| Core Identity |
| Developer | CYBERJOY LIMITED | Kolibri Games GmbH | Supercent, Inc. | Hyper Hippo Publishing Ltd. | Auxbrain, Inc. |
| Category | Games | Games | Games | Games | Games |
| Platform | Android, iOS | Android, iOS | iOS, Android | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 4.8 / 5 | 4.7 / 5 | 4.7 / 5 | 4.7 / 5 | 4.8 / 5 |
| Ratings Count | 969 | 846,717 | 131,583 | 382,183 | 555,500 |
| Price | Free | Free | Free | Free | Free |
| Release Date | Jul 4, 2022 | Jul 1, 2016 | Feb 9, 2023 | Feb 19, 2015 | Jul 14, 2016 |
| Last Updated | Sep 21, 2025 | May 6, 2026 | Dec 18, 2025 | May 1, 2026 | Apr 1, 2026 |
| Sentiment & Reviews |
| Sentiment | negative | positive | negative | terrible | excellent |
| Score | 35/100 | 75/100 | 35/100 | 15/100 | 87/100 |
| Praises | - Detailed animation of sheep shearing and machine operation provides high visual satisfaction
| - Core idle mining mechanics provide a satisfying and addictive gameplay loop for long-term players
| | - Core idle gameplay loop provides long-term entertainment value for returning veteran players
| - Non-Intrusive Ad Model
- Offline Playability
|
| Complaints | - Account and purchase data loss occurs when switching devices or reinstalling the application
- Aggressive monetization and high cost requirements create a pay to win experience
| - Excessive frequency of pop-up advertisements disrupts the user experience and creates navigation friction
| - Excessive Advertising
- Game-Breaking Bugs
| - Forced ad popups during menu navigation disrupt the flow of the core experience
| |
| Requests | - Implementation of a cloud save or account recovery system for progress and purchases
| - Expanded shop utility allowing players to exchange earned coins for premium currency
| - | - Permanent ad removal purchase option requested to replace the current subscription model
| - |
| Strategic Intel |
| Strengths | - High-fidelity shearing animations drive initial visual satisfaction
- Automated production loops provide standard idle-game retention
- Global relocation goals offer long-term progression
| - Offline-first architecture maintains stability for low-connectivity users
- Proven event-mine retention loop drives daily active usage
| - Addictive core Idle Arcade loop
- Thematic depth with drive-thru and multi-food menus
- Massive existing user base (750k+ ratings)
| - Prestige-based Angel Investor mechanic sustains multi-year DAU/MAU ratios
- Rotating event structure drives recurring FOMO-based engagement spikes
| - Highly praised optional ad model
- Proprietary 3D chicken swarm visualization
- Deep 'Artifact' and 'Space' meta-game
|
| Weaknesses | - No cloud-save mechanism causes progress loss on device switches
- Aggressive monetization creates pay-to-win sentiment
- Technical instability causes frequent loading crashes
| - High-frequency ad-popups drive navigation friction
- Technical instability during ad playback hinders reward collection
| - Aggressive ad-load causing 'Upset' sentiment
- Progression-blocking bugs (out-of-bounds upgrades)
- Lack of cross-save functionality
| - Forced ad popups during menu navigation erode core experience flow
- Lack of one-time ad-removal purchase option frustrates users
| - Late-game progression walls
- Perceived P2W shift in contracts
- Lack of robust social/guild structures
|
| Pricing | freemium | freemium | freemium | freemium | freemium |
| Momentum | Active | Active | Maintenance | Steady | Maintenance |
| Update Cadence | 5 versions | 5 versions, ~9d avg | 5 versions, ~31d avg | 5 versions, 3 majors/6mo, ~18d avg | 5 versions, 2 majors/6mo, ~47d avg |