Evgeniy Bujanivskiy
Snapshot
Publisher DNA
What defines Evgeniy Bujanivskiy?
AI intelligence is not yet available for Evgeniy Bujanivskiy. The portfolio data below is up to date.
Portfolio
What does Evgeniy Bujanivskiy ship?
Apps
6 apps analysed
Analysis in progress
Analysis in progress
Analysis in progress
Analysis in progress
Distributed across 20 markets, strongest in Europe.
Based on 3 of 6 apps with localized market data, more coverage rolling in as scans complete ยท last scanned .
Americas (4)
- United States3 / 3
- Brazil2 / 3
- Mexico2 / 3
- Canada1 / 3
Europe (9)
- France2 / 3
- Germany2 / 3
- Portugal2 / 3
- Spain2 / 3
- Italy1 / 3
โบ+4 more europe markets
- Netherlands1 / 3
- Sweden1 / 3
- Turkey1 / 3
- United Kingdom1 / 3
Asia-Pacific (7)
- Japan2 / 3
- South Korea2 / 3
- Australia1 / 3
- India1 / 3
- Indonesia1 / 3
โบ+2 more asia-pacific markets
- Singapore1 / 3
- Vietnam1 / 3
Core markets (3/3 apps)
Rivals
Who does Evgeniy Bujanivskiy compete with?
The rivals identified
Nemeses(1)
Both apps compete for the same casual social deduction audience by offering hidden-role gameplay loops for in-person and remote groups.
Contenders(8)
Both apps target social groups with identical social deduction mechanics, offering both local and online multiplayer modes for party settings.
Both apps compete for the same social deduction audience by providing digital tools for tabletop-style gameplay, though they differ in their approach to connectivity and game state management.
Both applications target the same social deduction party game category, competing for the same face-to-face group interaction market.
Both apps target the social deduction party game market, competing for the same casual user base through shared word-based bluffing mechanics.
Both apps target the social deduction party game category with freemium models and quick gameplay rounds for group settings.
Both apps target the social deduction party game market, competing for the same user base looking for accessible, short-form group entertainment on mobile devices.
Both apps target the social deduction party game market, competing for the same casual user base through low-friction, bluffing-based gameplay.
Both apps compete for the same social deduction party game audience by utilizing secret-word bluffing mechanics to facilitate group interaction.
Same space(2)
Alias targets the same party game demographic as Spy by providing a team-based word guessing experience that relies on customizable game parameters.
Taboo serves the same social gathering audience as Spy but shifts the core mechanic from deduction to word guessing, facilitating remote play through integrated video chat.