5 Second Rule: Party Cards icon
Charades: Family Games Night icon
Daily Connect Puzzles! icon
+6

Kristian Markovic

For social groups, college students, and families looking for interactive group entertainment and icebreakers for parties.

9apps4.6(34.9K)GamesEntertainment

Snapshot

Who is Kristian Markovic?

Providing digital icebreakers and party games for social gatherings, ranging from family-friendly charades to adult-themed group activities.

Target audience

Social groupsCollege studentsFamilies looking for interactive group entertainment

Active nemesis

DH3 Games

Other rivals

Portfolio

Free 9
9
apps
Games8
Entertainment1

Last updated

Never Ever: Dirty & Evil

v2.3.4

1.2y ago

Active

Publisher DNA

What defines Kristian Markovic?

Publisher DNA

Primary focus

Digital party games and social icebreakers

Scale

indie

Target audience

Social groups, college students, and families looking for interactive group entertainment and icebreakers for parties.

Signature Patterns

  • •Heavy emphasis on offline functionality to support play in social environments without internet access.
  • •Content-driven monetization strategy centered on themed card packs and premium subscriptions.
  • •Dual-track portfolio strategy targeting both family-friendly and NSFW/adult demographics.
  • •Consistent UI/UX pattern focused on multiplayer interaction and card-based prompts.
Active

Portfolio momentum

The publisher maintains an active development cycle with 4 releases in the last 6 months and 8 out of 9 apps currently active.

Last release 25d agoActive apps 8

Company profile

low confidence
Founded
2018

Portfolio

What does Kristian Markovic ship?

Apps

9 apps analysed

Distributed across 15 markets, strongest in Europe.

Based on 4 of 9 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (4)

  • United States4 / 4
  • Mexico2 / 4
  • Brazil1 / 4
  • Canada1 / 4

Europe (6)

  • Germany4 / 4
  • Spain2 / 4
  • Turkey2 / 4
  • United Kingdom2 / 4
  • France1 / 4
›+1 more europe market
  • Portugal1 / 4

Asia-Pacific (5)

  • India2 / 4
  • Indonesia2 / 4
  • Singapore2 / 4
  • Vietnam2 / 4
  • Australia1 / 4

Core markets (4/4 apps)

GermanyUnited States

User Sentiment

How do users feel about their apps?

0

Positive apps

0

Neutral / mixed

1

Negative apps

25/100

Avg sentiment score

Rivals

Who does Kristian Markovic compete with?

The rivals identified

Nemeses(6)

DH3 Games

known for5 Second Guess - Group Game

9 apps4.7Games

Both apps target the same social party game demographic with timed trivia mechanics, creating direct competition for the same group entertainment use case.

Dmytro Cheverda

known forCharades - Family & Party Game

1 app4.8Games

It serves the same physical-interaction party niche but uses accelerometer-based controls to differentiate from standard timer-based apps.

Super Massive Ventures

known forEvil Apples: Funny as ____

1 app4.8Games

It captures the same social party audience but scales through a massive library of 8,000 cards and location-based multiplayer.

Behind The App

known forExposed - Who's Most Likely To

1 app4.6Games

Both apps target social groups with voting-based party games, competing for the same user base during group gatherings.

Cricket Sound Media, S.L.

known forTruth Or Dare — Fun Party Game

1 app4.7Games

Both apps compete for the same social party game audience by offering truth-or-dare mechanics, but they diverge on monetization models: Truth or Drink Dirty Dare provides a free, content-rich library, while the rival gates content behind a weekly subscription.

Nikita Yarosh

known forWould You Rather? Group Game

1 app4.6Games

Both apps target the same social icebreaker category and compete for the same party-goer audience, but the rival offers free access while the target app mandates a subscription.

Contenders(39)

Boris Mikic

known for5 Second Rule - Group Games

7 apps4.7Games

This app competes for the same social party demographic by using time-pressure mechanics to drive engagement rather than just truth-or-dare prompts.

Appcano

known forRather Dirty - For Adults

2 apps4.5Games

Both apps target the same adult party game audience with identical core gameplay loops and subscription-based monetization models.

Ankur Gor

known for5 Second Rule AiGen

2 apps5.0Games

Both apps target social party game audiences by requiring players to name three items within a set time limit. They compete directly for the same user base seeking icebreakers for gatherings.

Anton Dziahel

known for5 Second Rule: Fun Party Games

2 apps4.6Games

Both apps target the same social party game demographic and utilize a subscription-based monetization model for the same core trivia mechanic.

Chouic

known forTruth or Dare ⋆ Party Games

2 apps4.9Games

This app provides a direct alternative for adult social entertainment by combining classic challenges with specific couple-focused modes.

Cosmicode Lda

known forCharades & Headbands: Guess Up

2 apps4.6Games

Both applications target the same social party game audience using phone-as-headband mechanics and freemium pricing models.

Float Tech

known forGuess the Word! Charades Game

1 app4.7Games

It targets the same party-goer demographic while leveraging AI to generate custom content, addressing the content stagnation common in static card apps.

HayGrazer

known forEither - You Would Rather?!

2 apps4.4Games

Both apps compete for the same casual trivia audience by offering binary-choice scenarios, but they diverge on monetization models and content tone. The rival captures a larger user base by providing free access to all content, directly challenging the source app's subscription-only barrier.

Hookshot

known forParty Games: I Have Never

1 app3.0Games

Both apps target social party settings with card-based prompt systems, competing for the same user base looking for group entertainment.

Metehan Kurucu

known forPass the Phone - Party Game

1 app5.0Games

It captures the same social icebreaker audience by focusing on prompt-based interaction and passing the device.

AKIN AKGUNES

known forWould You Rather & Adult Game

1 app4.5Games

Both apps target the same social icebreaker audience and share core gameplay mechanics, but the rival's free-to-play model directly captures users frustrated by the target app's mandatory subscription gate.

Aleh Bondarau

known forI Have Never Group Party Game

1 app4.0Games

Both apps target the party game category with adult-themed icebreakers, competing for the same social group audience.

ALEKSEY VASHURIN

known forI Have Never: Fun Party

1 app4.0Games

Both apps target the same social party demographic and utilize the I Have Never question format to facilitate group interaction.

Ankit Seth

known for5 second: Party Game Night

1 app5.0Games

Both apps target the same social party game audience with identical core mechanics centered on naming three items within a five-second time limit.

Anton Bobrovskij

known forWould You Rather: Spicy Games

1 app5.0Games

Both apps compete for the same party-goer demographic within the Would You Rather social game category. They overlap directly in their core function of providing dilemma-based group entertainment.

artGS

known forCharades & Headbands Game

1 app4.1Games

Both apps target social party-goers with motion-controlled guessing games, competing directly for the same user base during group gatherings.

ATM GAMING

known forDAFUQ - Party Game

1 app4.9Games

Both apps target the adult party game market with freemium card-based mechanics, competing for the same social group demographic.

David Kadlcek

known forHeadbands: Charades Party Game

1 app4.6Games

Both apps target social groups with pass-the-phone guessing mechanics, competing directly for the same casual party game audience.

Dmytro Katyukha

known forWould You Rather? Hard Choices

1 app5.0Games

Both apps compete for the same social party game audience by utilizing the same core question-and-answer mechanic. The rival threatens the target app by offering free access and custom content creation, which directly contrasts with the target app's mandatory subscription model.

Dzmitry Maiseyenka

known for5 Second Rule: Party Game 18

1 app5.0Games

Both applications target the same social party game demographic by utilizing an identical five-second time-pressure mechanic for trivia prompts.

Eray Hamurlu

known forTruth Or Dare? Dirty, Couples

1 app5.0Games

Both apps target the adult-themed party game segment, competing for the same social-interaction use case through card-based question prompts.

FatChicken Studios

known forCharades!™

1 app3.9Games

Both applications target social party-goers using forehead-based guessing mechanics and freemium pricing models.

Friendly Ryan

known forSexGame Truth or Dare

1 app0.0Games

Both apps target adult social gatherings with provocative, sex-themed icebreakers, competing for the same user base seeking conversation starters.

Jovan Milenkovic

known for5 second game

1 app5.0Games

Both apps target social groups with the same core mechanic of naming three items within a five-second time limit.

Justin Heintz

known forWould U Rather

1 app5.0Games

Both apps target the same party-game demographic with identical gameplay mechanics, but the rival offers a free, ad-supported entry point that directly challenges the mandatory subscription model of the source app.

meyvelikahve

known forNever Have I Ever: Party Game

1 appGames

Both apps target the party game market with adult-themed icebreakers, competing for the same social group demographic through shared gameplay mechanics.

Mykhailo Dmytriiev

known forNever Have I Ever: Adults

1 app4.8Games

Both apps target the same social party game demographic by providing adult-themed question sets and group-play mechanics for gatherings.

Nisled

known forSquiver · Would you rather?

1 app0.0Games

Both apps target the same party-game audience with shared question formats, but Squiver offers a free-to-play model that directly challenges the mandatory subscription paywall of the target app.

Oly Evolutions

known forSpicy Would You Rather?

1 app5.0Games

Both apps target the same party game audience and share a core gameplay loop of choosing between two options. They compete directly for users seeking social icebreakers for group gatherings.

OnMobi

known for5 Second Rule Dirty Game

1 app4.7Games

Both apps target social groups with the same core mechanic of naming three items within a five-second time limit, creating direct competition for the same party-game audience.

Party & Family Games

known forMost likely to - Exposed Games

1 app0.0Games

Both apps target the social party-game segment with voting-based gameplay, but they diverge on monetization and content control mechanisms.

Peter Skarheim

known forCheers - Party Games

1 app4.9Games

Both apps compete for the same social leisure time by providing digital facilitation for group party entertainment. They share a target audience of friends and social groups seeking free, interactive game experiences.

Punamben Kavar

known forWhos Most Likely To: Exposed

1 app4.7Games

Both apps target the same social party game demographic and utilize identical voting-based mechanics to facilitate group interaction.

Raj Dadhania

known forWhos Most Likely To Exposed ۬

1 app4.4Games

Both apps target the same social party game audience with voting-based mechanics, creating direct competition for user attention during group gatherings.

smak apps

known forForeHeads: Charades Guess Game

1 app4.6Games

Both apps target the same social party game audience using identical forehead-based guessing mechanics.

SmartID Technologies b.v.

known forBoomit - Most Likely To

1 app4.8Games

Both apps target the same social party demographic and utilize Most Likely To question formats to drive group interaction.

Uniqo Lab.

known forHeadbands: Charades for Adults

1 app4.5Games

Both apps target social party-goers with a phone-to-forehead guessing mechanic, competing directly for the same user base in the party game category.

Warner Bros.

known forHeads Up!

1 app4.8Games

Both apps target the social party-game category with tilt-to-play charades mechanics, competing for the same user base seeking interactive group entertainment.

Yangmei Studios AB

known forNever Have I Ever • Party Game

1 app4.4Games

Both applications target social groups with adult-themed icebreaker card games, competing for the same party-goer demographic.

Same space(32)

AppQ Technology

known for21 Questions - IceBreaker App

2 apps4.7Games

This app targets the same social-interaction need as the source but organizes content into thematic tiers for specific relationship dynamics.

Harsh Bhut

known forParty Pirate: Adult Party Game

1 app5.0Games

It functions as a direct alternative for group card-based party games, relying on a pass-the-phone mechanic.

Linear Lab

known for21 Questions - Card Games

1 app4.5Games

It targets the same social icebreaker audience but focuses on conversation-based card decks instead of dares.

Rayan Aboul Hosn

known forDo or Drink - Drinking Game

1 app4.6Games

It occupies the same drinking game niche, using a swipe-based card interface to facilitate group social interaction.

Sven Vucak

known forImposter Game - Party Edition

1 app4.8Games

It serves as a primary alternative for in-person social groups, focusing on deduction mechanics rather than speed-based word challenges.

Vanilla b.v.

known forI Have Never: Dirty Game

3 apps3.5Games

This app serves the same adult party-game audience but is specifically designed for remote play via video conferencing.

AEA Solutions

known forCrowdy: Group Party Games

1 app0.0Games

This app serves the same offline-first social segment but prioritizes a pass-and-play engine for group participation.

Appipe

known forPekis - Most Likely To, Party

1 app5.0Games

This app functions as a direct functional alternative by using the same voting-based gameplay centered on identifying friends who fit specific descriptions.

Arkadii Synovets

known forI Have Never group games adult

1 app4.8Games

This app provides a card-based question set for social gatherings, targeting the same family and adult group demographic.

DKR Logistics SIA

known forI have never exposed player 18

1 app4.8Games

This app provides a modern digital version of the classic social deduction game for adult gatherings.

Dynamite Studios

known forBomb Party: Who's Most Likely

1 app4.5Games

It directly mirrors the hot potato and word-guessing mechanics of the source app with added custom card support.

EmptyOne

known forMost Likely To - Party App

1 appGames

This app competes for the same party-game audience by offering a similar voting structure while adding user-generated content features.

Foresko

known forParty Card Game: Dirty, Evil

1 app5.0Games

This app targets the same social icebreaker audience as the source but utilizes a free, ad-supported model to lower the barrier to entry.

Jeremy Berenbrink

known forTalkUp – Charades with Teams

1 app0.0Games

This app provides a similar guessing experience but adds custom content creation for personalized game nights.

Jose Weaver

known forNeverEver: Reveal the Truth

1 app4.5Games

This app occupies the same niche for adult social icebreakers by providing a digital library of prompts for parties.

KeloTech Group Oy

known forParty Games - Sipster

1 app4.9Games

This app targets the same social gathering market by providing a multi-game collection for quick group play.

Luiz Santos

known forNever Have I Ever - Bold & Fun

1 app3.7Games

This app targets the same social party audience by offering a digital library of questions for group gatherings.

Marc Villegas

known forDrink Extreme (Drinking Games)

1 app4.8Games

This app serves the same social party audience by facilitating group interaction through a collection of drinking-focused games.

Marmelapp

known forPicolo · Party game

1 app4.7Games

It competes for the same social gathering usage occasion by automating rule-based challenges similar to the source app.

Mykola Albert

known forI Have Never: Dirty Party Game

1 app4.7Games

This app targets the same social gathering audience by providing an interactive digital game for adult groups.

Nour Nicolaos Moubayed

known forDirty Game - Hot Truth or Dare

1 app4.4Games

This app targets the same adult-themed social gathering market with a focus on risqué content and high download volume.

Pawel Gladysz

known forPartyHard - House Party Game

1 app1.0Games

This app serves the same party-game audience but provides a larger content library of over 1,300 cards.

PIXEL KING PTE

known forParty Charades: Guessing Game

1 app4.6Games

This app is a direct functional substitute for charades, utilizing the same phone-on-forehead mechanic.

Prodigal Creative

known forHot Potato: Family Party Game

1 app4.5Games

It occupies the same party challenge space by adding physical and mental tasks to the classic hot potato mechanic.

Refero S.A.

known forDrink and Tell - Drinking Game

1 app4.2Games

This app targets the same social party demographic but shifts the core mechanic from voting to drinking penalties based on multiple-choice guessing.

Shenzhen Mobiunity Technology Co.

known forFinger Chooser - Party Games

1 appGames

It provides utility-based group decision tools that transition into party games, capturing the same pre-game social audience.

Snash UG (haftungsbeschraenkt)

known forI Have Never Dirty Group Game

1 app3.8Games

This app serves the adult party market by providing a structured game for revealing secrets and breaking the ice.

Teo Braun

known forMost Likely To - Exposed Game

1 app4.5Games

This app serves the same social-party audience but focuses on group voting mechanics to determine which player best fits a prompt.

UPSQUARE SOLUTIONS PRIVATE

known forTruth or Dare Teen Party Games

1 app4.1Games

This app expands on the party game utility by offering seven distinct intensity levels for adult social settings.

Varun Zalavadiya

known forHouse Party Games - PartyQ

1 app4.6Games

This app provides a similar library of prompts for social gatherings, acting as an alternative for icebreaker entertainment.

William Gjeruldsen

known forPartyPal: Party Game

1 app4.9Games

It acts as a broad aggregator of social party games, providing a single destination for multiple game types.

Yuriy Dudkin

known forI Have Never Ever

1 app4.4Games

This app targets the same social party demographic by offering a digital library of adult-themed questions for group settings.

New entrants(2)

Farid Fakhnavar

known forParty Games for Groups : Alibi

1 app0.0Games

This app targets the same social gathering use case but shifts the focus to hidden-role deduction games.

Michael Edes

known forDealt: Party Games for Groups

1 app0.0Games

This app offers a similar collection of 18 party games, competing for the same zero-setup, offline-first audience.

The Analyst's Read

The bottom line on Kristian Markovic

Bottom line

Kristian Markovic is a specialized indie publisher that has successfully scaled a content-heavy party game engine. Their ability to maintain high ratings across both clean and adult-themed niches indicates a strong understanding of social gaming mechanics and offline-first utility.

Frequently asked questions

How many apps does Kristian Markovic publish?
Kristian Markovic has 9 apps tracked by Marlvel, primarily in the Games category.
What kind of apps does Kristian Markovic make?
Kristian Markovic's portfolio is concentrated in Games and Entertainment, with an average rating of 4.6/5 across rated apps.
What is Kristian Markovic's top app?
By review volume across the portfolio, Never Ever: Dirty & Evil is Kristian Markovic's best-known app tracked by Marlvel.
In how many countries are Kristian Markovic's apps available?
Marlvel has tracked Kristian Markovic's apps across 15 countries.

What fed this analysis

Apps analyzed:
9
With full intel:
0
With overview:
9
Website scraped:
yes
Social presence:
no

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Kristian Markovic, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Kristian Markovic intelligence.” Updated 2026-04-27. https://marlvel.ai/publishers/kristian-markovic

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Data licensed under CC-BY-NC 4.0