Dmytro Cheverda
For social groups and families seeking local multiplayer entertainment, alongside pet owners and parents seeking simple educational tools.
Snapshot
Who is Dmytro Cheverda?
Facilitating in-person social interaction and pet engagement through simple, utility-driven mobile experiences.
Target audience
Portfolio
Free 8Last updated
Charades - Family & Party Game
v2.11.0
4mo ago
Publisher DNA
What defines Dmytro Cheverda?
Publisher DNA
Primary focus
Social party games and educational utilities
Scale
studio
Target audience
Social groups and families seeking local multiplayer entertainment, alongside pet owners and parents seeking simple educational tools.
Origin
An indie developer focused on creating small-scale games with an emphasis on social connection and heart.
Portfolio momentum
With 14 releases in the last 6 months across 11 apps, the developer is actively updating core titles while maintaining a legacy portfolio.
Company profile
medium confidence- Headquarters
- Ukraine
- Employees
- 1-10
Portfolio
What does Dmytro Cheverda ship?
Apps
11 apps analysed
Gesture-based accelerometer controls enable intuitive, hands-free gameplay
- Social interaction during downtime makes the game an effective tool for passing time in queues
- Aggressive paywalling of content limits the experience for users who expect a fully free game
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
55/100
Avg sentiment score
Rivals
Who does Dmytro Cheverda compete with?
The rivals identified
Nemeses(1)
Both apps target social groups with gesture-based charades gameplay. They compete directly for party-goers but diverge in monetization, pitting a freemium subscription against an upfront paid entry.
Contenders(9)
Both apps compete directly for the social gathering market by offering ad-free, phone-on-forehead guessing games.
Both apps target social groups with motion-controlled guessing games, but the rival competes directly by offering a larger free library and custom deck creation.
Both apps target families and social groups with freemium, phone-on-head party games, competing directly for game night usage.
Both apps target social groups and families with a pass-the-phone guessing loop, competing directly for casual party game users via freemium monetization models.
Both apps target social groups and families with motion-controlled forehead-guessing party games, competing directly for the same offline multiplayer use case.
Both apps target social groups with ad-free, tilt-based charades gameplay, competing directly for the same casual entertainment audience.
BunnyHops competes directly for the social party game audience by offering a similar forehead-guessing mechanic and monetizing a 40-deck library via subscriptions.
Both apps target groups of friends and families with a freemium, mobile-based charades mechanic relying on physical device placement.
Both apps target social groups with a physical-interaction guessing loop, but Headbands attempts to differentiate via AI-generated categories rather than static themed decks.
Same space(11)
This app targets the same social party demographic with a focus on fast-paced, timed challenges for large groups.
This app uses a hot-potato mechanic to create pressure and humor in group settings like Charades.
This app serves the same party audience by focusing on collaborative estimation and trivia-based guessing.
This app targets the same casual party-game demographic with a word-guessing mechanic focused on deciphering gibberish.
This app targets the same party-game market with a trivia-focused quiz mechanic using a swipe-based interface.
This app targets the same social icebreaker market with a timed-response mechanic similar to Charades.
This app targets the same social party audience by facilitating group interaction through dares and challenges.
This app serves the same party-game demographic but uses a synchronous dial mechanism for shared decision-making.
This app occupies the same family-focused party game space by combining physical challenges with trivia.
This app acts as a utility-focused party companion that assists with group decision-making and team selection.
This app targets the same in-person social group audience as Charades but focuses on social deduction instead of acting.
New entrants(1)
This app competes for the same social party audience by focusing on bluffing and social deduction mechanics.
Frequently asked questions
How many apps does Dmytro Cheverda publish?
What kind of apps does Dmytro Cheverda make?
What is Dmytro Cheverda's top app?
What fed this analysis
- Apps analyzed:
- 11
- With full intel:
- 1
- With overview:
- 11
- Website scraped:
- yes
- Social presence:
- no