100 Things App
For parents and caregivers of toddlers and young children seeking simple, offline-capable visual learning tools focused on real-world imagery.
Snapshot
Who is 100 Things App?
Providing parents and caregivers with media-rich digital picture books for toddlers focused on real-world objects and transportation.
Target audience
Portfolio
Free 2Last updated
100 Things: Farm Animals – Video & Picture Book for Toddlers
vVARY
3.6y ago
Publisher DNA
What defines 100 Things App?
Publisher DNA
Primary focus
Early childhood educational media and digital picture books
Scale
indie
Target audience
Parents and caregivers of toddlers and young children seeking simple, offline-capable visual learning tools focused on real-world imagery.
Signature Patterns
- •Consistent use of '100 Things' branding across the educational catalog
- •Heavy reliance on high-definition photo and video libraries as core content
- •Simple, toddler-friendly navigation including swipe gestures and tap-to-play audio
- •Mixed monetization strategy utilizing both free and paid entry points
- •Focus on real-world imagery rather than illustrations for early childhood learning
Portfolio momentum
The portfolio is currently stagnant with zero releases in the last six months and all eight apps classified as abandoned.
Portfolio
What does 100 Things App ship?
Apps
Rivals
Who does 100 Things App compete with?
The rivals identified
Nemeses(3)
Targets the youngest end of the toddler spectrum with sensory-focused bubble popping games.
known for
Toddler Games for 3+ years old
Both apps target the preschool educational games segment by providing offline-capable, interactive media experiences for young children.
Both applications target Las Vegas visitors, but the rival provides utility-based travel planning while the target app focuses on immersive visual media.
Contenders(17)
Both apps target the 2-4 year old demographic with vehicle-themed educational content, creating direct competition for screen time among toddlers interested in transportation.
Offers a diverse range of educational content that complements the simple picturebook format with interactive fairy tales.
Provides a curated, expert-tested educational experience for the same toddler age group.
known for
Baby Games: Ad-Free Learning
Both apps target the same toddler demographic for early childhood education, competing for limited screen time and parental attention within the education category.
Targets the same vehicle-themed racing audience with a focus on play-based learning.
Complements the vehicle-focused media of the source app by providing a structured literacy curriculum.
Both apps target the same early childhood education audience, competing for attention through vehicle-themed content.
Both apps target toddlers with train-themed educational content, competing for the same limited screen time in the preschool education category.
Both applications target Las Vegas travelers, but they serve distinct use cases: one provides immersive visual exploration, while the other offers offline logistical navigation.
Both apps target the same preschool demographic interested in trains, forcing a choice between passive educational media and active puzzle-based gameplay.
Focuses on vehicle-themed racing for toddlers, providing a more active gameplay experience than the source app.
Both apps target toddlers interested in trains, competing for the same parental attention and screen time within the educational and entertainment category.
Both apps target travelers exploring Las Vegas, but they offer distinct engagement modes: visual VR immersion versus location-aware audio narration.
Both applications provide 360-degree virtual reality tourism experiences, competing for users seeking remote travel exploration through immersive media.
Both applications target the virtual tourism market using VR headsets and 360-degree media, competing for the same travel-enthusiast audience at a similar price point.
Both apps target the early-childhood education market with paid, ad-free content, competing for the same parent demographic seeking quiet, offline-capable engagement tools.
Both applications target Las Vegas visitors, but they serve distinct user intents: one provides immersive visual sightseeing while the other offers utility-based navigation and city information.
Same space(27)
Captures the same toddler demographic through a broader suite of 30 mini-games that adapt to developmental stages.
Provides a comprehensive preschool curriculum that complements the specific vehicle focus of the source app.
Provides a broad library of 360-degree content that competes for the same user attention as the travel-focused Vegas app.
Provides a similar video discovery interface for VR hardware, though it currently suffers from technical failures.
Shares the travel-focused objective of the Vegas app by providing virtual exploration of global landmarks.
Offers a multi-format video player that supports the same VR hardware as the Vegas app.
Uses the same Google Cardboard hardware standard but shifts the focus from passive travel viewing to active tunnel racing.
known for
Construction Truck Games Kids
Targets the same construction-focused toddler demographic with a simulation-heavy approach.
Provides a comprehensive role-playing environment that expands on the simple educational focus of the source app.
Uses vehicle-based roleplay to teach traffic rules, providing a more active educational experience than a static picturebook.
Focuses on tracking developmental milestones to assist parents, serving as a companion to the educational content in the source app.
Acts as a specialized search and playback tool for 360-degree content, serving as an alternative to the Vegas app's curated travel content.
Targets the same early literacy demographic with a focus on ABC puzzles rather than vehicle media.
Offers a similar 360-degree video viewing experience with a focus on travel and nature categories.
Serves as a video-streaming destination for the same child audience, providing a broader content library than the source app.
Shares the same train-themed interest area but uses a puzzle-based interaction model to engage toddlers.
Connects to the same Las Vegas location but serves as a functional utility for hotel guests rather than a virtual sightseeing tool.
Extends the educational value for parents by providing stage-based guidance that tracks alongside physical play kits.
Offers a more complex 3D construction experience for children interested in trains and railway building.
Uses the same VR immersion technology to provide a virtual experience, though focused on prehistoric themes instead of travel.
Provides developmental resources for parents, serving as a high-level educational companion to the source app.
Provides a vehicle simulation experience for a casual audience, though it relies on aggressive ad-frequency.
Integrates a broader academic curriculum into its gameplay, targeting parents who want structured learning outcomes.
known for
Baby Games*
Targets the same cognitive development goals through simple object recognition and matching tasks.
Provides a 3D digital sandbox that competes for the same toddler attention span through interactive play themes.
Shares the vehicle-focused educational theme while maintaining an ad-free environment for toddlers.
Targets the same Las Vegas geographic interest but focuses on professional travel training rather than consumer sightseeing.
New entrants(3)
Focuses on a similar low-stimulus, ad-free environment for toddlers that avoids the complexity of modern apps.
Provides an open-world simulation experience for toddlers that complements the static media of the source app.
Offers a similar offline-first playback utility for 360-degree media, competing with the Vegas app's viewing capabilities.
The Analyst's Read
The bottom line on 100 Things App
Bottom line
100 Things App LLC is a legacy publisher whose mobile portfolio is currently inactive, serving as a historical archive of media-centric toddler apps. Their current focus has shifted entirely to their technology magazine website, making them a non-competitor for active product development in the kids' category.
Frequently asked questions
How many apps does 100 Things App publish?
What kind of apps does 100 Things App make?
What is 100 Things App's top app?
What fed this analysis
- Apps analyzed:
- 8
- With full intel:
- 0
- With overview:
- 8
- Website scraped:
- yes
- Social presence:
- no