Cosmicode
Publisher DNA
What defines Cosmicode?
AI intelligence is not yet available for Cosmicode. The portfolio data below is up to date.
Portfolio
What does Cosmicode ship?
Apps
1 app analysed
Guess who is the Impostor & Mr White! Party game to play with friends and family
Themed word packs provide a repeatable content loop
- Social gameplay mechanics provide an engaging experience for groups of friends and family members
- Aggressive data collection and intrusive consent prompts during onboarding create significant friction for new users
Distributed across 18 markets, strongest in Europe.
Based on 1 of 1 app with localized market data ยท last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (9)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
โบ+4 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (5)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Singapore1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
45/100
Avg sentiment score
Rivals
Who does Cosmicode compete with?
The rivals identified
Nemeses(1)
Both applications target the same social deduction party game audience with free-to-play models, creating direct competition for the same user base during in-person gatherings.
Contenders(10)
Both apps target the social deduction party game category, competing for the same user base of groups seeking in-person or remote interactive entertainment.
Both apps compete for the same social deduction party game audience, targeting users seeking group interaction through bluffing and voting mechanics.
Both apps target the same social deduction party game market, competing for the same group-play audience through free-to-play models.
Both apps compete for the same social deduction party game audience by offering free-to-play mechanics for group interaction and bluffing.
Both apps target social groups with deduction-based party games, competing for the same casual gaming time during in-person gatherings.
Both apps target the same social deduction party game audience and rely on word-based bluffing mechanics to facilitate group interaction.
Both apps target social groups with deduction gameplay, competing for the same party-game session time through shared mechanics.
Both apps compete for the same social deduction party game audience by offering free, pass-the-phone gameplay mechanics for in-person group gatherings.
Both apps target social groups for deduction-based party gameplay, creating direct competition for the same casual gaming time.
Both apps compete for the same social deduction party game audience, utilizing secret-word mechanics to facilitate group interaction during in-person or remote gatherings.
Same space(2)
Users report: This app occupies the same social deduction niche as the source app, using prompt-based writing and voting mechanics to facilitate group deception.
Users report: This app targets the same social downtime market as the source app but uses physical gesture-based interaction instead of verbal deception.
New entrants(1)
This app targets the same casual social group audience as the source app, providing a collection of party games that require no account setup.