Yangmei Studios AB
For social groups, friends, and families seeking interactive, low-barrier entertainment for gatherings.
Snapshot
Who is Yangmei Studios AB?
Facilitating social interaction through mobile party games and trivia. Providing interactive tools for group gatherings and casual entertainment.
Target audience
Portfolio
Free 15Last updated
Charades: Act It Out!
v1.5.3
11mo ago
Publisher DNA
What defines Yangmei Studios AB?
Publisher DNA
Primary focus
Social party games and casual trivia
Scale
studio
Target audience
Social groups, friends, and families seeking interactive, low-barrier entertainment for gatherings.
Signature Patterns
- •Focus on social party mechanics including voting, charades, and icebreaker prompts
- •Monetization primarily via free-to-play models
- •Integration of device-specific features like motion sensors for gameplay
- •High volume of content-based updates to keep trivia and question libraries relevant
Portfolio momentum
Released 6 updates across 16 apps in the last 6 months, maintaining a consistent cadence for their core party game titles.
Portfolio
What does Yangmei Studios AB ship?
Apps
17 apps analysed
Tilt-based scoring drives high-energy group play, increasing session duration
- Picture-based library functions as a B2B distribution barrier into preschool partnerships
The ultimate Charades for Kids! A fun family game of acting and guessing words.
Analysis in progress
Distributed across 12 markets, strongest in Europe.
Based on 2 of 17 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil2 / 2
- Mexico2 / 2
- United States2 / 2
Europe (7)
- France2 / 2
- Germany2 / 2
- Italy2 / 2
- Netherlands2 / 2
- Portugal2 / 2
›+2 more europe markets
- Spain2 / 2
- Sweden2 / 2
Asia-Pacific (2)
- Japan2 / 2
- South Korea2 / 2
Core markets (2/2 apps)
Rivals
Who does Yangmei Studios AB compete with?
The rivals identified
Nemeses(2)
Both apps target social groups with gesture-based charades gameplay using device motion sensors, creating direct competition for the same casual party-game audience.
Both apps target geography enthusiasts, but geotrainer captures the casual market via a free-to-play model and diverse quiz formats, while Guess Countries relies on a niche genie-guessing mechanic.
Contenders(17)
Both apps target the same social party game audience by utilizing device motion sensors for gesture-based gameplay during group gatherings.
Both apps target social groups with gesture-based party gameplay and free-to-play models, creating direct competition for the same user base.
Both apps compete for the same social game-night audience by utilizing gesture-based mechanics to facilitate group interaction.
Both apps target social groups with gesture-based guessing games, creating direct competition for the same casual party game audience.
Both apps target social groups with motion-controlled party games using device-based gameplay, creating direct competition for the same user base.
Both apps target social groups with gesture-based charades gameplay, competing for the same party-game audience on mobile platforms.
Both apps compete for the attention of geography enthusiasts within the same category, forcing users to choose between a paid voice-interactive experience and a free structured quiz tool.
Both apps target social groups with digital charades gameplay, but they diverge on monetization: Charades: Act It Out! uses a free model while the rival mandates a subscription.
Both apps compete for the same geography trivia audience on Apple platforms, forcing a choice between a paid voice-interactive experience and a freemium multi-device educational tool.
Both apps target geography enthusiasts, creating direct competition for users seeking interactive world knowledge through mobile trivia.
Both apps target the geography trivia category on iOS, competing for the same casual user base through distinct mechanics: voice-based guessing versus visual flag identification.
Both apps target geography enthusiasts through interactive quiz mechanics, competing for the same user base seeking to master world data.
Both applications target geography enthusiasts, creating a direct conflict for user attention despite the difference between a voice-interactive genie game and a traditional trivia quiz.
Both apps target geography enthusiasts, creating direct competition for user attention within the geography trivia category.
Both apps target social groups with gesture-based charades gameplay, competing directly for the same party-game audience.
Both apps target social groups with gesture-based guessing games, competing directly for the same party-game audience.
Both apps target social groups with gesture-based charades gameplay, competing for the same party-game install base.
Same space(28)
It functions as a digital travel companion for rail passengers, providing end-to-end journey management similar to the transit-focused utility of Sthlm Travel.
CluedIn competes for the same trivia-enthusiast audience by using a clue-spending mechanic to reward strategic play.
Guess the Country! competes for the same geography-niche audience by using shaded outlines to test spatial knowledge.
It targets the same party-game demographic but uses a timed trivia mechanic instead of motion-based acting.
Trivia Crack competes for the same casual trivia audience by utilizing social network effects and AI-generated content to maintain a massive user base.
Flags of the world provides a similar geography-focused quiz experience but adds educational facts to assist users during difficult levels.
Geography Quiz: Masterclass serves the same geography-interested audience but focuses on technical academic domains like GIS.
Seterra Geography provides a specialized educational alternative for the same geography-interested audience using a comprehensive map-based quiz interface.
Geography Games & Flag Quizzes targets the same educational geography market by emphasizing the importance of locational knowledge.
It competes for the same party-game time slot by offering timed trivia prompts for groups of up to 14 players.
The app provides real-time transit data for city riders, serving as the primary digital interface for navigation and service status updates.
World Quiz serves the same geography-focused niche by offering gamified learning modes that cater to distinct student study styles.
Flag Play-Fun with Flags Quiz targets the same casual geography trivia market with a focus on rapid, level-based flag identification.
QuizzLand competes for the same trivia-loving audience by using a unique maze-based navigation system to differentiate its solo learning experience.
It occupies the same party-game niche by utilizing a pass-the-phone mechanic for dares and challenges.
This app serves as a regional transit utility for commuters, mirroring the functional focus of Sthlm Travel on public transport navigation.
Guess The Country Typing games competes for the same trivia audience by combining emoji-based puzzles with letter-guessing mechanics.
Flags Quiz: Guess the Flag serves the same geography-focused demographic through a multi-level progression system.
Terramind targets the same geography-niche audience by using shape-based country identification to test world map knowledge.
Trivia Star targets the same casual brain-training demographic but uses a high-frequency update cadence to sustain its daily rewards loop.
It serves the same social party audience but focuses on social deduction mechanics rather than gesture-based charades.
Flag Quiz: world flags game serves the same geography-focused audience by using short, efficient quiz sessions to improve memory.
Worldle targets the same geography-niche audience by utilizing a daily ritual mechanic to drive consistent user retention.
Trivia: Knowledge Trainer Quiz appeals to the same intellectual audience by framing its trivia as a brain-training tool with performance metrics.
Globle targets the same geography-niche audience by using a daily mystery country mechanic to drive repeat engagement.
Where is that? targets the same geography-learning audience by integrating external reference data to support its map-based quizzes.
It acts as a personal transit assistant for campus and city commuting, offering trip planning and arrival predictions.
World Country Flags Quiz Game competes for the same geography trivia audience by offering a simple, randomized flag-identification experience.
New entrants(1)
Flag Quiz: Guess the Country targets the same geography-niche audience by combining flag identification with spelling challenges.
The Analyst's Read
The bottom line on Yangmei Studios AB
Bottom line
Yangmei Studios AB is a focused studio successfully occupying the social party game niche with a clear, repeatable product template. Their ability to maintain a consistent release and update cadence suggests a disciplined, low-overhead development model.
Frequently asked questions
How many apps does Yangmei Studios AB publish?
What kind of apps does Yangmei Studios AB make?
What is Yangmei Studios AB's top app?
In how many countries are Yangmei Studios AB's apps available?
What fed this analysis
- Apps analyzed:
- 16
- With full intel:
- 0
- With overview:
- 16
- Website scraped:
- yes
- Social presence:
- yes