Bohemian Research
Publisher DNA
What defines Bohemian Research?
AI intelligence is not yet available for Bohemian Research. The portfolio data below is up to date.
Portfolio
What does Bohemian Research ship?
Apps
1 app analysed
Real cash rewards for prime opinion! Win real money & get paid to play games
AI-matching algorithm reduces time-to-survey for new users
- Fast and reliable payout processing for small earnings keeps users engaged in the survey loop
- Frequent mid-survey disqualifications waste user time and create frustration during the earning process
Distributed across 14 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (1)
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Portugal1 / 1
- Spain1 / 1
›+2 more europe markets
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (6)
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
- South Korea1 / 1
›+1 more asia-pacific market
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
0
Negative apps
85/100
Avg sentiment score
Rivals
Who does Bohemian Research compete with?
The rivals identified
Nemeses(2)
Both applications target the same user base seeking supplemental income through micro-tasks and market research surveys, creating direct competition for daily active users.
A direct competitor in the 'get paid to' space with a mature, high-volume survey pipeline and established payout infrastructure.
Contenders(10)
Both apps compete for the same micro-task audience by offering supplemental income through mobile surveys, with both relying on AI-matching to manage survey inventory.
Both apps compete for the same user base seeking supplemental income through micro-tasks and surveys, sharing a reliance on third-party survey inventory to populate their earning loops.
Both apps compete for the same supplemental income audience by offering mobile survey tasks, with Five Surveys using a fixed-reward model to challenge the low-threshold payout structure of MultiPolls.
High-frequency, low-friction survey delivery backed by Google's massive data infrastructure and platform-level integration.
Both apps target the same micro-earning demographic by offering cash rewards for survey completion, directly competing for the same user's spare time.
Both applications target the supplemental income market by providing mobile survey tasks to users seeking micro-earnings. They compete directly for the same casual user base that prioritizes flexible, short-duration tasks for monetary rewards.
Both apps target the same demographic of supplemental income seekers and share the same core mechanic of a paid survey marketplace.
Competes for the same micro-task audience by offering instant cash-out thresholds.
A dedicated survey-first platform that mirrors the target app's core value proposition with a large, active user base.
Both apps target the same user base seeking supplemental income through mobile surveys and gaming tasks, directly competing for daily active engagement in the rewards category.
Same space(17)
Targets the same demographic seeking supplemental income through gaming and surveys.
Targets the same supplemental income audience by consolidating gaming, surveys, and shopping.
Targets the same supplemental income seekers but requires higher effort through mission-based gaming.
A strong peer in the survey-only niche with high release velocity and a focus on community-driven rewards.
Shares the same user base seeking supplemental income through gaming and micro-tasks.
Targets the same casual user base by offering rewards for game progression.
Targets the same casual user base by offering simple survey and activity-based rewards.
Targets budget-conscious users by aggregating data-sharing tasks and surveys.
Targets the same casual user demographic looking for simple, task-based income.
Targets the same supplemental income audience through micro-tasks and survey participation.
Targets the same supplemental income audience by aggregating third-party survey and game inventory.
Targets the same supplemental income audience through mobile tasks and surveys.
Targets the same casual user demographic looking for simple, task-based income.
Appeals to the same casual user base by offering quick tasks and mystery shopper activities.
Competes for the same casual user base by offering low-threshold cash-out options.
Targets the same micro-task audience by focusing on liquidity and ease of use.
Focuses on the 'influencer' aspect of market research, providing a slightly different community-centric value proposition.
New entrants(1)
Represents the shift toward gamified earning, capturing the same audience through interactive play rather than static surveys.