Beresnev Games
Publisher DNA
What defines Beresnev Games?
AI intelligence is not yet available for Beresnev Games. The portfolio data below is up to date.
Portfolio
What does Beresnev Games ship?
Apps
1 app analysed
One-finger control scheme minimizes entry friction for casual users
- The core racing loop provides a satisfying and entertaining experience for casual players during downtime
- Excessive advertisement frequency disrupts the flow of gameplay and frustrates users during active sessions
Distributed across 17 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Portugal1 / 1
- Spain1 / 1
›+2 more europe markets
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (6)
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
- South Korea1 / 1
›+1 more asia-pacific market
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
0
Negative apps
75/100
Avg sentiment score
Rivals
Who does Beresnev Games compete with?
The rivals identified
Nemeses(1)
Both titles target the casual arcade racing audience with freemium models, creating direct competition for daily active time and monetization.
Same space(28)
Racing Master - Car Race 3D serves the same casual racing segment by offering a mix of mechanic-simulation and circuit racing.
Sling Drift targets the same casual arcade racing audience as Race Master 3D but focuses on one-tap reflex mechanics rather than multi-stage track racing.
Project Drift 2.0 appeals to the same racing audience by focusing on JDM drift culture and deep mechanical tuning.
CarX Drift Racing 2 targets the same racing category but differentiates through professional-grade physics and mechanical tuning.
Rush Hour 3D shares the casual racing space but focuses specifically on traffic-overtaking mechanics and police pursuit simulation.
Real Car Racing: Race Master serves the same casual racing audience by emphasizing high-fidelity visuals and immersive haptic controls.
Car Racing 3D: Racer Master serves the same casual racing audience by providing stunt-focused tracks and classic racing environments.
Ride Master: Car Builder Game shares the casual racing space but shifts the focus to physics-based construction puzzles.
Donuts Drift targets the same casual arcade racing audience but focuses on high-score chasing through continuous drifting.
Rebel Racing competes for the same racing audience by offering a higher-fidelity, ad-free experience that prioritizes realistic physics over arcade simplicity.
Street Racing 3D targets the same casual racing market but optimizes for low-storage devices, capturing a segment that Race Master 3D may miss.
Street Racing 3D Drift targets the same casual arcade racing audience with a focus on street-based tracks and accessible drift mechanics.
Hashiriya Drifter overlaps with the racing audience but focuses specifically on drift-centric social competition rather than general arcade racing.
Racing Master competes in the high-fidelity simulation segment, offering a more authentic circuit experience than arcade-focused titles.
Car Driving Master: Police Race captures the same casual stunt-racing demographic but shifts the focus to police pursuit and superhero-themed vehicle assets.
Nitro Car Driving Master competes in the circuit racing space with a focus on realistic handling and precision driving.
Fastlane serves the same casual racing segment but differentiates through an arcade-shooter hybrid model and deep music-based personalization.
Racing in Car 2021 targets the same racing audience with a focus on realistic cockpit-view simulation and highway navigation.
Car Master 3D shares the casual mobile racing space but focuses on the tactile, mechanic-simulation aspect of vehicle restoration.
Thumb Drift targets the same casual racing audience by providing a highly accessible, one-touch drift-focused arcade experience.
Idle Racing Tycoon complements the racing space by offering a management-focused idle loop for the same casual demographic.
Drift Legends competes for the same racing enthusiast audience by offering a high-fidelity physics engine focused on drift simulation.
Drift Max Pro serves the same racing enthusiast base but focuses on drift-specific physics and deep customization rather than general arcade racing.
Real Car: Drift Racer 3D targets the drift racing audience with a focus on relaxing, accessible gameplay.
Beach Buggy Racing targets the casual racing audience with a physics-based kart loop, contrasting with the realistic drift focus of other peers.
extreme car race master games serves the same casual racing audience by combining stunt-based ramp tracks with vehicle modification.
Car Driving 2026 Traffic Racer targets the same casual racing audience through endless highway traffic overtaking mechanics.
Car Stunt Master targets the same casual racing audience but utilizes an open-world sandbox environment instead of linear track progression.