Blaine Hodge
For casual sports fans and arcade gamers looking for realistic physics and retro-inspired aesthetics.
Snapshot
Who is Blaine Hodge?
Translating tactile tabletop and arcade sports into mobile experiences through high-fidelity physics and retro-inspired design.
Target audience
Portfolio
Free 2Last updated
Super Jump Soccer
v1.0.6
4y ago
Publisher DNA
What defines Blaine Hodge?
Publisher DNA
Primary focus
Physics-based sports simulations
Scale
indie
Target audience
Casual sports fans and arcade gamers looking for realistic physics and retro-inspired aesthetics.
Origin
Founded in March 2009 by Blaine Hodge, a 10-year veteran of Electronic Arts and Rockstar Games.
Signature Patterns
- •Consistent use of the Bullet Physics engine across all sports titles
- •Focus on physics-based ragdoll mechanics and 2.5D/3D environments
- •Niche sports simulations including rod hockey and rugby
- •Transition from premium paid apps to free-to-play models in more recent releases
Portfolio momentum
The publisher has released zero updates in the last six months and all four titles in the portfolio are currently classified as abandoned.
Company profile
medium confidence- Headquarters
- Port Moody, Canada
- Founded
- 2009
Portfolio
What does Blaine Hodge ship?
Apps
4 apps analysed
Rivals
Who does Blaine Hodge compete with?
The rivals identified
Nemeses(1)
Provides a direct alternative for rugby fans interested in simulation and team management.
Contenders(2)
Both apps target the rugby sports simulation niche, competing for the same casual sports gaming audience through distinct arcade-style mechanics.
Both apps target rugby fans, but compete through distinct mechanics: physics-based arcade play versus traditional 15-on-15 simulation.
Same space(18)
Appeals to the physics-based arcade audience through aerial maneuverability.
Competes for the attention of arcade sports players through character-driven soccer matches.
Targets the arcade sports audience with a focus on shooting mechanics and global environments.
Targets the rugby arcade audience with simple, slide-based mechanics.
Shares the physics-based sports arcade space with a focus on wobbly, comedic movement.
Focuses on tactical football management and simulation for a strategy-oriented audience.
Uses similar ragdoll physics to simulate sports-style movement in an arcade setting.
Shares the 8-bit aesthetic and sports management focus found in niche arcade titles.
Focuses on the specific rugby conversion mechanic, appealing to the same sports-arcade audience.
Shares the arcade sports audience through a blend of physics-based gameplay and pixel-art aesthetics.
Targets the same nostalgic arcade sports demographic with a premium, one-time purchase model.
Appeals to rugby fans through a career-based simulation model.
Appeals to football fans seeking arcade-style mechanics and team-building progression.
Targets the arcade football demographic with a focus on physics and league-based progression.
Shares the arcade sports space by utilizing physics-based shooting mechanics.
Provides a team management simulation for rugby fans, though currently in a static state.
Serves the broader rugby audience by providing data and news rather than gameplay.
Targets the same arcade sports demographic with a focus on fast-paced, skill-based match mechanics.
The Analyst's Read
The bottom line on Blaine Hodge
Bottom line
Stinger Games is a technically proficient indie studio that successfully utilized AAA-grade physics engines to dominate the niche table hockey category. However, the total absence of recent updates suggests the publisher is no longer actively competing in the current mobile market.
Frequently asked questions
How many apps does Blaine Hodge publish?
Where is Blaine Hodge based?
What kind of apps does Blaine Hodge make?
What is Blaine Hodge's top app?
What fed this analysis
- Apps analyzed:
- 4
- With full intel:
- 0
- With overview:
- 4
- Website scraped:
- yes
- Social presence:
- yes