art style, though repetitive gameplay remains a common concern.
What is WHO IS AWESOME?
Current Momentum
v1.0 · 20mo ago
ZombieThe app is currently in maintenance mode, with no major feature updates released in over 60 months.
Active Nemesis
Dumb Ways to Die 4
By Metro Trains Melbourne Pty
Other Rivals
7-Day Rank Pulse 🇺🇸
GamesNo ranking data
Rating Pulse 🇺🇸
Recent User Mood
What makes this app unique?
What Does It Look Like?
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What Are The Key Features?
Features iconic characters from other Azamatika titles like Peace, Death! and DRAW CHILLY.
A variety of fast-paced, singleplayer mini-games focused on quick decision-making.
A non-functional mascot character included for aesthetic and mood-boosting purposes.
How much does it cost?
- $0.99 on iOS
- $1.99 on Android
- Google Play Pass
The app uses a premium upfront model to offer an ad-free experience. There is a notable price discrepancy between platforms, with Android being 100% more expensive than iOS.
Who Built It?
Azamat Bayzulaev
Delivering quirky, dark-humored simulation and arcade experiences through a distinct pixel-art aesthetic and premium-focused monetization.
Portfolio
7
Apps
What other apps does Azamat Bayzulaev make?
Explore the full Azamat Bayzulaev report
Portfolio breakdown, audience, momentum, and every app published by Azamat Bayzulaev.
What do users think recently?
High confidence · Latest 100 of 974 total reviews analyzed
How did the latest release land?
What is the recent mood?
Recent user voice shows a excited sentiment. Users appreciate visuals & art style and value for money, but report repetitive gameplay and instruction clarity.
What Users Love
What Frustrates Users
View the full user-sentiment analysis
Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.
What is the competitive landscape for WHO IS AWESOME?
How's The Games Market?
How does it evolve in the Games market?
Rank progression
24 active rankings tracked — 30-day window
The rivals identified
The outtake for WHO IS AWESOME
Strengths to defend, gaps to attack
Core Strengths
- Established Indie IP crossover
- Ad-free premium user experience
- High-quality pixel art and animations
Critical Frictions
- iOS version not updated since 2020
- Repetitive core gameplay loop
- Poor instruction timing/clarity
Growth Levers
- Add local multiplayer (competitor strength)
- Introduce female characters (user request)
- Implement viral sharing features
Market Threats
- F2P competitors with higher update velocity
- Platform price inconsistency
- User churn due to lack of meta-progression
What are the next best moves?
Synchronize iOS and Android versions
The iOS version has not been updated since 2020, while Android received updates in Aug 2024, creating a platform gap.
Implement 'Tap to Start' for mini-games
Users report that instructions disappear too fast to read, leading to frustration and lower ratings on Android.
Add female character options
Direct user feedback in reviews specifically requested female characters to improve diversity.
Feature Gaps vs Competitors
- Meta-progression/Town-building (available in Dumb Ways to Die 4)
- Local Multiplayer (available in 1 2 3 4 Player Games)
- Viral GIF/Screenshot sharing (available in Bacon – The Game)
Key Takeaways
WHO IS AWESOME is a charming indie crossover that succeeds on style but is currently coasting on its 2020 foundations. To survive against modern F2P rivals like Dumb Ways to Die 4, the PM must address the 'repetitive' complaint by adding meta-progression or local multiplayer, and immediately fix the instruction timing issues that are dragging down Android sentiment.
Where Is It Heading?
Mixed Signals
Android update in Aug 2024 shows active maintenance of the larger user base.
iOS version stagnant since Feb 2020 — indicates potential abandonment of the platform.
Stable frequency of 'repetitive' complaints suggests the core content hasn't expanded enough to drive long-term retention.