For fans of interactive fiction and choice-based strategy who prefer premium, ad-free gameplay and non-linear storytelling.
Delivering immersive narrative-driven adventures and choice-based card games for players who value branching storylines and premium experiences.
Target audience
Rivals analysis in progress
Portfolio
Last updated
Choice of Life Middle Ages
v1.16
11mo ago
Primary focus
Narrative-driven card games and visual novels
Scale
indie
Target audience
Fans of interactive fiction and choice-based strategy who prefer premium, ad-free gameplay and non-linear storytelling.
Origin
Founded in 2016 by indie developers in Saint Petersburg to create games for PC, mobile, and consoles.
Maintains a fully active portfolio of 7 apps with 1 new release in the last 6 months, demonstrating consistent lifecycle management.
7 apps analysed
Distributed across 6 markets, strongest in Americas.
Based on 1 of 7 apps with localized market data — more coverage rolling in as scans complete · last scanned .
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis