Etermax
For casual gamers and trivia enthusiasts seeking social competition and knowledge-based entertainment across mobile and multi-platform ecosystems.
Snapshot
Who is Etermax?
Connecting global audiences through social trivia and word games that turn knowledge into competitive play.
Target audience
Portfolio
Free 15Last updated
Trivia Crack: Smart Quiz Games
v3.368.0
3mo ago
Publisher DNA
What defines Etermax?
Publisher DNA
Primary focus
Social trivia and word puzzle games
Scale
studio
Target audience
Casual gamers and trivia enthusiasts seeking social competition and knowledge-based entertainment across mobile and multi-platform ecosystems.
Origin
Founded in 2009 to turn emerging technologies into playful experiences that bring people together.
Signature Patterns
- •Heavy reliance on the 'Crack' brand ecosystem to cross-promote trivia and word titles
- •Monetization via high-density ad models combined with 'Prime' subscriptions and power-up IAPs
- •Integration of AI-powered and user-generated content to scale trivia databases
- •Focus on asynchronous multiplayer and social competitive duels
Portfolio momentum
Maintaining an exceptionally high development cadence with 32 releases across 14 active apps in the last 6 months.
Company profile
medium confidence- Headquarters
- Buenos Aires, Argentina
- Founded
- 2009
Portfolio
What does Etermax ship?
Apps
16 apps analysed
Enjoy board games. Roll the dice and move forward in this quiz adventure!
Collectible meta-game provides long-term retention hooks via unlockable pawns and frames
- Core trivia gameplay loop provides an engaging and challenging experience for knowledge enthusiasts
- Aggressive ad frequency and forced long-form commercials disrupt the core trivia experience
Etermax's strong publishing and cross-promotion capabilities
- General Enjoyment
- App Stability and Launch Issues
Match and blast blocks in a fun brain puzzle. Relax, plan moves, clear the board
High initial user ratings (4.77 iOS / 4.29 Android)
- Etermax's established reputation and resources
Live Mode flexibility for hybrid play (local and remote)
- Strong developer pedigree (etermax) with social gaming expertise
Hybrid play focus (Live Mode)
- Etermax brand equity and existing user base
Distributed across 17 markets, strongest in Europe.
Based on 2 of 16 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil2 / 2
- Mexico2 / 2
- United States2 / 2
- Canada1 / 2
Europe (8)
- France2 / 2
- Germany2 / 2
- Italy2 / 2
- Netherlands2 / 2
- Portugal2 / 2
›+3 more europe markets
- Spain2 / 2
- Turkey1 / 2
- United Kingdom1 / 2
Asia-Pacific (5)
- Australia1 / 2
- India1 / 2
- Indonesia1 / 2
- Singapore1 / 2
- Vietnam1 / 2
Core markets (2/2 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
8
Negative apps
30/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Etermax compete with?
The rivals identified
Nemeses(2)
This app represents the most direct threat due to its high-frequency update cycle and superior user satisfaction in the core trivia-quiz niche.
Both apps target casual trivia enthusiasts, but Triviascapes captures users through puzzle-based progression rather than the social-asynchronous competition found in Trivia Crack.
Contenders(15)
Both apps compete for the casual trivia audience by utilizing social and franchise-based engagement loops, with both currently struggling to balance ad-monetization against user retention.
Differentiators
- Strong cross-promotion capabilities across media properties
- Deep experience in gamifying television formats
A massive scale competitor that successfully blends trivia knowledge with traditional crossword mechanics to capture a broader audience.
A dominant player in the broader 'brain game' category that focuses on lateral thinking rather than pure trivia.
A strong alternative in the brain-teaser space that utilizes a high-volume release strategy to maintain visibility.
Both apps compete for the same casual trivia audience by offering social-competitive quiz mechanics. Science Quiz & Knowledge Test targets the niche science-curious segment with structured learning, while Trivia Crack relies on broad-appeal social-asynchronous play.
Both apps compete for the casual trivia audience by offering freemium quiz experiences that prioritize knowledge-based entertainment.
A specialized vertical competitor that dominates the music-specific trivia sub-genre with a long-standing, loyal user base.
Focuses on visual progression and unlocking beautiful scenery through card-based puzzle solving.
Both apps target casual trivia enthusiasts with social-competitive multiplayer loops, creating direct competition for the same time-sensitive, knowledge-based gaming sessions.
The legacy leader in brain training that competes for users looking to 'train their brain' through daily play.
Both apps target casual trivia enthusiasts, competing for time in the same category through quiz-based gameplay loops.
Both apps target casual trivia enthusiasts with social-competitive mechanics, creating direct competition for daily active time within the same user segment.
Both apps target the casual trivia market with free-to-play models, competing for the same time-sensitive knowledge-based entertainment segment.
Both applications target the same general knowledge trivia audience through free-to-play quiz mechanics, creating direct competition for casual user attention.
Both apps target casual social trivia players, with Sporcle Party focusing on real-time group settings while Trivia Crack dominates asynchronous social play.
Same space(18)
Targets families with a curated, ad-free experience that emphasizes educational exploration over competitive social loops.
Provides an offline-first trivia experience for users seeking individual progress tracking without the need for constant connectivity.
Utilizes generative AI to create custom trivia content, providing a dynamic alternative to the static question banks of traditional apps.
A social-first board game that competes for the same casual gaming time-share as trivia apps.
The dominant force in casual puzzle games, competing for the same 'quick session' user attention.
Narrows the trivia focus to vocabulary and language skills, serving as an educational niche within the broader trivia category.
The primary destination for classic solitaire players, representing the core mechanic without the photo-puzzle layer.
Adjacent puzzle category that competes for the same 'brain training' user intent.
A major player in the 'blast' puzzle ecosystem focusing on cube-clearing and powerful combos.
Focuses on brand recognition and visual trivia rather than general knowledge, serving as a specialized puzzle alternative.
A word-based puzzle game that occupies the same casual gaming category but targets a different cognitive skill set.
Targets the same casual knowledge-seeking audience with a massive question bank and standard lifeline mechanics.
A social word game focused on humor and group interaction, though with a more adult-oriented theme.
Positions itself as a brain-training tool for intellectually curious players, contrasting with the social-competitive focus of Trivia Crack.
Offers a straightforward trivia experience with a large question bank, acting as a lightweight alternative to feature-heavy social games.
Captures the 'brain training' and 'thinking speed' audience mentioned in the Trivia Crack description.
Differentiators
- Dominant player in the 'tricky puzzle' sub-genre
- High-velocity development cycle with frequent content updates
Users report: A bluffing-based party game that shares the core loop of deceiving friends for points.
High-velocity word puzzle game that competes for the same casual gaming time-share.
New entrants(3)
Directly challenges the AI-powered lesson creation feature with advanced AI study tools for students.
Focuses on local-play social groups, providing a host-mode experience that differs from the online-only matchmaking of Trivia Crack.
A high-production-value social deduction game that has quickly gained a large user base.
The Analyst's Read
The bottom line on Etermax
Bottom line
Etermax is a dominant incumbent in the social trivia space, successfully defending its market share through brand longevity and a pivot toward AI-assisted content. Their ability to maintain high engagement across a decade-old portfolio is a significant competitive advantage, provided they can manage technical performance and monetization friction.
Frequently asked questions
How many apps does Etermax publish?
What kind of apps does Etermax make?
What is Etermax's top app?
In how many countries are Etermax's apps available?
What fed this analysis
- Apps analyzed:
- 14
- With full intel:
- 14
- With overview:
- 14
- Website scraped:
- yes
- Social presence:
- yes