cookapps
For casual mobile gamers and idle-game enthusiasts, ranging from puzzle-seekers to players interested in low-maintenance, progression-heavy RPG systems.
Snapshot
Who is cookapps?
Delivering accessible, high-frequency mobile gaming experiences to a global audience. Focused on blending casual puzzle mechanics with idle progression systems.
Target audience
Portfolio
Free 46Last updated
MyHome Design-Luxury Interiors
v4.3.6
6mo ago
Publisher DNA
What defines cookapps?
Publisher DNA
Primary focus
Mobile games · puzzle and idle RPG genres
Scale
studio
Target audience
Casual mobile gamers and idle-game enthusiasts, ranging from puzzle-seekers to players interested in low-maintenance, progression-heavy RPG systems.
Signature Patterns
- •Consistent use of freemium monetization models across all genres.
- •Strong emphasis on idle and AFK progression mechanics in RPG titles.
- •Integration of match-3 puzzles as a core loop in design-focused games.
- •Frequent use of limited-time collaborations and events to drive engagement.
- •High-intensity visual styles paired with simplified, tap-based combat interfaces.
Portfolio momentum
Released 80 updates across 46 apps in the last 6 months, demonstrating a high-frequency development cadence across both legacy and new titles.
Company profile
medium confidence- Headquarters
- Seoul, South Korea
Portfolio
What does cookapps ship?
Apps
46 apps analysed
Diverse mount system offers superior visual progression
- Unique 'Magical Backpack' hook provides clear identity
3D depth-based aiming provides a visual differentiator from standard 2D grid shooters
- Capsule-toy collection system creates a completionist loop that sustains long-term engagement
Distributed across 10 markets, strongest in Europe.
Based on 8 of 46 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- United States8 / 8
- Brazil4 / 8
- Mexico3 / 8
Europe (5)
- France4 / 8
- Germany4 / 8
- Portugal4 / 8
- Spain3 / 8
- Italy1 / 8
Asia-Pacific (2)
- Japan5 / 8
- South Korea5 / 8
Core markets (8/8 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
2
Neutral / mixed
0
Negative apps
60/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does cookapps compete with?
The rivals identified
Nemeses(1)
Both titles compete for the same casual idle RPG audience by offering automated progression loops and hero-based team building mechanics.
Contenders(4)
Both apps compete for the casual idle RPG audience by offering distinct inventory or character-building mechanics to drive incremental progression.
Both apps compete for the same idle RPG audience by offering incremental progression loops, though they diverge in their core tactical mechanics.
Weapon Master Idle competes for the same idle RPG audience by using inventory-based progression mechanics similar to the magical backpack system in Backpack Survivors.
Both titles target the casual idle RPG audience by offering automated progression loops and character collection mechanics.
Same space(12)
This app shares the idle auto-battle progression loop but utilizes a dark fantasy aesthetic.
This app competes for the same idle RPG audience using a retro pixel art style.
This app targets the same idle RPG demographic by offering a gacha-based team building experience.
This app targets the same mid-core idle RPG demographic with persistent resource accumulation and hero collection.
This app occupies the same auto-battle idle RPG niche with a focus on persistent offline progression.
This app directly overlaps with the inventory management theme but focuses on roguelike synthesis.
This app provides a similar idle hero collection experience with a distinct narrative focus on rebellion.
This app offers a more complex progression model by blending roguelike mechanics with idle troop management.
This app targets the idle RPG audience with a focus on deep character customization.
This app targets the idle RPG market with a specific Xianxia-themed narrative and cultivation progression system.
This app competes for the casual idle audience by using a merge-driven feedback loop instead of inventory management.
This app appeals to the same casual idle RPG audience through creature collection and squad-based progression.
New entrants(2)
This app shares the auto-battle idle loop but emphasizes roguelike risk-reward mechanics.
This app shares the weapon cultivation focus but shifts toward real-time action combat.
The Analyst's Read
The bottom line on cookapps
Bottom line
Cookapps demonstrates strong operational maturity by successfully diversifying from casual puzzles into the competitive idle RPG space. Their ability to maintain high user engagement across disparate genres suggests a disciplined approach to live-ops and cross-genre design.
Frequently asked questions
How many apps does cookapps publish?
Where is cookapps based?
What kind of apps does cookapps make?
What is cookapps's top app?
In how many countries are cookapps's apps available?
What fed this analysis
- Apps analyzed:
- 46
- With full intel:
- 1
- With overview:
- 46
- Website scraped:
- yes
- Social presence:
- yes