Gone Home
For narrative-focused gamers and fans of 'walking simulators' who value deep storytelling, atmospheric settings, and emotional resonance over traditional combat-based gameplay.
Gone Home is an established games app that is a paid app. With a 3.8/5 rating from 430 reviews, it shows polarized user reception.
What is Gone Home?
Current Momentum
v1.0
Thank you for playing Gone Home! This update adds performances improvements, bug fixes, and iCloud Save Support.
What makes this app unique?
What Does It Look Like?
How Is The App's Momentum Right Now?
Loading...
What Are The Key Features?
A non-linear narrative experience where players investigate a 1990s home by examining objects, notes, and letters to piece together a family's story.
Over 90 minutes of behind-the-scenes audio commentary from the developers, musicians, and voice talent.
A stress-free exploration experience designed to be played at the user's own pace without combat or traditional game puzzles.
A highly detailed, atmospheric 1990s setting with environmental audio cues like rainstorms to enhance immersion.
How much does it cost?
- One-time purchase at $4.99
Premium, one-time purchase model targeting users looking for a complete, ad-free, and distraction-free narrative experience without microtransactions.
Who Built It?
Annapurna Interactive
Bringing critically acclaimed, narrative-driven indie console experiences to mobile audiences through premium, distraction-free ports.
Portfolio
13
Apps
Who is Annapurna Interactive?
Annapurna Interactive occupies a unique position as a premium-only publisher specializing in porting high-art indie titles from PC and console to mobile. Their moat is a curated portfolio of award-winning IP and a reputation for technical fidelity that attracts top-tier indie developers seeking a mobile partner. The current trajectory shows an aggressive release cycle, porting major titles like Stray and The Pathless to maintain their status as the mobile home for 'prestige' gaming.
Who is Annapurna Interactive for?
- Core
- 'mid-core' gamers who value artistic storytelling
- Atmospheric exploration
- Premium
Portfolio momentum
Maintained high momentum with 8 releases or updates in the last 6 months, focusing on bringing recent console hits to the mobile ecosystem.
What other apps does Annapurna Interactive make?
What do users think recently?
Analysis in progress, available soon
What is the competitive landscape for Gone Home?
How's The Games Market?
How does it evolve in the Games market?
| Country | Category | Chart | Rank | Change |
|---|---|---|---|---|
| 🇳🇵 Nepal | Adventure | iOSPaid | #58 | |
| 🇩🇿 Algeria | Adventure | iOSPaid | #92 |
The rivals identified
The Nemesis
- -
Paint-splatting Exploration
- -
Surreal Storybook Narrative
Contenders
Firewatch
0Panic, Inc.
⚡The gold standard for first-person narrative exploration games that prioritize environmental storytelling and emotional character arcs over combat.
OXENFREE II: Lost Signals
★4.2 (1.4K)Netflix, Inc.
📈Focuses heavily on narrative mystery and player choice, appealing to the same audience that values deep, character-driven storytelling.
The Gardens Between
★4.8 (3.7K)THE VOXEL AGENTS PTY. LTD.
A narrative-focused experience that emphasizes emotional resonance and environmental discovery in a puzzle-lite, stress-free environment.
Peers
Impossible Architecture Manipulation
Forgotten Shores Expansion
Ability-granting Dress
Non-violent Gameplay
Old Man's Journey
★4.2 (6.4K)Broken Rules
🚀A narrative-heavy exploration game that uses environmental interaction to tell a poignant, non-verbal story.
New Kids on the Block
Afterplace
★4.9 (596)Evan Kice
🚀A modern indie exploration game that emphasizes discovery and world-building, appealing to players who enjoy uncovering secrets in a hand-crafted environment.
The outtake for Gone Home
Strengths to defend, gaps to attack
Core Strengths
- Critically acclaimed narrative depth
- Unique developer commentary feature
- Distraction-free, premium user experience
Critical Frictions
- Limited replayability
- Niche market appeal
- Lack of recent content updates
Growth Levers
- Cross-promotion with other Annapurna titles
- Targeting players seeking low-stress, high-immersion experiences
Market Threats
- Competition from free-to-play atmospheric titles
- Market saturation of indie prestige games
Key Takeaways
Gone Home is an established games app that is a paid app. With a 3.8/5 rating from 430 reviews, it shows polarized user reception.
Where Is It Heading?
Trend analysis
Available very soon